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Related papers: Ego-Body Pose Estimation via Ego-Head Pose Estimat…

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We propose a method for incorporating object interaction and human body dynamics into the task of 3D ego-pose estimation using a head-mounted camera. We use a kinematics model of the human body to represent the entire range of human motion,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Shun Iwase , Kris M. Kitani

Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Maria Escobar , Juanita Puentes , Cristhian Forigua , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbelaez

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

Egocentric human motion estimation is essential for AR/VR experiences, yet remains challenging due to limited body coverage from the egocentric viewpoint, frequent occlusions, and scarce labeled data. We present EgoPoseFormer v2, a method…

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

We present Ego3DPose, a highly accurate binocular egocentric 3D pose reconstruction system. The binocular egocentric setup offers practicality and usefulness in various applications, however, it remains largely under-explored. It has been…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Taeho Kang , Kyungjin Lee , Jinrui Zhang , Youngki Lee

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Dominik Hollidt , Paul Streli , Jiaxi Jiang , Yasaman Haghighi , Changlin Qian , Xintong Liu , Christian Holz

Egocentric world models present a promising direction for enabling agents to predict and plan, but their performance is constrained by the limited availability of egocentric training data and its inherent partial observability of humans'…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Danny Tran , Roberto Martín-Martín , Kristen Grauman

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Finding the camera pose is an important step in many egocentric video applications. It has been widely reported that, state of the art SLAM algorithms fail on egocentric videos. In this paper, we propose a robust method for camera pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Suvam Patra , Himanshu Aggarwal , Himani Arora , Chetan Arora , Subhashis Banerjee

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Christian Theobalt , Vladislav Golyanik

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from in-the-wild images, because they can only be trained on…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

Egocentric 3D human pose estimation remains challenging due to severe perspective distortion, limited body visibility, and complex camera motion inherent in first-person viewpoints. Existing methods typically rely on single-frame analysis…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Md Mushfiqur Azam , John Quarles , Kevin Desai

Surface electromyography (sEMG) records muscle activity during hand movement and can be decoded to recover detailed hand articulation. EMG and egocentric vision are complementary for hand sensing: EMG captures fine-grained finger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Ziheng Xi , Jiayi Yu , Yitao Wang , Yanbo Duan , Jianjiang Feng , Jie Zhou

Multi-human 3D pose estimation plays a key role in establishing a seamless connection between the real world and the virtual world. Recent efforts adopted a two-stage framework that first builds 2D pose estimations in multiple camera views…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Letian Zhang , Jie Xu

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Event cameras offer multiple advantages in monocular egocentric 3D human pose estimation from head-mounted devices, such as millisecond temporal resolution, high dynamic range, and negligible motion blur. Existing methods effectively…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mayur Deshmukh , Hiroyasu Akada , Helge Rhodin , Christian Theobalt , Vladislav Golyanik

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park