Related papers: Unique Identification of 50,000+ Virtual Reality U…
As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…
Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…
In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choice. We explore whether matching a user's physical…
An avatar mirroring the user's movement is commonly adopted in Virtual Reality(VR). Maintaining the user-avatar movement consistency provides the user a sense of body ownership and thus an immersive experience. However, breaking this…
In this paper, we propose four continuous authentication designs by using the characteristics of arm movements while individuals walk. The first design uses acceleration of arms captured by a smartwatch's accelerometer sensor, the second…
Integrated VR (IVR) systems consist of a head-mounted display (HMD) and body-tracking capabilities. They enable users to translate their physical movements into corresponding avatar movements in real-time, allowing them to perceive their…
The rapid growth of metaverse technologies, including virtual worlds, augmented reality, and lifelogging, has accelerated their adoption across diverse domains. This rise exposes users to significant new security and privacy challenges due…
Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental human emotions, in virtual reality (VR) environments plays an…
The ethical design of social Virtual Reality (VR) is not a new topic, but "safety" concerns of using social VR are escalated to a different level given the heat of the Metaverse. For example, it was reported that nearly half of the…
Person identification is important for smart buildings to provide personalized services such as health monitoring, activity tracking, and personnel management. However, previous person identification relies on pre-collected data from…
We present a new dataset of "free roaming" (FR) and "targeted roaming" (TR): a pool of 41 participants is asked to walk around a university campus (FR) or is asked to find a particular room within a library (TR). Eye movements are recorded…
Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…
Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…
In immersive Virtual Reality (VR), your brain can trick you into believing that your virtual hands are your real hands. Manipulating the representation of the body, namely the avatar, is a potentially powerful tool for the design of…
Several studies have reported that biometric identification based on eye movement characteristics can be used for authentication. This paper provides an extensive study of user identification via eye movements across multiple datasets based…
Photorealistic 3D avatar generation has rapidly improved in recent years, and realistic avatars that match a user's true appearance are more feasible in Mixed Reality (MR) than ever before. Yet, there are known risks to sharing one's…
Person re-identification (re-ID) is a challenging problem especially when no labels are available for training. Although recent deep re-ID methods have achieved great improvement, it is still difficult to optimize deep re-ID model without…
In this paper we explore the potential of utilizing Virtual Reality (VR) as a therapeutic tool for supporting individuals in the LGBTQ+ community, who often face elevated risks of mental health issues. Specifically, we investigated the…
In recent years the amount of secure information being stored on mobile devices has grown exponentially. However, current security schemas for mobile devices such as physiological biometrics and passwords are not secure enough to protect…
Existing person re-identification (re-id) works mostly consider short-term application scenarios without clothes change. In real-world, however, we often dress differently across space and time. To solve this contrast, a few recent attempts…