Related papers: Peer Learning for Unbiased Scene Graph Generation
Scene graphs provide structured semantic understanding beyond images. For downstream tasks, such as image retrieval, visual question answering, visual relationship detection, and even autonomous vehicle technology, scene graphs can not only…
Panoptic Scene Graph Generation (PSG) aims to generate a comprehensive graph-structure representation based on panoptic segmentation masks. Despite remarkable progress in PSG, almost all existing methods neglect the importance of…
In recent years, Convolutional Neural Network (CNN) based trackers have achieved state-of-the-art performance on multiple benchmark datasets. Most of these trackers train a binary classifier to distinguish the target from its background.…
The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout…
Applications based on image retrieval require editing and associating in intermediate spaces that are representative of the high-level concepts like objects and their relationships rather than dense, pixel-level representations like RGB…
In this paper, we propose a novel framework that combines ensemble learning with augmented graph structures to improve the performance and robustness of semi-supervised node classification in graphs. By creating multiple augmented views of…
Generating video frames that accurately predict future world states is challenging. Existing approaches either fail to capture the full distribution of outcomes, or yield blurry generations, or both. In this paper we introduce an…
Most existing graph-based semi-supervised hyperspectral image classification methods rely on superpixel partitioning techniques. However, they suffer from misclassification of certain pixels due to inaccuracies in superpixel boundaries,…
As a powerful way of realizing semi-supervised segmentation, the cross supervision method learns cross consistency based on independent ensemble models using abundant unlabeled images. However, the wrong pseudo labeling information…
We solve object localisation in partial scenes, a new problem of estimating the unknown position of an object (e.g. where is the bag?) given a partial 3D scan of a scene. The proposed solution is based on a novel scene graph model, the…
We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…
Graph neural networks (GNNs) learn to represent nodes by aggregating information from their neighbors. As GNNs increase in depth, their receptive field grows exponentially, leading to high memory costs. Several existing methods address this…
We present a framework for efficient perceptual inference that explicitly reasons about the segmentation of its inputs and features. Rather than being trained for any specific segmentation, our framework learns the grouping process in an…
The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…
Graph clustering is crucial for unraveling intricate data structures, yet it presents significant challenges due to its unsupervised nature. Recently, goal-directed clustering techniques have yielded impressive results, with contrastive…
Preference-conditioned image generation seeks to adapt generative models to individual users, producing outputs that reflect personal aesthetic choices beyond the given textual prompt. Despite recent progress, existing approaches either…
Contrastive learning has recently attracted plenty of attention in deep graph clustering for its promising performance. However, complicated data augmentations and time-consuming graph convolutional operation undermine the efficiency of…
In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…
Graph-based semi-supervised learning (GSSL) has long been a hot research topic. Traditional methods are generally shallow learners, based on the cluster assumption. Recently, graph convolutional networks (GCNs) have become the predominant…
Unsupervised graph representation learning (UGRL) has drawn increasing research attention and achieved promising results in several graph analytic tasks. Relying on the homophily assumption, existing UGRL methods tend to smooth the learned…