Related papers: Procedural Humans for Computer Vision
In this paper, we are interested in addressing the problem of damage assessment for vehicles, such as cars. This task requires not only detecting the location and the extent of the damage but also identifying the damaged part. To train a…
We propose to combine recent Convolutional Neural Networks (CNN) models with depth imaging to obtain a reliable and fast multi-person pose estimation algorithm applicable to Human Robot Interaction (HRI) scenarios. Our hypothesis is that…
To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor…
The way to accurately and effectively identify people has always been an interesting topic in research and industry. With the rapid development of artificial intelligence in recent years, facial recognition gains lots of attention due to…
This study investigates the possibility of mitigating the demographic biases that affect face recognition technologies through the use of synthetic data. Demographic biases have the potential to impact individuals from specific demographic…
We show, for the first time, that neural networks trained only on synthetic data achieve state-of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real images. Previous synthetic datasets have been small,…
We concentrate on a novel human-centric image synthesis task, that is, given only one reference facial photograph, it is expected to generate specific individual images with diverse head positions, poses, facial expressions, and…
Parametric 3D models have enabled a wide variety of computer vision and graphics tasks, such as modeling human faces, bodies and hands. In 3D face modeling, 3DMM is the most widely used parametric model, but can't generate fine geometric…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…
We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…
Human eye gaze estimation is an important cognitive ingredient for successful human-robot interaction, enabling the robot to read and predict human behavior. We approach this problem using artificial neural networks and build a modular…
Deep neural networks for video-based eye tracking have demonstrated resilience to noisy environments, stray reflections, and low resolution. However, to train these networks, a large number of manually annotated images are required. To…
Generative Adversarial Networks (GANs) are now capable of producing synthetic face images of exceptionally high visual quality. In parallel to the development of GANs themselves, efforts have been made to develop metrics to objectively…
In this paper, we provide a synthetic data generator methodology with fully controlled, multifaceted variations based on a new 3D face dataset (3DU-Face). We customized synthetic datasets to address specific types of variations (scale,…
Synthetic data is emerging as a substitute for authentic data to solve ethical and legal challenges in handling authentic face data. The current models can create real-looking face images of people who do not exist. However, it is a known…
Object detection is the key technique to a number of Computer Vision applications, but it often requires large amounts of annotated data to achieve decent results. Moreover, for pedestrian detection specifically, the collected data might…
This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…
We present a system for training deep neural networks for object detection using synthetic images. To handle the variability in real-world data, the system relies upon the technique of domain randomization, in which the parameters of the…
Over the recent years, the advancements in deep face recognition have fueled an increasing demand for large and diverse datasets. Nevertheless, the authentic data acquired to create those datasets is typically sourced from the web, which,…