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Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Learning Analytics Dashboards can be a powerful tool to support self-regulated learning in Digital Learning Environments and promote development of meta-cognitive skills, such as reflection. However, their effectiveness can be affected by…

Machine Learning · Computer Science 2025-11-18 Alina Deriyeva , Benjamin Paassen

Philology studies are often associated with traditional methods of teaching and learning. This study explores the possibility of e-learning adoption amongst Malay manuscripts learning community. The Soft System Methodology (SSM) is used to…

Digital Libraries · Computer Science 2013-01-24 Z. Zahidah , A. Noorhidawati , A. N. Zainab

The goal of the presented application is to offer a full support for universities in retrieving the feedback from their students with regard to their teachers. This is the main reason we described it in this paper. To build this application…

Computers and Society · Computer Science 2009-03-10 Ovidiu Crista , Tiberiu Marius Karnyanszky

The identification and analysis of student satisfaction is a challenging issue. This is becoming increasingly important since a measure of student satisfaction is taken as an indication of how well a course has been taught. However, it…

Computers and Society · Computer Science 2020-06-16 Farzana Afrin , Mohammad Saiedur Rahaman , Margaret Hamilton

The purpose of this research were: to survey the needs of using the information system for educational quality administration; to develop Information System for Educational quality Administration (ISEs) in accordance with quality assessment…

Computers and Society · Computer Science 2013-12-30 Bangsuk Jantawan , Cheng-Fa Tsai

With the rise of online and virtual learning, monitoring and enhancing student engagement have become an important aspect of effective education. Traditional methods of assessing a student's involvement might not be applicable directly to…

Machine Learning · Computer Science 2025-10-28 James Thiering , Tarun Sethupat Radha Krishna , Dylan Zelkin , Ashis Kumer Biswas

We investigate how to use AI-based analytics to support design education. The analytics at hand measure multiscale design, that is, students' use of space and scale to visually and conceptually organize their design work. With the goal of…

Recent approaches have explored language-guided classifiers capable of classifying examples from novel tasks when provided with task-specific natural language explanations, instructions or prompts (Sanh et al., 2022; R. Menon et al., 2022).…

Computation and Language · Computer Science 2023-11-14 Kangda Wei , Sayan Ghosh , Rakesh R. Menon , Shashank Srivastava

Background: While digital access has expanded rapidly in resource-constrained contexts, satisfaction with digital learning platforms varies significantly among students with seemingly equal connectivity. Traditional digital divide…

Machine Learning · Computer Science 2026-01-06 Md Muhtasim Munif Fahim , Humyra Ankona , Md Monimul Huq , Md Rezaul Karim

We propose a novel application of Social Network Analysis (SNA) using classroom video data as a means of quantitatively and visually exploring the collaborations between students. The context for our study was a summer program that works…

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna

The focus of the study is to develop a 3D engine assembly simulation learning module to address the lack of equipment in one senior high school in the Philippines. The study used mixed-method to determine the considerations needed in…

Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…

Cryptography and Security · Computer Science 2023-07-12 Jan Vykopal , Pavel Seda , Valdemar Švábenský , Pavel Čeleda

Understanding student behavior in the classroom is essential to improve both pedagogical quality and student engagement. Existing methods for predicting student engagement typically require substantial annotated data to model the diversity…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Ahmed Abdelkawy , Ahmed Elsayed , Asem Ali , Aly Farag , Thomas Tretter , Michael McIntyre

There are various teaching methods developed in order to attain successful delivery of a subject without prior knowledge of the interaction among the students in a class. Social network analysis can be used to identify individual,…

Social and Information Networks · Computer Science 2019-06-12 R. U. Gobithaasan , Nurul Syaheera Din , Lingeswaran Ramachandra , Roslan Hasni

Personalized chatbot-based teaching assistants can be crucial in addressing increasing classroom sizes, especially where direct teacher presence is limited. Large language models (LLMs) offer a promising avenue, with increasing research…

Human-Computer Interaction · Computer Science 2024-08-21 Harsh Kumar , Ilya Musabirov , Mohi Reza , Jiakai Shi , Xinyuan Wang , Joseph Jay Williams , Anastasia Kuzminykh , Michael Liut

The capability of large language models (LLMs) to generate, debug, and explain code has sparked the interest of researchers and educators in undergraduate programming, with many anticipating their transformative potential in programming…

Human-Computer Interaction · Computer Science 2024-06-11 Aadarsh Padiyath , Xinying Hou , Amy Pang , Diego Viramontes Vargas , Xingjian Gu , Tamara Nelson-Fromm , Zihan Wu , Mark Guzdial , Barbara Ericson

This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

As the online learning landscape evolves, the need for personalization is increasingly evident. Although educational resources are burgeoning, educators face challenges selecting materials that both align with intended learning outcomes and…

Computers and Society · Computer Science 2025-12-16 Mohammadreza Molavi , Mohammad Moein , Mohammadreza Tavakoli , Abdolali Faraji , Stefan T. Mol , Gábor Kismihók
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