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Open-domain conversational systems are assumed to generate equally good responses on multiple domains. Previous work achieved good performance on the single corpus, but training and evaluating on multiple corpora from different domains are…

Computation and Language · Computer Science 2022-05-06 Yujie Xing , Jinglun Cai , Nils Barlaug , Peng Liu , Jon Atle Gulla

This article presents a stochastic corpus-based model for generating natural language text. Our model first encodes dependency relations from training data through a feature set, then concatenates these features to produce a new dependency…

Computation and Language · Computer Science 2020-01-14 Elham Seifossadat , Hossein Sameti

Time series data analytics has been a problem of substantial interests for decades, and Dynamic Time Warping (DTW) has been the most widely adopted technique to measure dissimilarity between time series. A number of global-alignment kernels…

Machine Learning · Computer Science 2018-09-17 Lingfei Wu , Ian En-Hsu Yen , Jinfeng Yi , Fangli Xu , Qi Lei , Michael Witbrock

Free associations have been extensively used in cognitive psychology and linguistics for studying how conceptual knowledge is organized. Recently, the potential of applying a similar approach for investigating the knowledge encoded in LLMs…

Computation and Language · Computer Science 2024-12-03 Katherine Abramski , Riccardo Improta , Giulio Rossetti , Massimo Stella

Many concept-to-text generation systems require domain-specific linguistic resources to produce high quality texts, but manually constructing these resources can be tedious and costly. Focusing on NaturalOWL, a publicly available state of…

Computation and Language · Computer Science 2018-11-01 Gerasimos Lampouras , Ion Androutsopoulos

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

We present document domain randomization (DDR), the first successful transfer of convolutional neural networks (CNNs) trained only on graphically rendered pseudo-paper pages to real-world document segmentation. DDR renders pseudo-document…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Meng Ling , Jian Chen , Torsten Möller , Petra Isenberg , Tobias Isenberg , Michael Sedlmair , Robert S. Laramee , Han-Wei Shen , Jian Wu , C. Lee Giles

Dropped Pronouns (DP) in which pronouns are frequently dropped in the source language but should be retained in the target language are challenge in machine translation. In response to this problem, we propose a semi-supervised approach to…

Computation and Language · Computer Science 2016-04-22 Longyue Wang , Zhaopeng Tu , Xiaojun Zhang , Hang Li , Andy Way , Qun Liu

Many games of interest in the real world are often intractably large, thereby necessitating the use of game abstraction to shrink them in size, typically by many magnitudes. Over the last two decades, there have been significant advances in…

Computer Science and Game Theory · Computer Science 2026-05-18 Juho Kim , Tuomas Sandholm

Knowledge Graph-to-Text (G2T) generation involves verbalizing structured knowledge graphs into natural language text. Recent advancements in Pretrained Language Models (PLMs) have improved G2T performance, but their effectiveness depends on…

Computation and Language · Computer Science 2024-09-12 Daehee Kim , Deokhyung Kang , Sangwon Ryu , Gary Geunbae Lee

Specialized dictionaries are used to understand concepts in specific domains, especially where those concepts are not part of the general vocabulary, or having meanings that differ from ordinary languages. The first step in creating a…

Computation and Language · Computer Science 2016-06-01 Gregory Grefenstette , Lawrence Muchemi

The reliance of language model training on massive amounts of computation and vast datasets scraped from potentially low-quality, copyrighted, or sensitive data has come into question practically, legally, and ethically. Federated learning…

Machine Learning · Computer Science 2024-05-28 Alex Iacob , Lorenzo Sani , Bill Marino , Preslav Aleksandrov , William F. Shen , Nicholas Donald Lane

Objective: The majority of detailed patient information in real-world data (RWD) is only consistently available in free-text clinical documents. Manual curation is expensive and time-consuming. Developing natural language processing (NLP)…

This paper introduces DRAGOn, method to design a RAG benchmark on a regularly updated corpus. It features recent reference datasets, a question generation framework, an automatic evaluation pipeline, and a public leaderboard. Specified…

Computation and Language · Computer Science 2026-02-10 Fedor Chernogorskii , Sergei Averkiev , Liliya Kudraleeva , Zaven Martirosian , Maria Tikhonova , Valentin Malykh , Alena Fenogenova

Domain generation algorithms (DGAs) are frequently employed by malware to generate domains used for connecting to command-and-control (C2) servers. Recent work in DGA detection leveraged deep learning architectures like convolutional neural…

Cryptography and Security · Computer Science 2019-01-29 Joewie J. Koh , Barton Rhodes

Tabletop fantasy role-playing games (TFRPGs) have existed in offline and online contexts for many decades, yet are rarely featured in scientific literature. This paper presents a case study where TFRPGs were used to generate and collect…

Computers and Society · Computer Science 2019-07-10 Aaron Dant , Philip Feldman , Wayne Lutters

With the ever-growing generation of data for the Semantic Web comes an increasing demand for this data to be made available to non-semantic Web experts. One way of achieving this goal is to translate the languages of the Semantic Web into…

Computation and Language · Computer Science 2019-11-05 Axel-Cyrille Ngonga Ngomo , Diego Moussallem , Lorenz Bühmann

AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…

Human-Computer Interaction · Computer Science 2023-04-05 Jose Ma. Santiago , Richard Lance Parayno , Jordan Aiko Deja , Briane Paul V. Samson

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

Artificial Intelligence · Computer Science 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf

Retrieval-Augmented Generation (RAG) is widely used to ground large language models in external knowledge sources. However, when applied to heterogeneous corpora and multi-step queries, Naive RAG pipelines often degrade in quality due to…

Information Retrieval · Computer Science 2026-04-10 Valeriy Kovalskiy , Nikita Belov , Nikita Miteyko , Igor Reshetnikov , Max Maximov