Related papers: ViTPose++: Vision Transformer for Generic Body Pos…
Recently, a growing number of work design unsupervised paradigms for point cloud processing to alleviate the limitation of expensive manual annotation and poor transferability of supervised methods. Among them, CrossPoint follows the…
Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment…
This paper tackles a significant challenge faced by Vision Transformers (ViTs): their constrained scalability across different image resolutions. Typically, ViTs experience a performance decline when processing resolutions different from…
Estimating the 6-degrees-of-freedom (6DoF) pose of a spacecraft from a single image is critical for autonomous operations like in-orbit servicing and space debris removal. Existing state-of-the-art methods often rely on iterative…
Transformers have recently demonstrated strong performance in computer vision, with Vision Transformers (ViTs) leveraging self-attention to capture both low-level and high-level image features. However, standard ViTs remain computationally…
This paper introduces ViT4LPA, an innovative Vision Transformer (ViT) based approach for Load Profile Analysis (LPA). We transform time-series load profiles into load images. This allows us to leverage the ViT architecture, originally…
In recent years, Transformer has achieved good results in Natural Language Processing (NLP) and has also started to expand into Computer Vision (CV). Excellent models such as the Vision Transformer and Swin Transformer have emerged. At the…
Human pose estimation aims to figure out the keypoints of all people in different scenes. Current approaches still face some challenges despite promising results. Existing top-down methods deal with a single person individually, without the…
We present FoundationPose, a unified foundation model for 6D object pose estimation and tracking, supporting both model-based and model-free setups. Our approach can be instantly applied at test-time to a novel object without fine-tuning,…
Vision transformer (ViT) and its variants have swept through visual learning leaderboards and offer state-of-the-art accuracy in tasks such as image classification, object detection, and semantic segmentation by attending to different parts…
Vision transformers have shown great potential in various computer vision tasks owing to their strong capability to model long-range dependency using the self-attention mechanism. Nevertheless, they treat an image as a 1D sequence of visual…
In this paper, we study Multiscale Vision Transformers (MViTv2) as a unified architecture for image and video classification, as well as object detection. We present an improved version of MViT that incorporates decomposed relative…
Most of existing category-level object pose estimation methods devote to learning the object category information from point cloud modality. However, the scale of 3D datasets is limited due to the high cost of 3D data collection and…
Video 3D human pose estimation aims to localize the 3D coordinates of human joints from videos. Recent transformer-based approaches focus on capturing the spatiotemporal information from sequential 2D poses, which cannot model the…
Single-person human pose estimation facilitates markerless movement analysis in sports, as well as in clinical applications. Still, state-of-the-art models for human pose estimation generally do not meet the requirements of real-life…
Although Vision Transformers (ViTs) have recently advanced computer vision tasks significantly, an important real-world problem was overlooked: adapting to variable input resolutions. Typically, images are resized to a fixed resolution,…
Existing computer vision research in categorization struggles with fine-grained attributes recognition due to the inherently high intra-class variances and low inter-class variances. SOTA methods tackle this challenge by locating the most…
Accurate and reliable human motion reconstruction is crucial for creating natural interactions of full-body avatars in Virtual Reality (VR) and entertainment applications. As the Metaverse and social applications gain popularity, users are…
Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object's pose through a single unposed RGB-D…
Vision Transformers (ViT) have demonstrated significant promise in dense prediction tasks such as pose estimation. However, their performance is frequently constrained by the overly simplistic front-end designs employed in models like…