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Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial networks (GANs) for 3D human head synthesis are either…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Sizhe An , Hongyi Xu , Yichun Shi , Guoxian Song , Umit Ogras , Linjie Luo

We often aim to generate images that are both photorealistic and 3D-consistent, adhering to precise geometry, material, and viewpoint controls. Typically, this is achieved by fine-tuning an image generator, pre-trained on billions of real…

Graphics · Computer Science 2026-05-15 Ido Sobol , Kihyuk Sohn , Yoav Blum , Egor Zakharov , Max Bluvstein , Andrea Vedaldi , Or Litany

Generative adversarial networks (GANs) have been successfully applied to transfer visual attributes in many domains, including that of human face images. This success is partly attributable to the facts that human faces have similar shapes…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Lei Luo , William Hsu , Shangxian Wang

Existing neural rendering-based text-to-3D-portrait generation methods typically make use of human geometry prior and diffusion models to obtain guidance. However, relying solely on geometry information introduces issues such as the Janus…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Yiqian Wu , Hao Xu , Xiangjun Tang , Xien Chen , Siyu Tang , Zhebin Zhang , Chen Li , Xiaogang Jin

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Rohit Das , Tzung-Han Lin , Ko-Chih Wang

While GANs can produce photo-realistic images in ideal conditions for certain domains, the generation of full-body human images remains difficult due to the diversity of identities, hairstyles, clothing, and the variance in pose. Instead of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Anna Frühstück , Krishna Kumar Singh , Eli Shechtman , Niloy J. Mitra , Peter Wonka , Jingwan Lu

Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 FNU Neha , Deepshikha Bhati , Deepak Kumar Shukla , Md Amiruzzaman

Domain generalization in semantic segmentation aims to alleviate the performance degradation on unseen domains through learning domain-invariant features. Existing methods diversify images in the source domain by adding complex or even…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xinhui Li , Mingjia Li , Yaxing Wang , Chuan-Xian Ren , Xiaojie Guo

This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

Endoscopic videos from multicentres often have different imaging conditions, e.g., color and illumination, which make the models trained on one domain usually fail to generalize well to another. Domain adaptation is one of the potential…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Jiawei Chen , Yuexiang Li , Kai Ma , Yefeng Zheng

Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, controlling specific semantic attributes such as hair color…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Florian Barthel , Shalini De Mello , Koki Nagano , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

Generative Adversarial Networks (GANs) have significantly advanced image synthesis through mapping randomly sampled latent codes to high-fidelity synthesized images. However, applying well-trained GANs to real image editing remains…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jiapeng Zhu , Yujun Shen , Yinghao Xu , Deli Zhao , Qifeng Chen , Bolei Zhou

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Understanding three-dimensional (3D) geometries from two-dimensional (2D) images without any labeled information is promising for understanding the real world without incurring annotation cost. We herein propose a novel generative model,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Atsuhiro Noguchi , Tatsuya Harada

We study the problem of mapping an input image to a tied pair consisting of a vector of parameters and an image that is created using a graphical engine from the vector of parameters. The mapping's objective is to have the output image as…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Lior Wolf , Yaniv Taigman , Adam Polyak

Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated caricatures that share the same identity as the photo. It requires simultaneous style transfer and shape exaggeration with rich diversity, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Haodi Hou , Jing Huo , Jing Wu , Yu-Kun Lai , Yang Gao

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

The adaptation of a Generative Adversarial Network (GAN) aims to transfer a pre-trained GAN to a target domain with limited training data. In this paper, we focus on the one-shot case, which is more challenging and rarely explored in…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zicheng Zhang , Yinglu Liu , Congying Han , Tiande Guo , Ting Yao , Tao Mei