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Despite the promising progress made in recent years, person re-identification remains a challenging task due to complex variations in human appearances from different camera views. This paper presents a logistic discriminant metric learning…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Xun Yang , Meng Wang , Dacheng Tao

Avatars are important to create interactive and immersive experiences in virtual worlds. One challenge in animating these characters to mimic a user's motion is that commercial AR/VR products consist only of a headset and controllers,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Daniele Reda , Jungdam Won , Yuting Ye , Michiel van de Panne , Alexander Winkler

Scaling dexterous robot learning is constrained by the difficulty of collecting high-quality demonstrations across diverse operators. Existing wearable interfaces often trade comfort and cross-user adaptability for kinematic fidelity, while…

Pre-training for Reinforcement Learning (RL) with purely video data is a valuable yet challenging problem. Although in-the-wild videos are readily available and inhere a vast amount of prior world knowledge, the absence of action…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Hao Luo , Bohan Zhou , Zongqing Lu

We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Zerong Zheng , Xiaochen Zhao , Hongwen Zhang , Boning Liu , Yebin Liu

Extended reality (XR) technologies are highly suited in assisting individuals in learning motor skills and movements -- referred to as motion guidance. In motion guidance, the "feedforward" provides instructional cues of the motions that…

Human-Computer Interaction · Computer Science 2024-02-19 Xingyao Yu , Benjamin Lee , Michael Sedlmair

The recent focus and release of pre-trained models have been a key components to several advancements in many fields (e.g. Natural Language Processing and Computer Vision), as a matter of fact, pre-trained models learn disparate latent…

Machine Learning · Computer Science 2025-07-11 Elia Piccoli , Malio Li , Giacomo Carfì , Vincenzo Lomonaco , Davide Bacciu

Extended Reality (XR) is a rapidly growing field offering unique immersive experiences, social networking, learning, and collaboration opportunities. The continuous advancements in XR technology and industry efforts are gradually moving…

Human-Computer Interaction · Computer Science 2023-08-23 Pascal Knierim , Thomas Kosch

Supervised person re-identification methods rely heavily on high-quality cross-camera training label. This significantly hinders the deployment of re-ID models in real-world applications. The unsupervised person re-ID methods can reduce the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-09 Hehan Teng , Tao He , Yuchen Guo , Guiguang Ding

Human videos are a scalable source of training data for robot learning. However, humans and robots significantly differ in embodiment, making many human actions infeasible for direct execution on a robot. Still, these demonstrations convey…

Pretrained multilingual models are able to perform cross-lingual transfer in a zero-shot setting, even for languages unseen during pretraining. However, prior work evaluating performance on unseen languages has largely been limited to…

The increase in the demand for eXtended Reality (XR)/Virtual Reality (VR) services in the recent years, poses a great challenge for Wi-Fi networks to maintain the strict latency requirements. In VR over Wi-Fi, latency is a significant…

Networking and Internet Architecture · Computer Science 2024-08-19 Seyedeh Soheila Shaabanzadeh , Marc Carrascosa-Zamacois , Juan Sánchez-González , Costas Michaelides , Boris Bellalta

Person Re-Identification is still a challenging task in Computer Vision due to a variety of reasons. On the other side, Incremental Learning is still an issue since deep learning models tend to face the problem of over catastrophic…

Computer Vision and Pattern Recognition · Computer Science 2019-08-09 Prajjwal Bhargava

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

Learning to navigate in a visual environment following natural-language instructions is a challenging task, because the multimodal inputs to the agent are highly variable, and the training data on a new task is often limited. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Weituo Hao , Chunyuan Li , Xiujun Li , Lawrence Carin , Jianfeng Gao

We propose the use of self-supervised learning for human activity recognition with smartphone accelerometer data. Our proposed solution consists of two steps. First, the representations of unlabeled input signals are learned by training a…

Signal Processing · Electrical Eng. & Systems 2021-09-03 Setareh Rahimi Taghanaki , Michael Rainbow , Ali Etemad

Acquiring physically plausible motor skills across diverse and unconventional morphologies-including humanoid robots, quadrupeds, and animals-is essential for advancing character simulation and robotics. Traditional methods, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Mert Albaba , Chenhao Li , Markos Diomataris , Omid Taheri , Andreas Krause , Michael Black

Over the past decade, extended reality (XR) has emerged as an assistive technology not only to augment residual vision of people losing their sight but also to study the rudimentary vision restored to blind people by a visual…

Human-Computer Interaction · Computer Science 2022-11-07 Justin Kasowski , Byron A. Johnson , Ryan Neydavood , Anvitha Akkaraju , Michael Beyeler

Vision-Language-Action (VLA) models enable embodied decision-making but rely heavily on imitation learning, leading to compounding errors and poor robustness under distribution shift. Reinforcement learning (RL) can mitigate these issues…

Person re-identification is the task of matching pedestrian images across non-overlapping cameras. In this paper, we propose a non-linear cross-view similarity metric learning for handling small size training data in practical re-ID…

Computer Vision and Pattern Recognition · Computer Science 2019-09-26 T M Feroz Ali , Subhasis Chaudhuri