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Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…

Data Structures and Algorithms · Computer Science 2024-11-25 Felix Klingelhoefer , Alantha Newman

Cops and robbers is a pursuit-evasion game played on graphs. We completely classify the cop numbers for $n \times n$ knight graphs and queen graphs. This completes the classification of the cop numbers for all $n \times n$ classical chess…

A poset game is a two-player game played over a partially ordered set (poset) in which the players alternate choosing an element of the poset, removing it and all elements greater than it. The first player unable to select an element of the…

Computational Complexity · Computer Science 2015-03-20 Daniel Grier

In this study, we investigate the computational complexity of some variants of generalized puzzles. We are provided with two sets S_1 and S_2 of polyominoes. The first puzzle asks us to form the same shape using polyominoes in S_1 and S_2.…

Computational Complexity · Computer Science 2023-05-19 Mutsunori Banbara , Shin-ichi Minato , Hirotaka Ono , Ryuhei Uehara

Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…

Computer Science and Game Theory · Computer Science 2025-06-16 Pete Austin , Nicolas Mazzocchi , Sougata Bose , Patrick Totzke

We study the computational complexity of routing multiple objects through a network in such a way that only few collisions occur: Given a graph $G$ with two distinct terminal vertices and two positive integers $p$ and $k$, the question is…

Computational Complexity · Computer Science 2017-05-11 Till Fluschnik , Marco Morik , Manuel Sorge

We present here the new insight or revisiting the algorithm for playing in Chess with incomplete information (which can be recognized by its newly short-name as Phoenix-Chess strategy). The only difference with respect to the classical…

Physics and Society · Physics 2023-09-12 Sergey Ershkov , Millana Ershkova

This paper provides a complexity analysis for the game of reconnaissance blind chess (RBC), a recently-introduced variant of chess where each player does not know the positions of the opponent's pieces a priori but may reveal a subset of…

Artificial Intelligence · Computer Science 2019-03-04 Jared Markowitz , Ryan W. Gardner , Ashley J. Llorens

We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…

Computer Science and Game Theory · Computer Science 2026-01-22 Vipin Ravindran Vijayalakshmi , Marc Schroder , Tami Tamir

In [1] the authors studied the closed tour problem on the $8\times 8$ chessboard of a chess piece, called $k$-prince, leaving open the existence of such a tour when $k=7$. In this note we find a solution to this open case.

General Mathematics · Mathematics 2023-08-01 Lorenzo Mella

We consider a puzzle such that a set of colored cubes is given as an instance. Each cube has unit length on each edge and its surface is colored so that what we call the Surface Color Condition is satisfied. Given a palette of six colors,…

Discrete Mathematics · Computer Science 2015-12-04 Kazuya Haraguchi

We study a game puzzle that has enjoyed recent popularity among mathematicians, computer scientist, coding theorists and even the mass press. In the game, $n$ players are fitted with randomly assigned colored hats. Individual players can…

Information Theory · Computer Science 2007-07-16 Hendrik W. Lenstra , Gadiel Seroussi

We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, even in very restrictive settings, determining whether a game has a pure Nash Equilibrium is NP-hard, while deciding whether a game has a…

Computer Science and Game Theory · Computer Science 2013-07-19 G. Gottlob , G. Greco , F. Scarcello

We study the problem of finding Stackelberg equilibria in games with a massive number of players. So far, the only known game instances in which the problem is solved in polynomial time are some particular congestion games. However, a…

Computer Science and Game Theory · Computer Science 2019-05-31 Alberto Marchesi , Matteo Castiglioni , Nicola Gatti

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2024-05-14 David Gamarnik , Mihyun Kang , Pawel Pralat

This paper presents a study of restricted Nim with a pass. In the restricted Nim considered in this study, two players take turns and remove stones from the piles. In each turn, when the number of stones is m, each player is allowed to…

Combinatorics · Mathematics 2022-05-25 Ryohei Miyadera , Hikaru Manabe

Mastermind game is a two players zero sum game of imperfect information. The first player, called codemaker, chooses a secret code and the second player, called codebreaker, tries to break the secret code by making as few guesses as…

Data Structures and Algorithms · Computer Science 2016-11-21 Mourad El Ouali , Christian Glazik , Volkmar Sauerland , Anand Srivastav

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…

Formal Languages and Automata Theory · Computer Science 2019-04-18 Dmitry Chistikov , Mikhail Vyalyi

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

Computational Complexity · Computer Science 2023-05-09 Bruce M. Kapron , Koosha Samieefar