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In multiagent environments, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions, combined with the potential stochasticity of the agents' decision-making…

Multi-agent trajectory data collected from domains such as team sports often suffer from missing values due to various factors. While many imputation methods have been proposed for spatiotemporal data, they are not well-suited for…

Artificial Intelligence · Computer Science 2025-07-16 Han-Jun Choi , Hyunsung Kim , Minho Lee , Minchul Jeong , Chang-Jo Kim , Jinsung Yoon , Sang-Ki Ko

This paper draws correlations between several challenges and opportunities within the area of team sports analytics and key research areas within multiagent systems (MAS). We specifically consider invasion games, defined as sports where…

Artificial Intelligence · Computer Science 2023-03-27 David Radke , Alexi Orchard

Sport analysis is crucial for team performance since it provides actionable data that can inform coaching decisions, improve player performance, and enhance team strategies. To analyze more complex features from game footage, a computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Adrian Manchado , Tanner Cellio , Jonathan Keane , Yiyang Wang

As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data…

Multiagent Systems · Computer Science 2023-09-04 Hyunsung Kim , Han-Jun Choi , Chang Jo Kim , Jinsung Yoon , Sang-Ki Ko

Intelligent sports video analysis demands a comprehensive understanding of temporal context, from micro-level actions to macro-level game strategies. Existing end-to-end models often struggle with this temporal hierarchy, offering solutions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Tsz-To Wong , Ching-Chun Huang , Hong-Han Shuai

In this paper, we address the distributed pose estimation problem for multi-agent systems, where the agents have unknown static positions and time-varying orientations. The interaction graph is assumed to be directed and acyclic with two…

Systems and Control · Electrical Eng. & Systems 2023-04-05 Mouaad Boughellaba , Abdelhamid Tayebi

In this paper, we investigate the distributed state estimation problem for a continuous-time linear multi-agent system (MAS) composed of $\mathit{m}$ agents and monitored by the agents themselves. To address this problem, we propose a…

Systems and Control · Electrical Eng. & Systems 2025-09-24 Shuaiting Huang , Haodong Jiang , Chengcheng Zhao , Peng Cheng , Junfeng Wu

Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous muscle tensions or joint torques, they must be selected to…

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Seyed Abolfazl Ghasemzadeh , Gabriel Van Zandycke , Maxime Istasse , Niels Sayez , Amirafshar Moshtaghpour , Christophe De Vleeschouwer

In mobile robotics and autonomous driving, it is natural to model agent interactions as the Nash equilibrium of a noncooperative, dynamic game. These methods inherently rely on observations from sensors such as lidars and cameras to…

Multiagent Systems · Computer Science 2026-04-02 Tianyu Qiu , David Fridovich-Keil

Multi-agent systems are prevalent in a wide range of domains including power systems, vehicular networks, and robotics. Two important problems to solve in these types of systems are how the intentions of non-coordinating agents can be…

Multiagent Systems · Computer Science 2025-09-30 Benjamin Alcorn , Eman Hammad

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Alejandro Cartas , Coloma Ballester , Gloria Haro

We study the problem of imitation learning from demonstrations of multiple coordinating agents. One key challenge in this setting is that learning a good model of coordination can be difficult, since coordination is often implicit in the…

Machine Learning · Computer Science 2018-05-28 Hoang M. Le , Yisong Yue , Peter Carr , Patrick Lucey

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

In this paper, a novel decentralized intelligent adaptive optimal strategy has been developed to solve the pursuit-evasion game for massive Multi-Agent Systems (MAS) under uncertain environment. Existing strategies for pursuit-evasion games…

Systems and Control · Electrical Eng. & Systems 2020-08-10 Zejian Zhou , Hao Xu

Only limited studies and superficial evaluations are available on agents' behaviors and roles within a Multi-Agent System (MAS). We simulate a MAS using Reinforcement Learning (RL) in a pursuit-evasion (a.k.a predator-prey pursuit) game,…

Artificial Intelligence · Computer Science 2022-12-16 Piyush K. Sharma , Erin Zaroukian , Derrik E. Asher , Bryson Howell

Recent research has shown that surprisingly rich models of human activity can be learned from GPS (positional) data. However, most effort to date has concentrated on modeling single individuals or statistical properties of groups of people.…

Multiagent Systems · Computer Science 2014-01-21 Adam Sadilek , Henry Kautz

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

Machine Learning · Computer Science 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

In this paper, we consider the problem of distributed reachable set computation for multi-agent systems (MASs) interacting over an undirected, stationary graph. A full state-feedback control input for such MASs depends no only on the…

Systems and Control · Electrical Eng. & Systems 2024-10-11 Omanshu Thapliyal , Shanelle Clarke , Inseok Hwang
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