Related papers: MVTN: Learning Multi-View Transformations for 3D U…
Current 3D self-supervised learning methods of 3D scenes face a data desert issue, resulting from the time-consuming and expensive collecting process of 3D scene data. Conversely, 3D shape datasets are easier to collect. Despite this,…
Accurate detection of objects in 3D point clouds is a central problem in many applications, such as autonomous navigation, housekeeping robots, and augmented/virtual reality. To interface a highly sparse LiDAR point cloud with a region…
3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…
The rapid progress of Large Language Models (LLMs) has spurred growing interest in Multi-modal LLMs (MLLMs) and motivated the development of benchmarks to evaluate their perceptual and comprehension abilities. Existing benchmarks, however,…
We propose a novel approach to performing fine-grained 3D manipulation of image content via a convolutional neural network, which we call the Transformable Bottleneck Network (TBN). It applies given spatial transformations directly to a…
Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…
This paper proposes an end-to-end learning framework for multiview stereopsis. We term the network SurfaceNet. It takes a set of images and their corresponding camera parameters as input and directly infers the 3D model. The key advantage…
Recently, many view-based 3D model retrieval methods have been proposed and have achieved state-of-the-art performance. Most of these methods focus on extracting more discriminative view-level features and effectively aggregating the…
Understanding the world in 3D is a critical component of urban autonomous driving. Generally, the combination of expensive LiDAR sensors and stereo RGB imaging has been paramount for successful 3D object detection algorithms, whereas…
We present a novel global representation of 3D shapes, suitable for the application of 2D CNNs. We represent 3D shapes as multi-layered height-maps (MLH) where at each grid location, we store multiple instances of height maps, thereby…
The past few years have witnessed the great success and prevalence of self-supervised representation learning within the language and 2D vision communities. However, such advancements have not been fully migrated to the field of 3D point…
In recent years, the parameters of backbones of Video Understanding tasks continue to increase and even reach billion-level. Whether fine-tuning a specific task on the Video Foundation Model or pre-training the model designed for the…
Object goal navigation aims to steer an agent towards a target object based on observations of the agent. It is of pivotal importance to design effective visual representations of the observed scene in determining navigation actions. In…
3D object detection is receiving increasing attention from both industry and academia thanks to its wide applications in various fields. In this paper, we propose Point-Voxel Region-based Convolution Neural Networks (PV-RCNNs) for 3D object…
Multi-view image generation holds significant application value in computer vision, particularly in domains like 3D reconstruction, virtual reality, and augmented reality. Most existing methods, which rely on extending single images, face…
Viewpoint estimation for known categories of objects has been improved significantly thanks to deep networks and large datasets, but generalization to unknown categories is still very challenging. With an aim towards improving performance…
Real-scanned point clouds are often incomplete due to viewpoint, occlusion, and noise. Existing point cloud completion methods tend to generate global shape skeletons and hence lack fine local details. Furthermore, they mostly learn a…
Performing multiple heterogeneous visual tasks in dynamic scenes is a hallmark of human perception capability. Despite remarkable progress in image and video recognition via representation learning, current research still focuses on…
In computer vision, an entity such as an image or video is often represented as a set of instance vectors, which can be SIFT, motion, or deep learning feature vectors extracted from different parts of that entity. Thus, it is essential to…
This paper addresses the challenge of training a single network to jointly perform multiple dense prediction tasks, such as segmentation and depth estimation, i.e., multi-task learning (MTL). Current approaches mainly capture cross-task…