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Related papers: TEXTure: Text-Guided Texturing of 3D Shapes

200 papers

This work investigates text-to-texture synthesis using diffusion models to generate physically-based texture maps. We aim to achieve realistic model appearances under varying lighting conditions. A prominent solution for the task is score…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Mishan Aliev , Dmitry Baranchuk , Kirill Struminsky

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Jiacheng Wei , Hao Wang , Jiashi Feng , Guosheng Lin , Kim-Hui Yap

State-of-the-art diffusion models can generate highly realistic images based on various conditioning like text, segmentation, and depth. However, an essential aspect often overlooked is the specific camera geometry used during image…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Andrey Voynov , Amir Hertz , Moab Arar , Shlomi Fruchter , Daniel Cohen-Or

We present MatAtlas, a method for consistent text-guided 3D model texturing. Following recent progress we leverage a large scale text-to-image generation model (e.g., Stable Diffusion) as a prior to texture a 3D model. We carefully design…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Duygu Ceylan , Valentin Deschaintre , Thibault Groueix , Rosalie Martin , Chun-Hao Huang , Romain Rouffet , Vladimir Kim , Gaëtan Lassagne

Text-to-image diffusion models generate highly detailed textures, yet they often rely on surface appearance and fail to follow strict geometric constraints, particularly when those constraints conflict with the style implied by the text…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Antara Titikhsha , Om Kulkarni , Dharun Muthaiah

In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Ying-Tian Liu , Yuan-Chen Guo , Guan Luo , Heyi Sun , Wei Yin , Song-Hai Zhang

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Text-to-texture synthesis has become a new frontier in 3D content creation thanks to the recent advances in text-to-image models. Existing methods primarily adopt a combination of pretrained depth-aware diffusion and inpainting models, yet…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Jiaxiang Tang , Ruijie Lu , Xiaokang Chen , Xiang Wen , Gang Zeng , Ziwei Liu

Text-to-image diffusion models have shown great potential for image editing, with techniques such as text-based and object-dragging methods emerging as key approaches. However, each of these methods has inherent limitations: text-based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Haoran Yu , Yi Shi

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

DreamFusion established a new paradigm for unsupervised 3D reconstruction from virtual views by combining advances in generative models and differentiable rendering. However, the underlying multi-view rendering, along with supervision from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ananta R. Bhattarai , Xingzhe He , Alla Sheffer , Helge Rhodin

Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing tools remains difficult and time-consuming; it requires…

Human-Computer Interaction · Computer Science 2017-03-17 Ryo Suzuki , Tom Yeh , Koji Yatani , Mark D. Gross

The problem of text-guided image generation is a complex task in Computer Vision, with various applications, including creating visually appealing artwork and realistic product images. One popular solution widely used for this task is the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Halil Faruk Karagoz , Gulcin Baykal , Irem Arikan Eksi , Gozde Unal