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Related papers: Graph Searching with Predictions

200 papers

A decentralized search algorithm is a method of routing on a random graph that uses only limited, local, information about the realization of the graph. In some random graph models it is possible to define such algorithms which produce…

Probability · Mathematics 2008-04-04 Oskar Sandberg

We improve reliable, long-horizon, goal-directed navigation in partially-mapped environments by using non-locally available information to predict the goodness of temporally-extended actions that enter unseen space. Making predictions about…

Robotics · Computer Science 2024-03-08 Raihan Islam Arnob , Gregory J. Stein

We study the problem of exploring all vertices of an undirected weighted graph that is initially unknown to the searcher. An edge of the graph is only revealed when the searcher visits one of its endpoints. Beginning at some start node, the…

Data Structures and Algorithms · Computer Science 2023-10-30 Robin Fritsch

Two mobile agents (robots) with distinct labels have to meet in an arbitrary, possibly infinite, unknown connected graph or in an unknown connected terrain in the plane. Agents are modeled as points, and the route of each of them only…

Data Structures and Algorithms · Computer Science 2016-11-25 Jurek Czyzowicz , Arnaud Labourel , Andrzej Pelc

We consider the problem of collective exploration of a known $n$-node edge-weighted graph by $k$ mobile agents that have limited energy but are capable of energy transfers. The agents are initially placed at an arbitrary subset of nodes in…

Discrete Mathematics · Computer Science 2021-02-26 J. Czyzowicz , S. Dobrev , R. Killick , E. Kranakis , D. Krizanc , L. Narayanan , J. Opatrny , D. Pankratov , S. Shende

This paper studies a fundamental algorithmic problem related to the design of demand-aware networks: networks whose topologies adjust toward the traffic patterns they serve, in an online manner. The goal is to strike a tradeoff between the…

Data Structures and Algorithms · Computer Science 2020-04-07 Chen Avin , Kaushik Mondal , Stefan Schmid

Policy tree search is a family of tree search algorithms that use a policy to guide the search. These algorithms provide guarantees on the number of expansions required to solve a given problem that are based on the quality of the policy.…

Artificial Intelligence · Computer Science 2025-12-03 Jake Tuero , Michael Buro , Levi H. S. Lelis

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

We introduce a search problem generalizing the typical setting of Binary Search on the line. Similar to the setting for Binary Search, a target is chosen adversarially on the line, and in response to a query, the algorithm learns whether…

Data Structures and Algorithms · Computer Science 2023-03-14 Calvin Leng , David Kempe

We humans can impeccably search for a target object, given its name only, even in an unseen environment. We argue that this ability is largely due to three main reasons: the incorporation of prior knowledge (or experience), the adaptation…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mahdi Kazemi Moghaddam , Qi Wu , Ehsan Abbasnejad , Javen Qinfeng Shi

For the task of moving a group of indistinguishable agents on a connected graph with unit edge lengths into an arbitrary goal formation, it was previously shown that distance optimal paths can be scheduled to complete with a tight…

Robotics · Computer Science 2015-03-20 Jingjin Yu

How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…

Data Structures and Algorithms · Computer Science 2015-02-19 Sampath Kannan , Claire Mathieu , Hang Zhou

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

Data Structures and Algorithms · Computer Science 2017-10-20 Andrzej Pelc

We study how to utilize (possibly machine-learned) predictions in a model for computing under uncertainty in which an algorithm can query unknown data. The goal is to minimize the number of queries needed to solve the problem. We consider…

Data Structures and Algorithms · Computer Science 2021-11-09 Thomas Erlebach , Murilo S. de Lima , Nicole Megow , Jens Schlöter

Robots often need to solve path planning problems where essential and discrete aspects of the environment are partially observable. This introduces a multi-modality, where the robot must be able to observe and infer the state of its…

Robotics · Computer Science 2022-08-02 Camille Phiquepal , Andreas Orthey , Nicolas Viennot , Marc Toussaint

One of the most fundamental problems in computer science is the reachability problem: Given a directed graph and two vertices s and t, can s reach t via a path? We revisit existing techniques and combine them with new approaches to support…

Data Structures and Algorithms · Computer Science 2021-02-02 Kathrin Hanauer , Christian Schulz , Jonathan Trummer

Graph neural networks are useful for learning problems, as well as for combinatorial and graph problems such as the Subgraph Isomorphism Problem and the Traveling Salesman Problem. We describe an approach for computing Steiner Trees by…

Machine Learning · Computer Science 2023-05-02 Reyan Ahmed , Mithun Ghosh , Kwang-Sung Jun , Stephen Kobourov

Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…

Computational Complexity · Computer Science 2019-02-06 Rahul Jain , Raghunath Tewari

Given a graph $G=(V, E)$, the problem of Graph Burning is to find a sequence of nodes from $V$, called a burning sequence, to burn the whole graph. This is a discrete-step process, and at each step, an unburned vertex is selected as an…

Data Structures and Algorithms · Computer Science 2023-07-18 Rahul Kumar Gautam , Anjeneya Swami Kare , S. Durga Bhavani