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This Engineering Note addresses the challenge of estimating the probability of collision for tethered spacecraft during close encounters with other space objects. Standard probability of collision methods, based on spherical hard-body…

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

We consider the gathering problem for asynchronous and oblivious robots that cannot communicate explicitly with each other, but are endowed with visibility sensors that allow them to see the positions of the other robots. Most of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-15 Sayaka Kamei , Anissa Lamani , Fukuhito Ooshita , Sebastien Tixeuil , Koichi Wada

Collision detection is a critical functionality for robotics. The degree to which objects collide cannot be represented as a continuously differentiable function for any shapes other than spheres. This paper proposes a framework for…

Computational Geometry · Computer Science 2025-03-11 Andrew Cinar , Yue Zhao , Forrest Laine

Considering a finite intersection of balls and a finite union of other balls in an Euclidean space, we propose an exact method to test whether the intersection is covered by the union. We reformulate this problem into quadratic programming…

Methodology · Statistics 2018-09-26 Vincent Runge

This paper develops an efficient algorithm for computing the Euclidean projection onto the top-k-sum constraint, a key operation in financial risk management and matrix optimization problems. Existing projection methods rely on sorting and…

Optimization and Control · Mathematics 2025-12-12 Jianting Pan , Ming Yan

A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and others algorithms with complexity O(N) . The…

Graphics · Computer Science 2018-01-03 Vaclav Skala

We investigate several topological and combinatorial properties of line arrangements. We associate to a line arrangement a link obtained by intersecting the arrangement with some sphere. Several topics are discussed: (a) some link…

Geometric Topology · Mathematics 2013-01-15 Arnaud Bodin

Swept volume computation, the determination of regions occupied by moving objects, is essential in graphics, robotics, and manufacturing. Existing approaches either explicitly track surfaces, suffering from robustness issues under complex…

Computational Geometry · Computer Science 2025-09-12 Pengfei Wang , Yuexin Yang , Shuangmin Chen , Shiqing Xin , Changhe Tu , Wenping Wang

Intersection bodies represent a remarkable class of geometric objects associated with sections of star bodies and invoking Radon transforms, generalized cosine transforms, and the relevant Fourier analysis. The main focus of this article is…

Functional Analysis · Mathematics 2007-05-23 Boris Rubin

In this study, based on the variational principle and Faddeev method, we present a general framework for finding the propagating solutions of multiple interacting particles on a torus. Two different versions of multiparticle secular…

High Energy Physics - Lattice · Physics 2020-03-25 Peng Guo

The paper addresses the problem of locating sensors with a circular field of view so that a given line segment is under full surveillance, which is termed as the Disc Covering Problem on a Line. The cost of each sensor includes a fixed…

Discrete Mathematics · Computer Science 2007-07-20 Alessandro Agnetis , Enrico Grande , Pitu B. Mirchandani , Andrea Pacifici

This manuscript presents a new extended linear system for integral equation based techniques for solving boundary value problems on locally perturbed geometries. The new extended linear system is similar to a previously presented technique…

Numerical Analysis · Mathematics 2021-03-17 Yabin Zhang , Adrianna Gillman

The steady development of motor vehicle technology will enable cars of the near future to assume an ever increasing role in the decision making and control of the vehicle itself. In the foreseeable future, cars will have the ability to…

Computational Geometry · Computer Science 2015-05-06 Philip Dasler , David M. Mount

Contact algorithm between different bodies plays an important role in solving collision problems. Usually it is not easy to be treated very well. Several ones for material point method were proposed by Bardenhangen, Brackbill, and…

Computational Physics · Physics 2015-05-13 Xiaofei Pan , Aiguo Xu , Guangcai Zhang , Jianshi Zhu , Shang Ma , Xiong Zhang

Presented paper describes the method for finding the intersection of class space rational Bezier curves. The problem curve/curve intersection belongs among basic geometric problems and the aim of this article is to describe the new…

Computational Geometry · Computer Science 2007-05-23 Radoslav Hlusek

Given a set of $n$ red and $n$ blue points in the plane, we are interested in matching red points with blue points by straight line segments so that the segments do not cross. We develop a range of tools for dealing with the non-crossing…

Computational Geometry · Computer Science 2021-11-19 Marko Savić , Miloš Stojaković

An innovative method based on the traversal of rays, originating from detected particles, through a three-dimensional grid of voxels is presented. The methodology has as main advantage that the outcome of the method is independent of the…

Fluid Dynamics · Physics 2020-08-07 Mickael Bourgoin , Sander Huisman

We consider the problem of cooperative intersection management. It arises in automated transportation systems for people or goods but also in multi-robots environment. Therefore many solutions have been proposed to avoid collisions. The…

Systems and Control · Computer Science 2013-10-30 Jean Gregoire , Silvère Bonnabel , Arnaud de La Fortelle

We propose algorithms and software for computing projections onto the intersection of multiple convex and non-convex constraint sets. The software package, called SetIntersectionProjection, is intended for the regularization of inverse…

Mathematical Software · Computer Science 2019-03-08 Bas Peters , Felix J. Herrmann