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Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Deying Kong , Linguang Zhang , Liangjian Chen , Haoyu Ma , Xiangyi Yan , Shanlin Sun , Xingwei Liu , Kun Han , Xiaohui Xie

Human cognition significantly influences expressed behavior and is intrinsically tied to authentic personality traits. Personality assessment plays a pivotal role in various fields, including psychology, education, social media, etc.…

Human-Computer Interaction · Computer Science 2024-07-30 Xintong Zhang , Di Lu , Huiqi Hu , Nan Jiang , Xianhao Yu , Jinan Xu , Yujia Peng , Qing Li , Wenjuan Han

There are over a hundred virtual reality (VR) locomotion techniques that exist today, with new ones being designed as VR technology evolves. The different ways of controlling locomotion techniques (e.g., gestures, button inputs, body…

Human-Computer Interaction · Computer Science 2025-10-08 Rachel L. Franz , Jacob O. Wobbrock

Virtual Reality (VR) sickness commonly known as cybersickness is one of the major problems for the comfortable use of VR systems. Researchers have proposed different approaches for predicting cybersickness from bio-physiological data (e.g.,…

Human-Computer Interaction · Computer Science 2021-08-17 Rifatul Islam , Kevin Desai , John Quarles

As Virtual Reality (VR) expands into fields like healthcare and education, ensuring secure and user-friendly authentication becomes essential. Traditional password entry methods in VR are cumbersome and insecure, making password managers…

Cryptography and Security · Computer Science 2025-03-25 Emiram Kablo , Yorick Last , Patricia Arias Cabarcos , Melanie Volkamer

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

With the rapid growth in smartphone usage, more organizations begin to focus on providing better services for mobile users. User identification can help these organizations to identify their customers and then cater services that have been…

Cryptography and Security · Computer Science 2017-11-16 Lichao Sun , Yuqi Wang , Bokai Cao , Philip S. Yu , Witawas Srisa-an , Alex D Leow

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

This study proposes a personal identification technique that applies machine learning with a two-layered convolutional neural network to spectrogram images obtained from radar echoes of a target person in motion. The walking and sitting…

Signal Processing · Electrical Eng. & Systems 2023-07-19 Takuya Sakamoto

This article presents a new dataset containing motion and physiological data of users playing the game "Half-Life: Alyx". The dataset specifically targets behavioral and biometric identification of XR users. It includes motion and…

Human-Computer Interaction · Computer Science 2023-10-26 Christian Rack , Tamara Fernando , Murat Yalcin , Andreas Hotho , Marc Erich Latoschik

Virtual Reality (VR) has gained increasing traction among various domains in recent years, with major companies such as Meta, Pico, and Microsoft launching their application stores to support third-party developers in releasing their…

Cryptography and Security · Computer Science 2025-10-28 Chuan Yan , Zeng Li , Kunlin Cai , Liuhuo Wan , Ruomai Ren , Yiran Shen , Guangdong Bai

Automatic emotion recognition has become increasingly important with the rise of AI, especially in fields like healthcare, education, and automotive systems. However, there is a lack of multimodal datasets, particularly involving body…

Artificial Intelligence · Computer Science 2025-09-09 Seyed Muhammad Hossein Mousavi , Atiye Ilanloo

This research aims to further understanding in the field of continuous authentication using behavioral biometrics. We are contributing a novel dataset that encompasses the gesture data of 15 users playing Minecraft with a Samsung Tablet,…

Artificial Intelligence · Computer Science 2024-03-07 Pedro Gomes do Nascimento , Pidge Witiak , Tucker MacCallum , Zachary Winterfeldt , Rushit Dave

A plethora of biometric measures have been proposed in the past. In this paper we introduce a new potential biometric measure: the human tremor. We present a new method for identifying the user of a handheld device using characteristics of…

Human-Computer Interaction · Computer Science 2016-06-23 Oana Miu , Adrian Zamfir , Corneliu Florea

Commercial Virtual Reality (VR) transforms people's virtual experiences but introduces deceptive design opportunities that threaten user privacy. Although privacy deceptive patterns on 2D platforms are well-documented, their impacts in VR…

Human-Computer Interaction · Computer Science 2026-05-12 Hilda Hadan , Michaela Valiquette , Lennart E. Nacke , Leah Zhang-Kennedy

Real-time face orientation recognition is a cutting-edge technology meant to track and analyze facial movements in virtual environments such as online interviews, remote meetings, and virtual classrooms. As the demand for virtual…

Human-Computer Interaction · Computer Science 2025-06-12 Tanjil Hasan Sakib , Samia Jahan Mojumder , Rajan Das Gupta , Md Imrul Hasan Showmick , Md. Yeasin Rahat , Md. Jakir Hossen

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

Human-Computer Interaction · Computer Science 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

In this work we explore the creation of self-avatars through video pass-through in Mixed Reality (MR) applications. We present our end-to-end system, including: custom MR video pass-through implementation on a commercial head mounted…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Diego Gonzalez Morin , Ester Gonzalez-Sosa , Pablo Perez , Alvaro Villegas

The use of Immersive Technologies has shown its potential to revolutionize many sectors such as health, entertainment, education, and industrial sectors. Immersive technologies such as Virtual Reality (VR), Augmented reality (AR), and Mixed…

Cryptography and Security · Computer Science 2025-10-21 Keshav Sood , Sanjay Selvaraj , Youyang Qu

One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa