Related papers: Parallel Derandomization for Coloring
Grayscale image colorization is a fascinating application of AI for information restoration. The inherently ill-posed nature of the problem makes it even more challenging since the outputs could be multi-modal. The learning-based methods…
Golovach, Paulusma and Song (Inf. Comput. 2014) asked to determine the parameterized complexity of the following problems parameterized by $k$: (1) Given a graph $G$, a clique modulator $D$ (a clique modulator is a set of vertices, whose…
We present a new algorithm for the exact uniform sampling of proper \(k\)-colorings of a graph on \(n\) vertices with maximum degree~\(\Delta\). The algorithm is based on partial rejection sampling (PRS) and introduces a soft relaxation of…
Graph coloring problems are a central topic of study in the theory of algorithms. We study the problem of partially coloring partially colorable graphs. For $\alpha \leq 1$ and $k \in \mathbb{Z}^+$, we say that a graph $G=(V,E)$ is…
In wireless ad hoc or sensor networks, distributed node coloring is a fundamental problem closely related to establishing efficient communication through TDMA schedules. For networks with maximum degree Delta, a Delta + 1 coloring is the…
Graph coloring, also known as vertex coloring, considers the problem of assigning colors to the nodes of a graph such that adjacent nodes do not share the same color. The optimization version of the problem concerns the minimization of the…
The goal of this Random Walks project is to code and experiment the Markov Chain Monte Carlo (MCMC) method for the problem of graph coloring. In this report, we present the plots of cost function \(\mathbf{H}\) by varying the parameters…
Graph clustering has many important applications in computing, but due to growing sizes of graphs, even traditionally fast clustering methods such as spectral partitioning can be computationally expensive for real-world graphs of interest.…
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order to maintain a proper coloring of a graph under insertion and deletion of vertices and edges. We present two algorithms that achieve…
The complexity of distributed edge coloring depends heavily on the palette size as a function of the maximum degree $\Delta$. In this paper we explore the complexity of edge coloring in the LOCAL model in different palette size regimes. 1.…
As the main contribution of this work we present deterministic edge coloring algorithms in the CONGEST model. In particular, we present an algorithm that edge colors any $n$-node graph with maximum degree $\Delta$ with with…
This paper presents a novel meta algorithm, Partition-Merge (PM), which takes existing centralized algorithms for graph computation and makes them distributed and faster. In a nutshell, PM divides the graph into small subgraphs using our…
For any $\Delta$, let $k_\Delta$ be the maximum integer $k$ such that $(k+1)(k+2)\le \Delta$. We give a distributed \LOCAL algorithm that, given an integer $k < k_\Delta$, computes a valid $\Delta-k$-coloring if one exists. The algorithm…
Clustering is a fundamental task in both machine learning and data mining. Among various methods, edge-colored clustering (ECC) has emerged as a useful approach for handling categorical data. Given a hypergraph with (hyper)edges labeled by…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…
In this work, we develop the low-space Massively Parallel Computation (MPC) complexity landscape for a family of fundamental graph problems on trees. We present a general method that solves most locally checkable labeling (LCL) problems…
Drawings of non-planar graphs always result in edge crossings. When there are many edges crossing at small angles, it is often difficult to follow these edges, because of the multiple visual paths resulted from the crossings that slow down…
In this paper, we present multi-threaded algorithms for graph coloring suitable to the shared memory programming model. We modify an existing algorithm widely used in the literature and prove the correctness of the modified algorithm. We…
We propose a new and, arguably, a very simple reduction of instance segmentation to semantic segmentation. This reduction allows to train feed-forward non-recurrent deep instance segmentation systems in an end-to-end fashion using…