English
Related papers

Related papers: A Computer Vision Method for Estimating Velocity f…

200 papers

We consider the problem of estimating repetition in video, such as performing push-ups, cutting a melon or playing violin. Existing work shows good results under the assumption of static and stationary periodicity. As realistic video is…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Tom F. H. Runia , Cees G. M. Snoek , Arnold W. M. Smeulders

The goal of this paper is to explore the accuracy of dashcam footage to predict the actual kinematic motion of a car-like vehicle. Our approach uses ground truth information from the vehicle's on-board data stream, through the controller…

Robotics · Computer Science 2025-12-02 Evelyn Zhang , Alex Richardson , Jonathan Sprinkle

Cross-validation is a standard tool for obtaining a honest assessment of the performance of a prediction model. The commonly used version repeatedly splits data, trains the prediction model on the training set, evaluates the model…

Machine Learning · Statistics 2025-10-10 Tianyu Pan , Vincent Z. Yu , Viswanath Devanarayan , Lu Tian

Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

We consider a one dimensional random walk in random environment that is uniformly biased to one direction. In addition to the transition probability, the jump rate of the random walk is assumed to be spatially inhomogeneous and random. We…

Probability · Mathematics 2018-11-27 Amir Dembo , Ryoki Fukushima , Naoki Kubota

Automated vision-based score estimation models can be used as an alternate opinion to avoid judgment bias. In the past works the score estimation models were learned by regressing the video representations to the ground truth score provided…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Hiteshi Jain , Gaurav Harit , Avinash Sharma

The pedestrian gait features - body sway frequency, amplitude, stride length, and speed, along with pedestrian personal space and directional bias, are important parameters to be used in different pedestrian dynamics studies. Gait feature…

Physics and Society · Physics 2025-04-03 Kanika Jain , Abhishek Gupta , Indranil Saha Dalal , Anurag Tripathi , Shankar Prawesh

Accurate lower-limb joint kinematic estimation is critical for applications such as patient monitoring, rehabilitation, and exoskeleton control. While previous studies have employed wearable sensor-based deep learning (DL) models for…

Robotics · Computer Science 2024-11-26 Changseob Song , Bogdan Ivanyuk-Skulskyi , Adrian Krieger , Kaitao Luo , Inseung Kang

Long-term activity forecasting is an especially challenging research problem because it requires understanding the temporal relationships between observed actions, as well as the variability and complexity of human activities. Despite…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Reuben Tan , Matthias De Lange , Michael Iuzzolino , Bryan A. Plummer , Kate Saenko , Karl Ridgeway , Lorenzo Torresani

Visual repetition is ubiquitous in our world. It appears in human activity (sports, cooking), animal behavior (a bee's waggle dance), natural phenomena (leaves in the wind) and in urban environments (flashing lights). Estimating visual…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Tom F. H. Runia , Cees G. M. Snoek , Arnold W. M. Smeulders

This work explores the problem of exercise quality measurement since it is essential for effective management of diseases like cerebral palsy (CP). This work examines the assessment of quality of large amplitude movement (LAM) exercises…

Computer Vision and Pattern Recognition · Computer Science 2016-09-01 Paritosh Parmar , Brendan Tran Morris

In many real-world complex systems, the behavior can be observed as a collection of discrete events generated by multiple interacting agents. Analyzing the dynamics of these multi-agent systems, especially team sports, often relies on…

Artificial Intelligence · Computer Science 2025-05-23 Rikuhei Umemoto , Keisuke Fujii

Current approaches for activity recognition often ignore constraints on computational resources: 1) they rely on extensive feature computation to obtain rich descriptors on all frames, and 2) they assume batch-mode access to the entire test…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman

We developed a machine vision system to automatically capture the dynamics of pedestrians under four different traffic scenarios. By considering the overhead view of each pedestrian as a digital object, the system processes the image…

Computer Vision and Pattern Recognition · Computer Science 2015-07-28 Louie Vincent A. Ngoho , Jaderick P. Pabico

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Zachary L. Crang , Rich D. Johnston , Katie L. Mills , Johsan Billingham , Sam Robertson , Michael H. Cole , Jonathon Weakley , Adam Hewitt and , Grant M. Duthie

Today's virtual reality (VR) systems and environments assume that users have typical abilities, which can make VR inaccessible to people with physical impairments. However, there is not yet an understanding of how inaccessible locomotion…

Human-Computer Interaction · Computer Science 2025-10-10 Rachel L. Franz , Jacob O. Wobbrock

Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel object and their configurations. Developmental psychology…

Computer Vision and Pattern Recognition · Computer Science 2016-04-04 Wenbin Li , Seyedmajid Azimi , Aleš Leonardis , Mario Fritz

$\textbf{Goal:}$ This study investigates the feasibility of monocular 2D markerless motion capture (MMC) using a single smartphone to measure jump height, velocity, flight time, contact time, and range of motion (ROM) during motor tasks.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Timilehin B. Aderinola , Hananeh Younesian , Cathy Goulding , Darragh Whelan , Brian Caulfield , Georgiana Ifrim

We contribute an analysis of situated visualizations in motion in video games for different types of data, with a focus on quantitative and categorical data representations. Video games convey a lot of data to players, to help them succeed…

Human-Computer Interaction · Computer Science 2024-09-13 Federica Bucchieri , Lijie Yao , Petra Isenberg

Human locomotion involves continuously variable activities including walking, running, and stair climbing over a range of speeds and inclinations as well as sit-stand, walk-run, and walk-stairs transitions. Understanding the kinematics and…