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Related papers: Muscles in Action

200 papers

Wearable inertial measurement units (IMUs) provide a cost-effective approach to assessing human movement in clinical and everyday environments. However, developing the associated classification models for robust assessment of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Andreas Spilz , Heiko Oppel , Jochen Werner , Kathrin Stucke-Straub , Felix Capanni , Michael Munz

Which common human actions and interactions are recognizable in monocular still images? Which involve objects and/or other people? How many is a person performing at a time? We address these questions by exploring the actions and…

Computer Vision and Pattern Recognition · Computer Science 2015-06-09 Matteo Ruggero Ronchi , Pietro Perona

Counting the repetition of human exercise and physical rehabilitation is a common task in rehabilitation and exercise training. The existing vision-based repetition counting methods less emphasize the concurrent motions in the same video.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Yu Cheng Hsu , Qingpeng Zhang , Efstratios Tsougenis , Kwok-Leung Tsui

Humans are able to outperform robots in terms of robustness, versatility, and learning of new tasks in a wide variety of movements. We hypothesize that highly nonlinear muscle dynamics play a large role in providing inherent stability,…

Current self-supervised approaches for skeleton action representation learning often focus on constrained scenarios, where videos and skeleton data are recorded in laboratory settings. When dealing with estimated skeleton data in real-world…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

Recent advances in machine learning technology have enabled highly portable and performant models for many common tasks, especially in image recognition. One emerging field, 3D human pose recognition extrapolated from video, has now…

Artificial Intelligence · Computer Science 2022-03-24 Alex Moran , Bart Gebka , Joshua Goldshteyn , Autumn Beyer , Nathan Johnson , Alexander Neuwirth

The work presented in this report introduces a framework aimed towards learning to imitate human gaits. Humans exhibit movements like walking, running, and jumping in the most efficient manner, which served as the source of motivation for…

Robotics · Computer Science 2021-06-30 Utkarsh A. Mishra

Round-the-clock monitoring of human behavior and emotions is required in many healthcare applications which is very expensive but can be automated using machine learning (ML) and sensor technologies. Unfortunately, the lack of…

Signal Processing · Electrical Eng. & Systems 2021-02-17 Bonny Banerjee , Masoumeh Heidari Kapourchali , Murchana Baruah , Mousumi Deb , Kenneth Sakauye , Mette Olufsen

Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed MissionMotion, a physical-computational videogame where…

In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn…

Robotics · Computer Science 2021-03-16 Visak Kumar

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

What is the right way to reason about human activities? What directions forward are most promising? In this work, we analyze the current state of human activity understanding in videos. The goal of this paper is to examine datasets,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Gunnar A. Sigurdsson , Olga Russakovsky , Abhinav Gupta

Recent progress in human-robot collaboration makes fast and fluid interactions possible, even when human observations are partial and occluded. Methods like Interaction Probabilistic Movement Primitives (ProMP) model human trajectories…

Robotics · Computer Science 2018-01-11 Longxin Chen , Juan Rojas , Shuangda Duan , Yisheng Guan

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Human activity recognition (HAR) using wearable sensors has benefited much less from recent advances in Machine Learning than fields such as computer vision and natural language processing. This is to a large extent due to the lack of large…

Artificial Intelligence · Computer Science 2020-11-24 Vitor Fortes Rey , Kamalveer Kaur Garewal , Paul Lukowicz

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Wentao Zhu , Xiaoxuan Ma , Zhaoyang Liu , Libin Liu , Wayne Wu , Yizhou Wang

Understanding human actions is a key problem in computer vision. However, recognizing actions is only the first step of understanding what a person is doing. In this paper, we introduce the problem of predicting why a person has performed…

Computer Vision and Pattern Recognition · Computer Science 2016-12-01 Carl Vondrick , Deniz Oktay , Hamed Pirsiavash , Antonio Torralba

The human neuromuscular system consisting of skeletal muscles and neural circuits is a complex system that is not yet fully understood. Surface electromyography (EMG) can be used to study muscle behavior from the outside. Computer…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-16 Benjamin Maier

Action Quality Assessment (AQA) -- the task of quantifying how well an action is performed -- has great potential for detecting errors in gym weight training, where accurate feedback is critical to prevent injuries and maximize gains.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Hao Yin , Lijun Gu , Paritosh Parmar , Lin Xu , Tianxiao Guo , Xiujin Liu , Weiwei Fu , Yang Zhang , Tianyou Zheng