Related papers: PhyCV: The First Physics-inspired Computer Vision …
The history of computing started with analog computers consisting of physical devices performing specialized functions such as predicting the trajectory of cannon balls. In modern times, this idea has been extended, for example, to…
Quantum-enhanced Computer Vision (QeCV) is a new research field at the intersection of computer vision, optimisation theory, machine learning and quantum computing. It has high potential to transform how visual signals are processed and…
The current technological development allows us to carry out tasks that some time ago were unthinkable if not impossible, digital image processing has been one of the major constants of development today, taking into account that its…
Despite significant progress of deep learning in the field of computer vision, there has not been a software library that covers these methods in a unifying manner. We introduce ChainerCV, a software library that is intended to fill this…
In the past decades, great progress has been made in the field of optical and particle-based measurement techniques for experimental analysis of fluid flows. Particle Image Velocimetry (PIV) technique is widely used to identify flow…
Particle Image Velocimetry (PIV) is a classical flow estimation problem which is widely considered and utilised, especially as a diagnostic tool in experimental fluid dynamics and the remote sensing of environmental flows. Recently, the…
While current vision algorithms excel at many challenging tasks, it is unclear how well they understand the physical dynamics of real-world environments. Here we introduce Physion, a dataset and benchmark for rigorously evaluating the…
Particle Image Velocimetry (PIV) is a method of im-aging and analysing fields of flows. The PIV tech-niques compute and display all the motion vectors of the field in a resulting image. Speeds more than thou-sand vectors per second can be…
Originally designed for applications in computer graphics, visual computing (VC) methods synthesize information about physical and virtual worlds, using prescribed algorithms optimized for spatial computing. VC is used to analyze geometry,…
Predictive Physics has been historically based upon the development of mathematical models that describe the evolution of a system under certain external stimuli and constraints. The structure of such mathematical models relies on a set of…
The remarkable progress in computer vision over the last few years is, by and large, attributed to deep learning, fueled by the availability of huge sets of labeled data, and paired with the explosive growth of the GPU paradigm. While…
This work introduces pyramidal convolution (PyConv), which is capable of processing the input at multiple filter scales. PyConv contains a pyramid of kernels, where each level involves different types of filters with varying size and depth,…
We introduce Perceval, an open-source software platform for simulating and interfacing with discrete-variable photonic quantum computers, and describe its main features and components. Its Python front-end allows photonic circuits to be…
Physical principles are fundamental to realistic visual simulation, but remain a significant oversight in transformer-based video generation. This gap highlights a critical limitation in rendering rigid body motion, a core tenet of…
Physically based rendering is a discipline in computer graphics which aims at reproducing certain light and material appearances that occur in the real world. Complex scenes can be difficult to compute for rendering algorithms. This paper…
Computer Vision (CV) labelling algorithms play a pivotal role in the domain of low-level vision. For decades, it has been known that these problems can be elegantly formulated as discrete energy minimization problems derived from…
Optical imaging through complex media, such as biological tissues or fog, is challenging due to light scattering. In the multiple scattering regime, wavefront shaping provides an effective method to retrieve information; it relies on…
Inferring universal laws of the environment is an important ability of human intelligence as well as a symbol of general AI. In this paper, we take a step toward this goal such that we introduce a new challenging problem of inferring…
PYSCF is a Python-based general-purpose electronic structure platform that both supports first-principles simulations of molecules and solids, as well as accelerates the development of new methodology and complex computational workflows.…
Reconstructing and simulating dynamic 3D scenes with both visual realism and physical consistency remains a fundamental challenge. Existing neural representations, such as NeRFs and 3DGS, excel in appearance reconstruction but struggle to…