Related papers: Accidental Light Probes
Image relighting is to change the illumination of an image to a target illumination effect without known the original scene geometry, material information and illumination condition. We propose a novel outdoor scene relighting method, which…
Active camera relocalization (ACR) is a new problem in computer vision that significantly reduces the false alarm caused by image distortions due to camera pose misalignment in fine-grained change detection (FGCD). Despite the fruitful…
This paper presents an algorithm that enhances undesirably illuminated images by generating and fusing multi-level illuminations from a single image.The input image is first decomposed into illumination and reflectance components by using…
Structured illumination has been widely used for optical sectioning and 3D surface recovery. In a typical implementation, multiple images under non-uniform pattern illumination are used to recover a single object section. Axial scanning of…
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…
Active learning for object detection is conventionally achieved by applying techniques developed for classification in a way that aggregates individual detections into image-level selection criteria. This is typically coupled with the…
Invisible persons are seen in fiction stories only, but in the real world it is proved that invisibility is possible. This paper describes the creation of invisibility with the help of technologies like Optical camouflage; Image based…
Methods for 3D reconstruction such as Photometric stereo recover the shape and reflectance properties using multiple images of an object taken with variable lighting conditions from a fixed viewpoint. Photometric stereo assumes that a scene…
This letter presents a novel training approach and loss function for learning low-light image enhancement auto-encoders. Our approach revolves around the use of a teacher-student auto-encoder setup coupled to a progressive learning approach…
The possibility of searching for long-lived axion-like particles (ALPs) decaying into photons is investigated in ultraperipheral $PbPb$ collisions at the Large Hadron Collider (LHC). We propose a search strategy for low mass ALPs using the…
Non-line-of-sight (NLOS) imaging of objects not visible to either the camera or illumination source is a challenging task with vital applications including surveillance and robotics. Recent NLOS reconstruction advances have been achieved…
Nighttime photography is severely degraded by light pollution induced by pervasive artificial lighting in urban environments. After long-range scattering and spatial diffusion, unwanted artificial light overwhelms natural night luminance,…
Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the…
We introduce some new forensics based on differential imaging, where a novel category of visual evidence created via subtle interactions of light with a scene, such as dim reflections, can be computationally extracted and amplified from an…
Image retrieval under varying illumination conditions, such as day and night images, is addressed by image preprocessing, both hand-crafted and learned. Prior to extracting image descriptors by a convolutional neural network, images are…
We introduce a new approach to image forensics: placing physical refractive objects, which we call totems, into a scene so as to protect any photograph taken of that scene. Totems bend and redirect light rays, thus providing multiple,…
Axion-like particles (ALPs) appear in various new physics models with spontaneous global symmetry breaking. When the ALP mass is in the range of MeV to GeV, the cosmology and astrophysics bounds are so far quite weak. In this work, we…
Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision…
Reconstructing an object's geometry and appearance from multiple images, also known as inverse rendering, is a fundamental problem in computer graphics and vision. Inverse rendering is inherently ill-posed because the captured image is an…
Light scattered from multiple surfaces can be used to retrieve information of hidden environments. However, full three-dimensional retrieval of an object hidden from view by a wall has only been achieved with scanning systems and requires…