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Text logo design heavily relies on the creativity and expertise of professional designers, in which arranging element layouts is one of the most important procedures. However, few attention has been paid to this task which needs to take…
Autoencoding is a popular method in representation learning. Conventional autoencoders employ symmetric encoding-decoding procedures and a simple Euclidean latent space to detect hidden low-dimensional structures in an unsupervised way.…
We present a new deep learning approach to pose-guided resynthesis of human photographs. At the heart of the new approach is the estimation of the complete body surface texture based on a single photograph. Since the input photograph always…
We present AstroVaDEr, a variational autoencoder designed to perform unsupervised clustering and synthetic image generation using astronomical imaging catalogues. The model is a convolutional neural network that learns to embed images into…
The requirement of large amounts of annotated images has become one grand challenge while training deep neural network models for various visual detection and recognition tasks. This paper presents a novel image synthesis technique that…
Inspired by the success of deep learning techniques in the physical and chemical sciences, we apply a modification of an autoencoder type deep neural network to the task of dimension reduction of molecular dynamics data. We can show that…
Aiming for higher-level scene understanding, this work presents a neural network approach that takes a road-layout map in bird's-eye-view as input, and predicts a human-interpretable graph that represents the road's topological layout. Our…
Here we introduce a new model of natural textures based on the feature spaces of convolutional neural networks optimised for object recognition. Samples from the model are of high perceptual quality demonstrating the generative power of…
Painting textures for existing geometries is a critical yet labor-intensive process in 3D asset generation. Recent advancements in text-to-image (T2I) models have led to significant progress in texture generation. Most existing research…
Accurate modeling of 3D objects exhibiting transparency, reflections and thin structures is an extremely challenging problem. Inspired by billboards and geometric proxies used in computer graphics, this paper proposes Generative Latent…
Most existing image compression approaches perform transform coding in the pixel space to reduce its spatial redundancy. However, they encounter difficulties in achieving both high-realism and high-fidelity at low bitrate, as the…
We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…
Despite their impressive visual fidelity, existing personalized image generators lack interactive control over spatial composition and scale poorly to multiple humans. To address these limitations, we present LayerComposer, an interactive…
We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed…
This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of…
Recent studies show the ability of unsupervised models to learn invertible audio representations using Auto-Encoders. They enable high-quality sound synthesis but a limited control since the latent spaces do not disentangle timbre…
Synthetic data generation is increasingly important due to privacy concerns. While Autoencoder-based approaches have been widely used for this purpose, sampling from their latent spaces can be challenging. Mixture models are currently the…
Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…
Example-guided image synthesis has been recently attempted to synthesize an image from a semantic label map and an exemplary image. In the task, the additional exemplary image serves to provide style guidance that controls the appearance of…
Autoencoders are commonly trained using element-wise loss. However, element-wise loss disregards high-level structures in the image which can lead to embeddings that disregard them as well. A recent improvement to autoencoders that helps…