English
Related papers

Related papers: Animating Sand, Mud, and Snow

200 papers

Autonomous agents operating in public spaces must consider how their behaviors might affect the humans around them, even when not directly interacting with them. To this end, it is often beneficial to be predictable and appear naturalistic.…

Multiagent Systems · Computer Science 2025-05-06 Hamzah I. Khan , David Fridovich-Keil

Recent research on mobile robots has focused on increasing their adaptability to unpredictable and unstructured environments using soft materials and structures. However, the determination of key design parameters and control over these…

Robotics · Computer Science 2024-03-20 Keqi Zhu , Haotian Guo , Wei Yu , Hassen Nigatu , Tong Li , Huixu Dong

Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Ruiqi Zhao , Tianyi Wu , Guodong Guo

In various applications, such as virtual reality and gaming, simulating the deformation of soft tissues in the human body during interactions with external objects is essential. Traditionally, Finite Element Methods (FEM) have been employed…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Anton Agafonov , Lihi Zelnik-Manor

Choosing an appropriate set of stimuli is essential to characterize the response of a sensory system to a particular functional dimension, such as the eye movement following the motion of a visual scene. Here, we describe a framework to…

Neurons and Cognition · Quantitative Biology 2012-09-03 Paula Sanz Leon , Ivo Vanzetta , Guillaume S Masson , Laurent U Perrinet

Soft slender structures are ubiquitous in natural and artificial systems and can be observed at scales that range from the nanometric to the kilometric, from polymers to space tethers. We present a practical numerical approach to simulate…

Fluid Dynamics · Physics 2017-08-18 Mattia Gazzola , Levi H. Dudte , Andrew G. McCormick , L. Mahadevan

The ability to accurately predict the surrounding environment is a foundational principle of intelligence in biological and artificial agents. In recent years, a variety of approaches have been proposed for learning to predict the physical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Alberto Cenzato , Alberto Testolin , Marco Zorzi

Microscopic Pedestrian Simulation Model is computer simulation model of pedestrian movement where every pedestrian in the model is treated as individual. Most of pedestrian researches have been done on macroscopic level, which does not…

Multiagent Systems · Computer Science 2016-09-08 Kardi Teknomo , Yasushi Takeyama , Hajime Inamura

The surface gravity on Mars is smaller than the surface gravity on Earth, resulting in longer falling times. This effect can be simulated on Earth by taking advantage of air resistance and buoyancy, which cause low density objects to fall…

Physics Education · Physics 2016-02-24 Patrik Pirkola , Patrick B. Hall

We investigate the sliding of objects on an inclined granular surface close to the avalanche threshold. Our experiments show that the stability is driven by the surface deformations. Heavy objects generate footprint-like deformations which…

Soft Condensed Matter · Physics 2017-08-09 Jérôme Crassous , Antoine Humeau , Samuel Boury , Jérôme Casas

We propose a new model-based method to accurately reconstruct human performances captured outdoors in a multi-camera setup. Starting from a template of the actor model, we introduce a new unified implicit representation for both,…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Nadia Robertini , Dan Casas , Helge Rhodin , Hans-Peter Seidel , Christian Theobalt

This paper aims to introduce a method for simulating with a real time performance the automotive LIDAR disturbance by dust clouds caused by natural phenomena, mechanical or man-made processes like a traveling vehicle. In this study, we are…

Signal Processing · Electrical Eng. & Systems 2021-05-11 Mokrane Hadj-Bachir , P de Souza , P Nordqvist , N Roy

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Characterizing forces on deformable objects intruding into sand and soil requires understanding the solid and fluid-like responses of such substrates and their effect on the state of the object. The most detailed studies of intrusion in dry…

Soft Condensed Matter · Physics 2015-12-18 Jeffrey Aguilar , Daniel I. Goldman

In order to manipulate a deformable object, such as rope or cloth, in unstructured environments, robots need a way to estimate its current shape. However, tracking the shape of a deformable object can be challenging because of the object's…

Robotics · Computer Science 2020-11-03 Yixuan Wang , Dale McConachie , Dmitry Berenson

The theories of aero- and hydrodynamics predict animal movement and device design in air and water through the computation of lift, drag, and thrust forces. Although models of terrestrial legged locomotion have focused on interactions with…

Biological Physics · Physics 2019-11-04 Chen Li , Tingnan Zhang , Daniel I. Goldman

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Garvita Tiwari , Nikolaos Sarafianos , Tony Tung , Gerard Pons-Moll

Legged robots need to make contact with irregular surfaces, when operating in unstructured natural terrains. Representing and perceiving these areas to reason about potential contact between a robot and its surrounding environment, is still…

Robotics · Computer Science 2020-04-08 Dimitrios Kanoulas , Nikos G. Tsagarakis , Marsette Vona

The presence of robots amongst pedestrians affects them causing deviation to their trajectories. Existing methods suffer from the limitation of not being able to objectively measure this deviation in unseen cases. In order to solve this…

Robotics · Computer Science 2024-09-24 Subham Agrawal , Nils Dengler , Maren Bennewitz

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun