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Related papers: Full-Body Articulated Human-Object Interaction

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We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

Human object interaction (HOI) detection is an important task in image understanding and reasoning. It is in a form of HOI triplet <human; verb; object>, requiring bounding boxes for human and object, and action between them for the task…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Suresh Kirthi Kumaraswamy , Miaojing Shi , Ewa Kijak

Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Songjin Cai , Linjie Zhong , Ling Guo , Changxing Ding

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

Modeling how humans interact with objects is crucial for AI to effectively assist or mimic human behaviors. Existing studies for learning such ability primarily focus on static human-object interaction (HOI) patterns, such as contact and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hyeonwoo Kim , Sangwon Baik , Hanbyul Joo

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this task in a two-stage manner, first detecting the human body…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Qingping Sun , Yanjun Wang , Ailing Zeng , Wanqi Yin , Chen Wei , Wenjia Wang , Haiyi Mei , Chi Sing Leung , Ziwei Liu , Lei Yang , Zhongang Cai

We present HOI-PAGE, a new approach that prioritizes part-level affordance reasoning to generate high-fidelity 4D human-object interactions (HOIs) from text prompts in a zero-shot fashion. In contrast to prior works that focus on global,…

Graphics · Computer Science 2026-05-20 Lei Li , Angela Dai

Video-based Human-Object Interaction (HOI) recognition explores the intricate dynamics between humans and objects, which are essential for a comprehensive understanding of human behavior and intentions. While previous work has made…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Tanqiu Qiao , Ruochen Li , Frederick W. B. Li , Hubert P. H. Shum

Rapid progress has been witnessed for human-object interaction (HOI) recognition, but most existing models are confined to single-stage reasoning pipelines. Considering the intrinsic complexity of the task, we introduce a cascade…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Tianfei Zhou , Wenguan Wang , Siyuan Qi , Haibin Ling , Jianbing Shen

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Everyday object-based interactions (EOIs) and mid-air gesture interactions (MAIs) have been widely explored, yet prior work on their integration often targets narrow use cases or specific technologies, leaving designers and developers with…

Human-Computer Interaction · Computer Science 2026-03-31 Zhuoyue Lyu , Per Ola Kristensson

Robots are becoming increasingly integrated into our lives, assisting us in various tasks. To ensure effective collaboration between humans and robots, it is essential that they understand our intentions and anticipate our actions. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Esteve Valls Mascaro , Daniel Sliwowski , Dongheui Lee

Modeling 4D human-object interaction (HOI) is a compelling challenge in computer vision and an essential technology powering virtual and mixed-reality applications. While existing works have achieved promising results on specific HOI…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Mengfei Zhang , Jinlu Zhang , Zhigang Tu

We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Yin Wang , Ziyao Zhang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Human-Object Interaction (HOI) detection is a task of identifying "a set of interactions" in an image, which involves the i) localization of the subject (i.e., humans) and target (i.e., objects) of interaction, and ii) the classification of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Bumsoo Kim , Junhyun Lee , Jaewoo Kang , Eun-Sol Kim , Hyunwoo J. Kim

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated…

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egocentric video frames over 4000 sequences collected by 4…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yunze Liu , Yun Liu , Che Jiang , Kangbo Lyu , Weikang Wan , Hao Shen , Boqiang Liang , Zhoujie Fu , He Wang , Li Yi

Detecting human-object interactions is essential for comprehensive understanding of visual scenes. In particular, spatial connections between humans and objects are important cues for reasoning interactions. To this end, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Manli Zhu , Edmond S. L. Ho , Hubert P. H. Shum
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