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We seek to learn a generalizable goal-conditioned policy that enables zero-shot robot manipulation: interacting with unseen objects in novel scenes without test-time adaptation. While typical approaches rely on a large amount of…

Robotics · Computer Science 2024-08-12 Homanga Bharadhwaj , Roozbeh Mottaghi , Abhinav Gupta , Shubham Tulsiani

The emergence of vision catalysed a pivotal evolutionary advancement, enabling organisms not only to perceive but also to interact intelligently with their environment. This transformation is mirrored by the evolution of robotic systems,…

Robotics · Computer Science 2025-03-06 Yuhang Hu , Jiong Lin , Hod Lipson

Collecting high-quality data for training large-scale robotic models typically relies on real robot platforms, which is labor-intensive and costly, whether via teleoperation or scripted demonstrations. To scale data collection, many…

Robotics · Computer Science 2025-12-02 X. Hu , G. Ye

We present a novel motion generation approach for robot arms, with high degrees of freedom, in complex settings that can adapt online to obstacles or new via points. Learning from Demonstration facilitates rapid adaptation to new tasks and…

Hands are the central means by which humans manipulate their world and being able to reliably extract hand state information from Internet videos of humans engaged in their hands has the potential to pave the way to systems that can learn…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Dandan Shan , Jiaqi Geng , Michelle Shu , David F. Fouhey

To enable general-purpose robots, we will require the robot to operate daily articulated objects as humans do. Current robot manipulation has heavily relied on using a parallel gripper, which restricts the robot to a limited set of objects.…

Robotics · Computer Science 2023-05-11 Chen Bao , Helin Xu , Yuzhe Qin , Xiaolong Wang

What is the right way to reason about human activities? What directions forward are most promising? In this work, we analyze the current state of human activity understanding in videos. The goal of this paper is to examine datasets,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Gunnar A. Sigurdsson , Olga Russakovsky , Abhinav Gupta

Imitation learning from human demonstrations is a promising paradigm for teaching robots manipulation skills in the real world. However, learning complex long-horizon tasks often requires an unattainable amount of demonstrations. To reduce…

Robotics · Computer Science 2023-10-16 Chen Wang , Linxi Fan , Jiankai Sun , Ruohan Zhang , Li Fei-Fei , Danfei Xu , Yuke Zhu , Anima Anandkumar

Instructional videos provide a convenient modality to learn new tasks (ex. cooking a recipe, or assembling furniture). A viewer will want to find a corresponding video that reflects both the overall task they are interested in as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Karan Samel , Nitish Sontakke , Irfan Essa

Humans excel at learning long-horizon tasks from demonstrations augmented with textual commentary, as evidenced by the burgeoning popularity of tutorial videos online. Intuitively, this capability can be separated into 2 distinct subtasks -…

Artificial Intelligence · Computer Science 2021-09-13 Sumedh A Sontakke , Sumegh Roychowdhury , Mausoom Sarkar , Nikaash Puri , Balaji Krishnamurthy , Laurent Itti

Being able to simulate the outcomes of actions in varied environments will revolutionize the development of generalist agents at scale. However, modeling these world dynamics, especially for dexterous robotics tasks, poses significant…

Imitation learning is a powerful paradigm for robot skill acquisition. However, obtaining demonstrations suitable for learning a policy that maps from raw pixels to actions can be challenging. In this paper we describe how consumer-grade…

Machine Learning · Computer Science 2018-03-08 Tianhao Zhang , Zoe McCarthy , Owen Jow , Dennis Lee , Xi Chen , Ken Goldberg , Pieter Abbeel

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

Visual representations play a crucial role in developing generalist robotic policies. Previous vision encoders, typically pre-trained with single-image reconstruction or two-image contrastive learning, tend to capture static information,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yucheng Hu , Yanjiang Guo , Pengchao Wang , Xiaoyu Chen , Yen-Jen Wang , Jianke Zhang , Koushil Sreenath , Chaochao Lu , Jianyu Chen

Videos on the Internet are paired with pieces of text, such as titles and descriptions. This text typically describes the most important content in the video, such as the objects in the scene and the actions being performed. Based on this…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Jonathan C. Stroud , Zhichao Lu , Chen Sun , Jia Deng , Rahul Sukthankar , Cordelia Schmid , David A. Ross

We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Zerong Zheng , Xiaochen Zhao , Hongwen Zhang , Boning Liu , Yebin Liu

People often watch videos on the web to learn how to cook new recipes, assemble furniture or repair a computer. We wish to enable robots with the very same capability. This is challenging; there is a large variation in manipulation actions…

Robotics · Computer Science 2022-09-27 Hejia Zhang , Jie Zhong , Stefanos Nikolaidis

This paper presents a novel approach for pretraining robotic manipulation Vision-Language-Action (VLA) models using a large corpus of unscripted real-life video recordings of human hand activities. Treating human hand as dexterous robot…

We propose to perform imitation learning for dexterous manipulation with multi-finger robot hand from human demonstrations, and transfer the policy to the real robot hand. We introduce a novel single-camera teleoperation system to collect…

Robotics · Computer Science 2023-01-20 Yuzhe Qin , Hao Su , Xiaolong Wang

We study a generalized setup for learning from demonstration to build an agent that can manipulate novel objects in unseen scenarios by looking at only a single video of human demonstration from a third-person perspective. To accomplish…

Machine Learning · Computer Science 2019-11-22 Pratyusha Sharma , Deepak Pathak , Abhinav Gupta
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