English
Related papers

Related papers: GeoCode: Interpretable Shape Programs

200 papers

Material node graphs are programs that generate the 2D channels of procedural materials, including geometry such as roughness and displacement maps, and reflectance such as albedo and conductivity maps. They are essential in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Jonas Belouadi , Tamy Boubekeur , Adrien Kaiser

We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image of the object, we can output a dense multi-view depth map…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Kamal Gupta , Susmija Jabbireddy , Ketul Shah , Abhinav Shrivastava , Matthias Zwicker

The problem of forecasting spatiotemporal events such as crimes and accidents is crucial to public safety and city management. Besides accuracy, interpretability is also a key requirement for spatiotemporal forecasting models to justify the…

Machine Learning · Computer Science 2024-12-23 Bang An , Xun Zhou , Zirui Zhou , Ronilo Ragodos , Zenglin Xu , Jun Luo

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

Neural implicit representations of 3D shapes have shown great potential in 3D shape editing due to their ability to model high-level semantics and continuous geometric representations. However, existing methods often suffer from limited…

Graphics · Computer Science 2025-12-05 Jin Zhou , Hongliang Yang , Pengfei Xu , Hui Huang

Towards intelligent image editing, object removal should eliminate both the target object and its causal visual artifacts, such as shadows and reflections. However, existing image appearance-based methods either follow strictly mask-aligned…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Zixin Zhu , Haoxiang Li , Xuelu Feng , He Wu , Chunming Qiao , Junsong Yuan

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Mohsen Yavartanoo , JaeYoung Chung , Reyhaneh Neshatavar , Kyoung Mu Lee

We introduce GEM3D -- a new deep, topology-aware generative model of 3D shapes. The key ingredient of our method is a neural skeleton-based representation encoding information on both shape topology and geometry. Through a denoising…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Dmitry Petrov , Pradyumn Goyal , Vikas Thamizharasan , Vladimir G. Kim , Matheus Gadelha , Melinos Averkiou , Siddhartha Chaudhuri , Evangelos Kalogerakis

The democratization of fabrication equipment has spurred recent interest in maskless grayscale lithography for both 2D and 3D microfabrication. However, the design of suitable template images remains a challenge. This work presents a…

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Variational Graph Autoencoders (VGAEs) are powerful models for unsupervised learning of node representations from graph data. In this work, we systematically analyze modeling node attributes in VGAEs and show that attribute decoding is…

Machine Learning · Computer Science 2022-12-06 Xiaohui Chen , Xi Chen , Liping Liu

Interactive point-based image editing serves as a controllable editor, enabling precise and flexible manipulation of image content. However, most drag-based methods operate primarily on the 2D pixel plane with limited use of 3D cues. As a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Xinyu Pu , Hongsong Wang , Jie Gui , Pan Zhou

Node graph systems are used ubiquitously for material design in computer graphics. They allow the use of visual programming to achieve desired effects without writing code. As high-level design tools they provide convenience and…

Graphics · Computer Science 2023-04-27 Yiwei Hu , Paul Guerrero , Miloš Hašan , Holly Rushmeier , Valentin Deschaintre

Current Text-to-Code models demonstrate impressive capabilities in generating executable code from natural language snippets. However, current studies focus on technical instructions and programmer-oriented language, and it is an open…

Computation and Language · Computer Science 2024-07-17 Asaf Achi Mordechai , Yoav Goldberg , Reut Tsarfaty

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mengyuan Niu , Xinxin Zhuo , Ruizhe Wang , Yuyue Huang , Junyan Yang , Qiao Wang

Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Xuweiyi Chen , Zezhou Cheng

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Graph foundation models represent a transformative paradigm for learning transferable representations across diverse graph domains. Recent methods leverage large language models to unify graph and text modalities into a shared…

Machine Learning · Computer Science 2025-12-23 Heng Zhang , Tianyi Zhang , Yuling Shi , Xiaodong Gu , Yaomin Shen , Haochen You , Zijian Zhang , Yilei Yuan , Jin Huang

The surge in 3D modeling has led to a pronounced research emphasis on the field of 3D shape retrieval. Numerous contemporary approaches have been put forth to tackle this intricate challenge. Nevertheless, effectively addressing the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Rihao Chang , Yongtao Ma , Tong Hao , Weizhi Nie