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Traditionally, video conferencing is a widely adopted solution for telecommunication, but a lack of immersiveness comes inherently due to the 2D nature of facial representation. The integration of Virtual Reality (VR) in a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…

Human-Computer Interaction · Computer Science 2026-04-08 Pavel Manakhov , Hans Gellersen

As XR devices become widespread, 3D interaction has become commonplace, and UI developers are increasingly required to consider usability to deliver better user experiences. The HCI community has long studied target-pointing performance,…

Human-Computer Interaction · Computer Science 2026-01-08 Tatsuya Okuno , Haruto Shimizu , Nobuhito Kasahara , Taiyu Honma , Shota Yamanaka , Homei Miyashita

Conversational Recommender Systems (CRSs) have attracted growing attention for their ability to deliver personalized recommendations through natural language interactions. To more accurately infer user preferences from multi-turn…

Information Retrieval · Computer Science 2026-01-21 Wei Yuan , Shutong Qiao , Tong Chen , Quoc Viet Hung Nguyen , Zi Huang , Hongzhi Yin

LLMs are popular among clinicians for decision-support because of simple text-based interaction. However, their impact on clinicians' performance is ambiguous. Not knowing how clinicians use this new technology and how they compare it to…

Human-Computer Interaction · Computer Science 2026-02-02 Behnam Rahdari , Sameer Shaikh , Jonathan H Chen , Tobias Gerstenberg , Shriti Raj

Modeling and generating 3D human-object interactions from text is crucial for applications in AR, XR, and gaming. Existing approaches often rely on score distillation from text-to-image models, but their results suffer from the Janus…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Agniv Sharma , Xianghui Xie , Tom Fischer , Eddy Ilg , Gerard Pons-Moll

In this paper, we present an analysis of eye gaze patterns pertaining to visual cues in augmented reality (AR) for head-mounted displays (HMDs). We conducted an experimental study involving a picking and assembly task, which was guided by…

Human-Computer Interaction · Computer Science 2021-11-09 Arne Seeliger , Gerrit Merz , Christian Holz , Stefan Feuerriegel

Pointing gestures are a common interaction method used in Human-Robot Collaboration for various tasks, ranging from selecting targets to guiding industrial processes. This study introduces a method for localizing pointed targets within a…

Robotics · Computer Science 2025-06-30 Noora Sassali , Roel Pieters

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

As interactive devices become pervasive, people are beginning to looking for more advanced interaction with televisions in the living room. Interactive television has the potential to offer a very engaging experience. But most common user…

Human-Computer Interaction · Computer Science 2016-03-29 Gang Ren , Wenbin Li , Eamonn O'Neill

Mobile apps have become indispensable for accessing and participating in various environments, especially for low-vision users. Users with visual impairments can use screen readers to read the content of each screen and understand the…

Human-Computer Interaction · Computer Science 2024-04-04 Zhe Liu , Chunyang Chen , Junjie Wang , Mengzhuo Chen , Boyu Wu , Yuekai Huang , Jun Hu , Qing Wang

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

As augmented reality (AR) becomes increasingly integrated into everyday life, ensuring the safety and trustworthiness of its virtual content is critical. Our research addresses the risks of task-detrimental AR content, particularly that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yanming Xiu

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

Human-Computer Interaction · Computer Science 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that…

Faithful text rendering remains a persistent weakness of large text-to-image generative models, as it requires both semantic instruction following and fine-grained glyph-level structure. Prior methods often improve this ability through…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Mingxuan Cui , Jingpu Yang , Fengxian Ji , Qian Jiang , Zhecheng Shi , Jiaming Wang , Zirui Song , Fajri Koto , Xiuying Chen

Virtual Reality (VR) co-manipulation enables multiple users to collaboratively interact with shared virtual objects. However, existing research treats objects as monolithic entities, overlooking scenarios where users need to manipulate…

Human-Computer Interaction · Computer Science 2026-03-31 Xian Wang , Xuanru Cheng , Rongkai Shi , Lei Chen , Jingyao Zheng , Hai-Ning Liang , Lik-Hang Lee

In recent years, recognition of text from natural scene image and video frame has got increased attention among the researchers due to its various complexities and challenges. Because of low resolution, blurring effect, complex background,…

Computer Vision and Pattern Recognition · Computer Science 2017-07-31 Ayan Kumar Bhunia , Gautam Kumar , Partha Pratim Roy , R. Balasubramanian , Umapada Pal

A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive communication since it enables communication beyond texts and…

Human-Computer Interaction · Computer Science 2022-12-01 Kyungjun Lee , Hong Li , Muhammad Rizky Wellyanto , Yu Jiang Tham , Andrés Monroy-Hernández , Fannie Liu , Brian A. Smith , Rajan Vaish

Text spotting in natural scene images is of great importance for many image understanding tasks. It includes two sub-tasks: text detection and recognition. In this work, we propose a unified network that simultaneously localizes and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Peng Wang , Hui Li , Chunhua Shen
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