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IFTT-PIN is a self-calibrating version of the PIN-entry method introduced in Roth et al. (2004) [1]. In [1], digits are split into two sets and assigned a color respectively. To communicate their digit, users press the button with the same…

Human-Computer Interaction · Computer Science 2022-05-27 Jonathan Grizou

Personalising an interface to the needs and preferences of a user often incurs additional interaction steps. In this paper, we demonstrate a novel method that enables the personalising of an interface without the need for explicit…

Human-Computer Interaction · Computer Science 2024-07-03 Kathryn McConkey , Talha Enes Ayranci , Mohamed Khamis , Jonathan Grizou

This demo takes the form of a challenge to the IJCAI community. A physical vault, secured by a 4-digit code, will be placed in the demo area. The author will publicly open the vault by entering the code on a touch-based interface, and as…

Human-Computer Interaction · Computer Science 2019-06-07 Jonathan Grizou

We demonstrate IFTT-PIN, a self-calibrating version of the PIN-entry method introduced in Roth et al. (2004) [1]. In [1], digits are split into two sets and assigned a color respectively. To communicate their digit, users press the button…

Human-Computer Interaction · Computer Science 2022-04-06 Jonathan Grizou

While shared autonomy offers significant potential for assistive robotics, key questions remain about how to effectively map 2D control inputs to 6D robot motions. An intuitive framework should allow users to input commands effortlessly,…

Robotics · Computer Science 2025-01-29 Shalutha Rajapakshe , Jean-Marc Odobez , Emmanuel Senft

We present a survey of recent research studies of the implementation of adaptive user models in human-computer interaction. A classification of research directions on adaptive user interfaces is first proposed; it takes account of the user…

Human-Computer Interaction · Computer Science 2007-08-29 Jérôme Simonin , Noëlle Carbonell

Given the widespread use of procedural instructions with non-linear access (situational information retrieval), there has been a proposal to accommodate both linear and non-linear usage in instructional design. However, it has received…

Human-Computer Interaction · Computer Science 2024-07-31 Hyeongcheol Kim , Katherine Fennedy , Georgia Zhang , Can Liu , Shengdong Zhao

Researchers and experts are taking efforts in delivering an optimal user experience from a long time. Computer interfaces are being developed to keep user 'in the flow' as well as for making users more connected to the real world wile using…

Human-Computer Interaction · Computer Science 2015-08-19 Pushkar Joshi

Assistive machines endow people with limited mobility the opportunity to live more independently. However, operating these machines poses risks to the safety of the human operator as well as the surrounding environment. Thus, proper user…

Human-Computer Interaction · Computer Science 2022-05-19 Mahdieh Nejati Javaremi , Sisilia Sinaga , Yuming Jin , Matthew L. Elwin , Brenna Argall

Accurate sensor calibration is a prerequisite for multi-sensor perception and localization systems for autonomous vehicles. The intrinsic parameter calibration of the sensor is to obtain the mapping relationship inside the sensor, and the…

Our goal is to create an interactive natural language interface that efficiently and reliably learns from users to complete tasks in simulated robotics settings. We introduce a neural semantic parsing system that learns new high-level…

Computation and Language · Computer Science 2020-10-13 Siddharth Karamcheti , Dorsa Sadigh , Percy Liang

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

Human-Computer Interaction · Computer Science 2024-07-22 Seyedehdelaram Esfahani , Giovanni De Toni , Bruno Lepri , Andrea Passerini , Katya Tentori , Massimo Zancanaro

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

In this position paper, we present ideas about creating a next generation framework towards an adaptive interface for data communication and visualisation systems. Our objective is to develop a system that accepts large data sets as inputs…

Human-Computer Interaction · Computer Science 2016-11-15 Grazziela P. Figueredo , Christian Wagner , Jonathan M. Garibaldi , Uwe Aickelin

This study introduces an adaptive user interface generation technology, emphasizing the role of Human-Computer Interaction (HCI) in optimizing user experience. By focusing on enhancing the interaction between users and intelligent systems,…

Human-Computer Interaction · Computer Science 2024-12-24 Qi Sun , Yayun Xue , Zhijun Song

We present a customizable soft haptic system that integrates modular hardware with an information-theoretic algorithm to personalize feedback for different users and tasks. Our platform features modular, multi-degree-of-freedom pneumatic…

Human-Computer Interaction · Computer Science 2025-06-09 Antonio Alvarez Valdivia , Benjamin A. Christie , Dylan P. Losey , Laura H. Blumenschein

Existing neural network calibration methods often treat calibration as a static, post-hoc optimization task. However, this neglects the dynamic and temporal nature of real-world inference. Moreover, existing methods do not provide an…

Artificial Intelligence · Computer Science 2026-02-27 Siyu Jiang , Sanshuai Cui , Hui Zeng

Explainable AI (XAI) interfaces seek to make large language models more transparent, yet explanation alone does not produce understanding. Explaining a system's behavior is not the same as being able to engage with it, to probe and…

Human-Computer Interaction · Computer Science 2026-03-18 Gabrielle Benabdallah

In many scenarios where cameras are applied, such as robot positioning and unmanned driving, camera calibration is one of the most important pre-work. The interactive calibration method based on the plane board is becoming popular in camera…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Wentai Lei , Mengdi Xu , Feifei Hou , Wensi Jiang
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