English
Related papers

Related papers: FLAG3D: A 3D Fitness Activity Dataset with Languag…

200 papers

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Video Captioning is considered to be one of the most challenging problems in the field of computer vision. Video Captioning involves the combination of different deep learning models to perform object detection, action detection, and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soheyla Amirian , Abolfazl Farahani , Hamid R. Arabnia , Khaled Rasheed , Thiab R. Taha

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

We introduce HUMAN4D, a large and multimodal 4D dataset that contains a variety of human activities simultaneously captured by a professional marker-based MoCap, a volumetric capture and an audio recording system. By capturing 2 female and…

2D-to-3D human pose lifting is an ill-posed problem due to depth ambiguity and occlusion. Existing methods relying on spatial and temporal consistency alone are insufficient to resolve these problems especially in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Longyun Liao , Rong Zheng

Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jiahao Wang , Yufeng Yuan , Rujie Zheng , Youtian Lin , Jian Gao , Lin-Zhuo Chen , Yajie Bao , Yi Zhang , Chang Zeng , Yanxi Zhou , Xiao-Xiao Long , Hao Zhu , Zhaoxiang Zhang , Xun Cao , Yao Yao

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

Vision-and-Language Navigation (VLN) is a core task where embodied agents leverage their spatial mobility to navigate in 3D environments toward designated destinations based on natural language instructions. Recently, video-language large…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Zihan Wang , Seungjun Lee , Gim Hee Lee

Simulated humanoids are an appealing research domain due to their physical capabilities. Nonetheless, they are also challenging to control, as a policy must drive an unstable, discontinuous, and high-dimensional physical system. One widely…

3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, particularly in indoor settings. However, the exploration of 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Bu Jin , Yupeng Zheng , Pengfei Li , Weize Li , Yuhang Zheng , Sujie Hu , Xinyu Liu , Jinwei Zhu , Zhijie Yan , Haiyang Sun , Kun Zhan , Peng Jia , Xiaoxiao Long , Yilun Chen , Hao Zhao

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

Recent studies in speech-driven 3D talking head generation have achieved convincing results in verbal articulations. However, generating accurate lip-syncs degrades when applied to input speech in other languages, possibly due to the lack…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Kim Sung-Bin , Lee Chae-Yeon , Gihun Son , Oh Hyun-Bin , Janghoon Ju , Suekyeong Nam , Tae-Hyun Oh

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhengyuan Li , Kai Cheng , Anindita Ghosh , Uttaran Bhattacharya , Liangyan Gui , Aniket Bera

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Hanqing Wang , Mingyu Liu , Xiaoyu Chen , Chengwei MA , Yiming Zhong , Wenti Yin , Yuhao Liu , Zhiqing Cui , Jiahao Yuan , Lu Dai , Zhiyuan Ma , Hui Xiong

This paper presents a new large-scale dataset for recognition and temporal localization of human actions collected from Web videos. We refer to it as HACS (Human Action Clips and Segments). We leverage both consensus and disagreement among…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Hang Zhao , Antonio Torralba , Lorenzo Torresani , Zhicheng Yan

Recent advances in 3D semantic segmentation with deep neural networks have shown remarkable success, with rapid performance increase on available datasets. However, current 3D semantic segmentation benchmarks contain only a small number of…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 David Rozenberszki , Or Litany , Angela Dai

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

Humans naturally interact with both others and the surrounding multiple objects, engaging in various social activities. However, recent advances in modeling human-object interactions mostly focus on perceiving isolated individuals and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Juze Zhang , Jingyan Zhang , Zining Song , Zhanhe Shi , Chengfeng Zhao , Ye Shi , Jingyi Yu , Lan Xu , Jingya Wang

This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Sihan Ma , Qiong Cao , Jing Zhang , Dacheng Tao

The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Connor Daly , Yuzuko Nakamura , Tobias Ritschel