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From the latter half of the last decade, there has been a growing interest in developing algorithms for automatically solving mathematical word problems (MWP). It is a challenging and unique task that demands blending surface level text…

Computation and Language · Computer Science 2022-06-01 Sowmya S Sundaram , Sairam Gurajada , Marco Fisichella , Deepak P , Savitha Sam Abraham

Data-driven decision making is serving and transforming education. We approached the problem of predicting students' performance by using multiple data sources which came from online courses, including one we created. Experimental results…

Computers and Society · Computer Science 2021-09-17 Mélina Verger , Hugo Jair Escalante

Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

Computers and Society · Computer Science 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan

Digitalisation in education and its influence on teaching methods is the focus of this study, which examines the use of ChatGPT in a role-playing game used in the Cloud Computing Engineering Master's programme at the University of Applied…

Computers and Society · Computer Science 2024-07-03 Rita Stampfl , Barbara Geyer , Marie Deissl-O'Meara , Igor Ivkić

M-Learning is a new learning paradigm of the new social structure with mobile and wireless technologies.Smart school is one of the four flagship applications for Multimedia Super Corridor (MSC) under Malaysian government initiative to…

Multimedia · Computer Science 2010-09-08 Saipunidzam Mahamad , Mohammad Noor Ibrahim , Shakirah Mohd Taib

Analysis of temporal network data arising from online interactive social experiments is not possible with standard statistical methods because the assumptions of these models, such as independence of observations, are not satisfied. In this…

Applications · Statistics 2019-08-08 Susan C. Fennell , James P. Gleeson , Michael Quayle , Kevin Durrheim , Kevin Burke

Sustainable software development involves creating software in a manner that meets present goals without undermining our ability to meet future goals. In a software engineering context, sustainability has at least four dimensions:…

Software Engineering · Computer Science 2024-12-17 Bimpe Ayoola , Miikka Kuutila , Rina R. Wehbe , Paul Ralph

In a stylized voting model, we establish that increasing the share of critical thinkers -- individuals who are aware of the ambivalent nature of a certain issue -- in the population increases the efficiency of surveys (elections) but might…

Theoretical Economics · Economics 2023-03-30 Brian Jabarian , Elia Sartori

This article serves as an introduction to the study of networks of social systems. First, we introduce the reader to key mathematical tools to study social networks, including mathematical representations of networks and essential…

Physics and Society · Physics 2023-02-03 Heather Z. Brooks

Content analysis breaks down complex and unstructured texts into theory-informed numerical categories. Particularly, in social science, this process usually relies on multiple rounds of manual annotation, domain expert discussion, and…

Artificial Intelligence · Computer Science 2026-02-12 Chengshuai Zhao , Zhen Tan , Chau-Wai Wong , Xinyan Zhao , Tianlong Chen , Huan Liu

Collaboration is a crucial part of computing education. The increase in AI capabilities over the last couple of years is bound to profoundly affect all aspects of systems and software engineering, including collaboration. In this position…

Software Engineering · Computer Science 2025-01-27 Natalie Kiesler , Jacqueline Smith , Juho Leinonen , Armando Fox , Stephen MacNeil , Petri Ihantola

A pedagogical approach of problem-based learning with embedded librarianship in several undergraduate mathematics courses is implemented in this educational research. The students are assigned to work on several projects on various…

History and Overview · Mathematics 2015-04-08 N. Karjanto , M. Kairatbekkyzy , J. Agee

In data science education, the importance of learning to solve real-world problems has been argued. However, there are two issues with this approach: (1) it is very costly to prepare multiple real-world problems (using real data) according…

Computers and Society · Computer Science 2023-06-06 Satoshi Takahashi , Atushi Yoshikawa

Food-webs and other classes of ecological network motifs, are a means of describing feeding relationships between consumers and producers in an ecosystem. They have application across scales where they differ only in the underlying…

Quantitative Methods · Quantitative Biology 2017-11-01 M. J. Wade , J. Oakley , S. Harbisher , N. G. Parker , J. Dolfing

Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games,…

Human-Computer Interaction · Computer Science 2020-11-10 Selma Rizvic , Dusanka Boskovic , Vensada Okanovic , Sanda Sljivo , Merima Zukic

With the rise of the popularity of Bayesian methods and accessible computer software, teaching and learning about Bayesian methods are expanding. However, most educational opportunities are geared toward statistics and data science students…

Other Statistics · Statistics 2024-07-23 Mine Dogucu , Sibel Kazak , Joshua Rosenberg

The explosive growth of social media has not only revolutionized communication but also brought challenges such as political polarization, misinformation, hate speech, and echo chambers. This dissertation employs computational social…

Social and Information Networks · Computer Science 2025-09-16 Julie Jiang

This work aims to propose a method to support students in finding appropriate peers in collaborative and blended learning settings. The main goal of this research is to bridge the gap between pedagogical theory and data driven practice to…

Human-Computer Interaction · Computer Science 2019-10-17 Irene-Angelica Chounta

This study uses a Design-Based Research (DBR) cycle to refine the integration of Large Language Models (LLMs) in high school programming education. The initial problem was identified in an Intervention Group where, in an unguided setting, a…

Human-Computer Interaction · Computer Science 2025-11-25 Manuel Valle Torre , Marcus Specht , Catharine Oertel

This scoping review examines the use of student explanation strategies in postsecondary mathematics and statistics education. We analyzed 46 peer-reviewed articles published between 2014 and 2024, categorizing student explanations into…

History and Overview · Mathematics 2025-08-19 Huixin Gao , Tanya Evans , Anna Fergusson