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Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes. Currently available depth-based and RGB+D-based action…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Amir Shahroudy , Jun Liu , Tian-Tsong Ng , Gang Wang

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

Sign language recognition is a challenging and often underestimated problem comprising multi-modal articulators (handshape, orientation, movement, upper body and face) that integrate asynchronously on multiple streams. Learning powerful…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Hamid Reza Vaezi Joze , Oscar Koller

Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Chunhui Liu , Yueyu Hu , Yanghao Li , Sijie Song , Jiaying Liu

Understanding the semantics of human movement -- the what, how and why of the movement -- is an important problem that requires datasets of human actions with semantic labels. Existing datasets take one of two approaches. Large-scale video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-25 Abhinanda R. Punnakkal , Arjun Chandrasekaran , Nikos Athanasiou , Alejandra Quiros-Ramirez , Michael J. Black

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

Action Quality Assessment (AQA) -- the task of quantifying how well an action is performed -- has great potential for detecting errors in gym weight training, where accurate feedback is critical to prevent injuries and maximize gains.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Hao Yin , Lijun Gu , Paritosh Parmar , Lin Xu , Tianxiao Guo , Xiujin Liu , Weiwei Fu , Yang Zhang , Tianyou Zheng

Medical image analysis is essential to clinical diagnosis and treatment, which is increasingly supported by multi-modal large language models (MLLMs). However, previous research has primarily focused on 2D medical images, leaving 3D images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Fan Bai , Yuxin Du , Tiejun Huang , Max Q. -H. Meng , Bo Zhao

Action parsing in videos with complex scenes is an interesting but challenging task in computer vision. In this paper, we propose a generic 3D convolutional neural network in a multi-task learning manner for effective Deep Action Parsing…

Computer Vision and Pattern Recognition · Computer Science 2016-02-11 Li Liu , Yi Zhou , Ling Shao

3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence. However, current 3D-VLP datasets are hindered by limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Dejie Yang , Zhu Xu , Wentao Mo , Qingchao Chen , Siyuan Huang , Yang Liu

Robots are becoming everyday devices, increasing their interaction with humans. To make human-machine interaction more natural, cognitive features like Visual Voice Activity Detection (VVAD), which can detect whether a person is speaking or…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Adrian Lubitz , Matias Valdenegro-Toro , Frank Kirchner

Research on depth-based human activity analysis achieved outstanding performance and demonstrated the effectiveness of 3D representation for action recognition. The existing depth-based and RGB+D-based action recognition benchmarks have a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Jun Liu , Amir Shahroudy , Mauricio Perez , Gang Wang , Ling-Yu Duan , Alex C. Kot

The Codec Avatars Lab at Meta introduces Embody 3D, a multimodal dataset of 500 individual hours of 3D motion data from 439 participants collected in a multi-camera collection stage, amounting to over 54 million frames of tracked 3D motion.…

3D functionality segmentation aims to identify the interactive element in a 3D scene required to perform an action described in free-form language (e.g., the handle to ``Open the second drawer of the cabinet near the bed''). Progress has…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jaime Corsetti , Francesco Giuliari , Davide Boscaini , Pedro Hermosilla , Andrea Pilzer , Guofeng Mei , Alexandros Delitzas , Francis Engelmann , Fabio Poiesi

Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as…

Computation and Language · Computer Science 2024-06-05 Zhe Chen , Heyang Liu , Wenyi Yu , Guangzhi Sun , Hongcheng Liu , Ji Wu , Chao Zhang , Yu Wang , Yanfeng Wang

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Kristen Grauman , Andrew Westbury , Lorenzo Torresani , Kris Kitani , Jitendra Malik , Triantafyllos Afouras , Kumar Ashutosh , Vijay Baiyya , Siddhant Bansal , Bikram Boote , Eugene Byrne , Zach Chavis , Joya Chen , Feng Cheng , Fu-Jen Chu , Sean Crane , Avijit Dasgupta , Jing Dong , Maria Escobar , Cristhian Forigua , Abrham Gebreselasie , Sanjay Haresh , Jing Huang , Md Mohaiminul Islam , Suyog Jain , Rawal Khirodkar , Devansh Kukreja , Kevin J Liang , Jia-Wei Liu , Sagnik Majumder , Yongsen Mao , Miguel Martin , Effrosyni Mavroudi , Tushar Nagarajan , Francesco Ragusa , Santhosh Kumar Ramakrishnan , Luigi Seminara , Arjun Somayazulu , Yale Song , Shan Su , Zihui Xue , Edward Zhang , Jinxu Zhang , Angela Castillo , Changan Chen , Xinzhu Fu , Ryosuke Furuta , Cristina Gonzalez , Prince Gupta , Jiabo Hu , Yifei Huang , Yiming Huang , Weslie Khoo , Anush Kumar , Robert Kuo , Sach Lakhavani , Miao Liu , Mi Luo , Zhengyi Luo , Brighid Meredith , Austin Miller , Oluwatumininu Oguntola , Xiaqing Pan , Penny Peng , Shraman Pramanick , Merey Ramazanova , Fiona Ryan , Wei Shan , Kiran Somasundaram , Chenan Song , Audrey Southerland , Masatoshi Tateno , Huiyu Wang , Yuchen Wang , Takuma Yagi , Mingfei Yan , Xitong Yang , Zecheng Yu , Shengxin Cindy Zha , Chen Zhao , Ziwei Zhao , Zhifan Zhu , Jeff Zhuo , Pablo Arbelaez , Gedas Bertasius , David Crandall , Dima Damen , Jakob Engel , Giovanni Maria Farinella , Antonino Furnari , Bernard Ghanem , Judy Hoffman , C. V. Jawahar , Richard Newcombe , Hyun Soo Park , James M. Rehg , Yoichi Sato , Manolis Savva , Jianbo Shi , Mike Zheng Shou , Michael Wray

This paper introduces a novel activity dataset which exhibits real-life and diverse scenarios of complex, temporally-extended human activities and actions. The dataset presents a set of videos of actors performing everyday activities in a…

Computer Vision and Pattern Recognition · Computer Science 2017-09-22 Jawad Tayyub , Majd Hawasly , David C. Hogg , Anthony G. Cohn

Natural language plays a critical role in many computer vision applications, such as image captioning, visual question answering, and cross-modal retrieval, to provide fine-grained semantic information. Unfortunately, while human pose is…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Thomas Lucas , Francesc Moreno-Noguer , Grégory Rogez

Accurately estimating the 3D pose and shape is an essential step towards understanding animal behavior, and can potentially benefit many downstream applications, such as wildlife conservation. However, research in this area is held back by…

Current large-scale video datasets focus on general human activity, but lack depth of coverage on fine-grained activities needed to address physical skill learning. We introduce SportSkills, the first large-scale sports dataset geared…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Kumar Ashutosh , Chi Hsuan Wu , Kristen Grauman
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