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Supervised training of neural networks for classification is typically performed with a global loss function. The loss function provides a gradient for the output layer, and this gradient is back-propagated to hidden layers to dictate an…

Machine Learning · Statistics 2019-05-09 Arild Nøkland , Lars Hiller Eidnes

Computing the Banzhaf value in network flow games is fundamental for quantifying agent influence in multi-agent systems, with applications ranging from cybersecurity to infrastructure planning. However, exact computation is intractable for…

Machine Learning · Computer Science 2025-10-21 Benjamin Kempinski , Tal Kachman

This paper introduces a comprehensive framework designed to analyze and secure decision-support systems trained with Deep Reinforcement Learning (DRL), prior to deployment, by providing insights into learned behavior patterns and…

Machine Learning · Computer Science 2025-05-28 Brett Bissey , Kyle Gatesman , Walker Dimon , Mohammad Alam , Luis Robaina , Joseph Weissman

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

In computational reinforcement learning, a growing body of work seeks to express an agent's model of the world through predictions about future sensations. In this manuscript we focus on predictions expressed as General Value Functions:…

Machine Learning · Computer Science 2021-11-23 Alex Kearney , Anna Koop , Johannes Günther , Patrick M. Pilarski

Tool wear conditions impact the final quality of the workpiece. In this study, we propose a deep learning approach based on a convolutional neural network that incorporates cutting conditions as extra model inputs, aiming to improve tool…

Machine Learning · Computer Science 2024-07-02 Zongshuo Li , Markus Meurer , Thomas Bergs

Graph learning (GL) can dynamically capture the distribution structure (graph structure) of data based on graph convolutional networks (GCN), and the learning quality of the graph structure directly influences GCN for semi-supervised…

Computer Vision and Pattern Recognition · Computer Science 2020-06-01 Guangfeng Lin , Xiaobing Kang , Kaiyang Liao , Fan Zhao , Yajun Chen

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

Information Retrieval · Computer Science 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

We introduce two-level discounted games played by two players on a perfect-information stochastic game graph. The upper level game is a discounted game and the lower level game is an undiscounted reachability game. Two-level games model…

Logic in Computer Science · Computer Science 2010-06-09 Krishnendu Chatterjee , Rupak Majumdar

We develop a deep convolutional neural network (DCNN) based framework for model-free prediction of the occurrence of extreme events both in time ("when") and in space ("where") in nonlinear physical systems of spatial dimension two. The…

Machine Learning · Computer Science 2022-04-01 Junjie Jiang , Zi-Gang Huang , Celso Grebogi , Ying-Cheng Lai

Video game designers often view confusion as undesirable, yet it is inevitable, as new players must adapt to new interfaces and mechanics in an increasingly varied and innovative game market, which is more popular than ever. Research…

Human-Computer Interaction · Computer Science 2025-09-05 Thomas Vase Schultz Volden , Oleg Jarma Montoya , Paolo Burelli , Marco Scirea

Deep neural networks (DNNs) have become a crucial instrument in the software development toolkit, due to their ability to efficiently solve complex problems. Nevertheless, DNNs are highly opaque, and can behave in an unexpected manner when…

Software Engineering · Computer Science 2023-01-20 Adiel Ashrov , Guy Katz

Balancing games, especially those with asymmetric multiplayer content, requires significant manual effort and extensive human playtesting during development. For this reason, this work focuses on generating balanced levels tailored to…

Machine Learning · Computer Science 2025-04-01 Florian Rupp , Kai Eckert

An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…

Computer Science and Game Theory · Computer Science 2025-05-30 Bengisu Guresti , Chongjie Zhang , Yevgeniy Vorobeychik

Graph Neural Networks (GNNs) are deep learning models that take graph data as inputs, and they are applied to various tasks such as traffic prediction and molecular property prediction. However, owing to the complexity of the GNNs, it has…

Machine Learning · Computer Science 2021-11-02 Tetsu Kasanishi , Xueting Wang , Toshihiko Yamasaki

Our goal is to provide a review of deep learning methods which provide insight into structured high-dimensional data. Rather than using shallow additive architectures common to most statistical models, deep learning uses layers of…

Machine Learning · Statistics 2023-10-11 Nick Polson , Vadim Sokolov

We developed a simulator to quantify the effect of changes in environmental parameters on plant growth in precision farming. Our approach combines the processing of plant images with deep convolutional neural networks (CNN), growth curve…

Systems and Control · Electrical Eng. & Systems 2022-12-07 J. Amacker , T. Kleiven , M. Grigore , P. Albrecht , C. Horn

Machine learning systems are often used in settings where individuals adapt their features to obtain a desired outcome. In such settings, strategic behavior leads to a sharp loss in model performance in deployment. In this work, we aim to…

Machine Learning · Computer Science 2021-06-11 Yatong Chen , Jialu Wang , Yang Liu

Visual scene understanding often requires the processing of human-object interactions. Here we seek to explore if and how well Deep Neural Network (DNN) models capture features similar to the brain's representation of humans, objects, and…

Neurons and Cognition · Quantitative Biology 2019-11-07 Aditi Jha , Sumeet Agarwal

Diffusion models are gaining widespread use in cutting-edge image, video, and audio generation. Score-based diffusion models stand out among these methods, necessitating the estimation of score function of the input data distribution. In…

Machine Learning · Computer Science 2024-05-24 Fangzhao Zhang , Mert Pilanci
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