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Human visual attention is susceptible to social influences. In education, peer effects impact student learning, but their precise role in modulating attention remains unclear. Our experiment (N=311) demonstrates that displaying peer visual…

Human-Computer Interaction · Computer Science 2023-12-06 Songlin Xu , Dongyin Hu , Ru Wang , Xinyu Zhang

Millions of people have seen their daily habits transform, reducing physical activity and leading to mental health issues. This study explores how virtual characters impact motivation for well-being. Three prototypes with cartoon, robotic,…

Human-Computer Interaction · Computer Science 2024-03-18 Tanja Kojić , Maurizio Vergari , Marco Podratz , Sebastian Möller , Jan-Niklas Voigt-Antons

Social media has enabled users and organizations to obtain information about technology usage like software usage and even security feature usage. However, on the dark side it has also allowed an adversary to potentially exploit the users…

Social and Information Networks · Computer Science 2019-09-09 Soumajyoti Sarkar , Paulo Shakarian , Mika Armenta , Danielle Sanchez , Kiran Lakkaraju

Social networks give free access to their services in exchange for the right to exploit their users' data. Data sharing is done in an initial context which is chosen by the users. However, data are used by social networks and third parties…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Van-Khoa Nguyen , Adrian Popescu , Jerome Deshayes-Chossart

Widespread use of sensors and multisensory personal devices generate a lot of personal information. Sharing this information with others could help in various ways. However, this information may be misused when shared with all. Sharing of…

Networking and Internet Architecture · Computer Science 2011-03-25 Ramaprasada R. Kalidindi , KVSVN Raju , V. Valli Kumari , C. S. Reddy

Different measures have been proposed to predict whether individuals will adopt a new behavior in online social networks, given the influence produced by their neighbors. In this paper, we show one can achieve significant improvement over…

Social and Information Networks · Computer Science 2017-05-09 Ericsson Marin , Ruocheng Guo , Paulo Shakarian

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva

Many online social networks thrive on automatic sharing of friends' activities to a user through activity feeds, which may influence the user's next actions. However, identifying such social influence is tricky because these activities are…

Social and Information Networks · Computer Science 2016-04-06 Amit Sharma , Dan Cosley

The pervasive use of social media has grown to over two billion users to date, and is commonly utilized as a means to share information and shape world events. Evidence suggests that passive social media usage (i.e., viewing without taking…

Social and Information Networks · Computer Science 2017-12-13 D. Asher , J. Caylor , M. Mittrick , J. Richardson , E. Heilman , E. Bowman , G. Korniss , B. Szymanski

Online social media is a social vehicle in which people share various moments of their lives with their friends, such as playing sports, cooking dinner or just taking a selfie for fun, via visual means, that is, photographs. Our study takes…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Quanzeng You , Darío García-García , Mahohar Paluri , Jiebo Luo , Jungseock Joo

The sense of presence is central to immersive experiences in Virtual Reality (VR), and particularly salient in socially rich platforms like social VR. While prior studies have explored various aspects related to presence, less is known…

Human-Computer Interaction · Computer Science 2026-02-16 Qijia Chen , Andrea Bellucci , Giulio Jacucci

It is widely believed that one's peers influence product adoption behaviors. This relationship has been linked to the number of signals a decision-maker receives in a social network. But it is unclear if these same principles hold when the…

Social and Information Networks · Computer Science 2020-09-09 Soumajyoti Sarkar , Ashkan Aleali , Paulo Shakarian , Mika Armenta , Danielle Sanchez , Kiran Lakkaraju

Large quantities of data flow on the internet. When a user decides to help the spread of a piece of information (by retweeting, liking, posting content), most research works assumes she does so according to information's content,…

Social and Information Networks · Computer Science 2022-04-22 Gaël Poux-Médard , Julien Velcin , Sabine Loudcher

The social media revolution has changed the way that brands interact with consumers. Instead of spending their advertising budget on interstate billboards, more and more companies are choosing to partner with so-called Internet…

Social and Information Networks · Computer Science 2019-01-18 Taylor Sweet , Austin Rothwell , Xuan Luo

Reputation systems are currently used, often with success, to ensure the functioning of online services as well as of e-commerce sites. Despite the relationship between reputation and material cooperative behaviours is quite supported, less…

Social and Information Networks · Computer Science 2016-09-16 Mirko Duradoni , Franco Bagnoli , Andrea Guazzini

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

Virtual humans play a pivotal role in social virtual environments, shaping users' VR experiences. The diversity in available options and users' preferences can result in a heterogeneous mix of appearances among a group of virtual humans.…

Human-Computer Interaction · Computer Science 2024-06-28 David Mal , Nina Döllinger , Erik Wolf , Stephan Wenninger , Mario Botsch , Carolin Wienrich , Marc Erich Latoschik

It is well known that clothing fashion is a distinctive and often habitual trend in the style in which a person dresses. Clothing fashions are usually expressed with visual stimuli such as style, color, and texture. However, it is not clear…

Computer Vision and Pattern Recognition · Computer Science 2016-08-29 Qin Zou , Zheng Zhang , Qian Wang , Qingquan Li , Long Chen , Song Wang

This study is the first to explore the interplay between haptic interaction and avatar representation in Shared Virtual Environments (SVEs). Specifically, how these factors shape users' sense of social presence during dyadic collaborations,…

Human-Computer Interaction · Computer Science 2025-07-24 Genki Sasaki , Hiroshi Igarashi

Online crowdfunding has received a great deal of attention from entrepreneurs and policymakers as a promising avenue to fostering entrepreneurship and innovation. A notable aspect of this shift from an offline to an online setting is that…

Social and Information Networks · Computer Science 2014-08-20 Gordon Burtch , Anindya Ghose , Sunil Wattal