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Related papers: VideoDex: Learning Dexterity from Internet Videos

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To train generalist robot policies, machine learning methods often require a substantial amount of expert human teleoperation data. An ideal robot for humans collecting data is one that closely mimics them: bimanual arms and dexterous…

Given a video of a person in action, we can easily guess the 3D future motion of the person. In this work, we present perhaps the first approach for predicting a future 3D mesh model sequence of a person from past video input. We do this…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Jason Y. Zhang , Panna Felsen , Angjoo Kanazawa , Jitendra Malik

Robot skills systems are meant to reduce robot setup time for new manufacturing tasks. Yet, for dexterous, contact-rich tasks, it is often difficult to find the right skill parameters. One strategy is to learn these parameters by allowing…

Robotics · Computer Science 2022-08-03 Matthias Mayr , Carl Hvarfner , Konstantinos Chatzilygeroudis , Luigi Nardi , Volker Krueger

Expressive behaviors in robots are critical for effectively conveying their emotional states during interactions with humans. In this work, we present a framework that autonomously generates realistic and diverse robotic emotional…

Robotics · Computer Science 2026-01-21 Chao Wang , Michael Gienger , Fan Zhang

Pretraining on noisy, internet-scale datasets has been heavily studied as a technique for training models with broad, general capabilities for text, images, and other modalities. However, for many sequential decision domains such as…

Machine Learning · Computer Science 2022-06-24 Bowen Baker , Ilge Akkaya , Peter Zhokhov , Joost Huizinga , Jie Tang , Adrien Ecoffet , Brandon Houghton , Raul Sampedro , Jeff Clune

Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects, especially those that require fine-grained dexterous…

Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Zhongwei Ren , Yunchao Wei , Xiao Yu , Guixun Luo , Yao Zhao , Bingyi Kang , Jiashi Feng , Xiaojie Jin

We present HRDexDB, a large-scale, multi-modal dataset of high-fidelity dexterous grasping sequences featuring both human and diverse robotic hands. Unlike existing datasets, HRDexDB provides a comprehensive collection of grasping…

Robotics · Computer Science 2026-04-17 Jongbin Lim , Taeyun Ha , Mingi Choi , Jisoo Kim , Byungjun Kim , Subin Jeon , Hanbyul Joo

Humans use different modalities, such as speech, text, images, videos, etc., to communicate their intent and goals with teammates. For robots to become better assistants, we aim to endow them with the ability to follow instructions and…

Robotics · Computer Science 2023-09-26 Rutav Shah , Roberto Martín-Martín , Yuke Zhu

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Kaichun Mo , Leonidas Guibas , Mustafa Mukadam , Abhinav Gupta , Shubham Tulsiani

In computer vision, video-based approaches have been widely explored for the early classification and the prediction of actions or activities. However, it remains unclear whether this modality (as compared to 3D kinematics) can still be…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Andrea Zunino , Jacopo Cavazza , Atesh Koul , Andrea Cavallo , Cristina Becchio , Vittorio Murino

Developing robust and general-purpose manipulation policies represents a fundamental objective in robotics research. While Vision-Language-Action (VLA) models have demonstrated promising capabilities for end-to-end robot control, existing…

Dexterous manipulation, which refers to the ability of a robotic hand or multi-fingered end-effector to skillfully control, reorient, and manipulate objects through precise, coordinated finger movements and adaptive force modulation,…

The success of reinforcement learning for real world robotics has been, in many cases limited to instrumented laboratory scenarios, often requiring arduous human effort and oversight to enable continuous learning. In this work, we discuss…

Machine Learning · Computer Science 2020-04-28 Henry Zhu , Justin Yu , Abhishek Gupta , Dhruv Shah , Kristian Hartikainen , Avi Singh , Vikash Kumar , Sergey Levine

Deep reinforcement learning has proven to be a great success in allowing agents to learn complex tasks. However, its application to actual robots can be prohibitively expensive. Furthermore, the unpredictability of human behavior in…

Robotics · Computer Science 2019-08-16 Mohammad Thabet , Massimiliano Patacchiola , Angelo Cangelosi

What is the right supervisory signal to train visual representations? Current approaches in computer vision use category labels from datasets such as ImageNet to train ConvNets. However, in case of biological agents, visual representation…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Lerrel Pinto , Dhiraj Gandhi , Yuanfeng Han , Yong-Lae Park , Abhinav Gupta

A key challenge in scaling up robot learning to many skills and environments is removing the need for human supervision, so that robots can collect their own data and improve their own performance without being limited by the cost of…

Machine Learning · Computer Science 2017-03-14 Chelsea Finn , Sergey Levine

In this work, we explore self-supervised visual pre-training on images from diverse, in-the-wild videos for real-world robotic tasks. Like prior work, our visual representations are pre-trained via a masked autoencoder (MAE), frozen, and…

Robotics · Computer Science 2022-10-07 Ilija Radosavovic , Tete Xiao , Stephen James , Pieter Abbeel , Jitendra Malik , Trevor Darrell

This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yunzhong Hou , Liang Zheng , Philip Torr

The potential for agents, whether embodied or software, to learn by observing other agents performing procedures involving objects and actions is rich. Current research on automatic procedure learning heavily relies on action labels or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Luowei Zhou , Chenliang Xu , Jason J. Corso
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