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We consider an active visual exploration scenario, where an agent must intelligently select its camera motions to efficiently reconstruct the full environment from only a limited set of narrow field-of-view glimpses. While the agent has…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Santhosh K. Ramakrishnan , Kristen Grauman

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the…

Machine Learning · Computer Science 2021-01-05 Will Dabney , André Barreto , Mark Rowland , Robert Dadashi , John Quan , Marc G. Bellemare , David Silver

Given that AI systems are set to play a pivotal role in future decision-making processes, their trustworthiness and reliability are of critical concern. Due to their scale and complexity, modern AI systems resist direct interpretation, and…

Artificial Intelligence · Computer Science 2025-01-03 Binxia Xu , Antonis Bikakis , Daniel Onah , Andreas Vlachidis , Luke Dickens

Game solving is a similar, yet more difficult task than mastering a game. Solving a game typically means to find the game-theoretic value (outcome given optimal play), and optionally a full strategy to follow in order to achieve that…

Artificial Intelligence · Computer Science 2023-11-14 Ti-Rong Wu , Hung Guei , Ting Han Wei , Chung-Chin Shih , Jui-Te Chin , I-Chen Wu

Autonomous trading strategies have been a subject of research within the field of artificial intelligence (AI) for aconsiderable period. Various AI techniques have been explored to develop autonomous agents capable of trading financial…

Computational Finance · Quantitative Finance 2025-08-20 Paulo André Lima de Castro

As humans interact with autonomous agents to perform increasingly complicated, potentially risky tasks, it is important to be able to efficiently evaluate an agent's performance and correctness. In this paper we formalize and theoretically…

Machine Learning · Computer Science 2021-06-14 Daniel S. Brown , Jordan Schneider , Anca D. Dragan , Scott Niekum

In this paper, we consider the problem of adjusting the exploration rate when using value-of-information-based exploration. We do this by converting the value-of-information optimization into a problem of finding equilibria of a flow for a…

Machine Learning · Computer Science 2023-01-03 Isaac J. Sledge , Jose C. Principe

Guiding the policy of multi-agent reinforcement learning to align with human common sense is a difficult problem, largely due to the complexity of modeling common sense as a reward, especially in complex and long-horizon multi-agent tasks.…

Artificial Intelligence · Computer Science 2025-02-20 Hao Ma , Shijie Wang , Zhiqiang Pu , Siyao Zhao , Xiaolin Ai

Competitive multi-agent reinforcement learning in imperfect-information games requires agents to act under partial observability and against adversarial opponents, necessitating stochastic policies. While self-play reinforcement learning…

Machine Learning · Computer Science 2026-05-20 Zhiyuan Fan , Gabriele Farina

Fine-tuning Large Language Models (LLMs) with first-order methods like back-propagation is computationally intensive. Zeroth-Order (ZO) optimisation uses function evaluations instead of gradients, reducing memory usage, but suffers from…

Computation and Language · Computer Science 2025-07-24 Alessio Galatolo , Zhenbang Dai , Katie Winkle , Meriem Beloucif

Width-based planning has demonstrated great success in recent years due to its ability to scale independently of the size of the state space. For example, Bandres et al. (2018) introduced a rollout version of the Iterated Width algorithm…

Artificial Intelligence · Computer Science 2021-10-06 Miquel Junyent , Anders Jonsson , Vicenç Gómez

The success of AlphaZero (AZ) has demonstrated that neural-network-based Go AIs can surpass human performance by a large margin. Given that the state space of Go is extremely large and a human player can play the game from any legal state,…

Artificial Intelligence · Computer Science 2022-11-08 Li-Cheng Lan , Huan Zhang , Ti-Rong Wu , Meng-Yu Tsai , I-Chen Wu , Cho-Jui Hsieh

This work investigates the adaptation of the AlphaZero reinforcement learning algorithm to Tablut, an asymmetric historical board game featuring unequal piece counts and distinct player objectives (king capture versus king escape). While…

Machine Learning · Computer Science 2026-04-08 Tõnis Lees , Tambet Matiisen

This work develops a fully decentralized multi-agent algorithm for policy evaluation. The proposed scheme can be applied to two distinct scenarios. In the first scenario, a collection of agents have distinct datasets gathered following…

Machine Learning · Computer Science 2019-08-13 Lucas Cassano , Kun Yuan , Ali H. Sayed

MuZero, a model-based reinforcement learning algorithm that uses a value equivalent dynamics model, achieved state-of-the-art performance in Chess, Shogi and the game of Go. In contrast to standard forward dynamics models that predict a…

Machine Learning · Computer Science 2021-03-04 Joery A. de Vries , Ken S. Voskuil , Thomas M. Moerland , Aske Plaat

Aligning Large Language Models (LLMs) to cater to different human preferences, learning new skills, and unlearning harmful behavior is an important problem. Search-based methods, such as Best-of-N or Monte-Carlo Tree Search, are performant,…

Machine Learning · Computer Science 2024-05-13 Seungwook Han , Idan Shenfeld , Akash Srivastava , Yoon Kim , Pulkit Agrawal

AlphaZero-style reinforcement learning (RL) algorithms have achieved superhuman performance in many complex board games such as Chess, Shogi, and Go. However, we showcase that these algorithms encounter significant and fundamental…

Machine Learning · Computer Science 2026-01-22 Bei Zhou , Søren Riis

Vision-language-action (VLA) models provide strong action priors for robotic manipulation, but their reactive behavior can fail under distribution shift and long-horizon task structure. Recent VLA-guided planning methods improve execution…

Robotics · Computer Science 2026-05-25 Ke Ren , Ali Salamatian , Kieran Pattison , Cyrus Neary

While Value Iteration (VI) is one of the most fundamental algorithms in Reinforcement Learning, its theoretical convergence guarantees still exhibit a persistent mismatch with empirical behavior. In the discounted-reward case, classical…

Machine Learning · Computer Science 2026-03-12 Arsenii Mustafin , Xinyi Sheng , Dominik Baumann

The AlphaZero framework provides a standard way of combining Monte Carlo planning with prior knowledge provided by a previously trained policy-value neural network. AlphaZero usually assumes that the environment on which the neural network…

Artificial Intelligence · Computer Science 2025-10-30 Isidoro Tamassia , Wendelin Böhmer