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We present an end-to-end binaural audio rendering approach (Listen2Scene) for virtual reality (VR) and augmented reality (AR) applications. We propose a novel neural-network-based binaural sound propagation method to generate acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-09 Anton Ratnarajah , Dinesh Manocha

We present the Latent Timbre Synthesis (LTS), a new audio synthesis method using Deep Learning. The synthesis method allows composers and sound designers to interpolate and extrapolate between the timbre of multiple sounds using the latent…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-03 K. Tatar , D. Bisig , P. Pasquier

Large Language Models (LLMs) demonstrate impressive capabilities, yet interaction with these models is mostly facilitated through text. Using Text-To-Speech to synthesize LLM outputs typically results in notable latency, which is…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-21 Avihu Dekel , Slava Shechtman , Raul Fernandez , David Haws , Zvi Kons , Ron Hoory

Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…

Multimedia · Computer Science 2021-06-21 Max Graf , Harold Chijioke Opara , Mathieu Barthet

In recent years, image generation has shown a great leap in performance, where diffusion models play a central role. Although generating high-quality images, such models are mainly conditioned on textual descriptions. This begs the…

Sound · Computer Science 2023-05-23 Guy Yariv , Itai Gat , Lior Wolf , Yossi Adi , Idan Schwartz

We present VoiceDiT, a multi-modal generative model for producing environment-aware speech and audio from text and visual prompts. While aligning speech with text is crucial for intelligible speech, achieving this alignment in noisy…

Audio and Speech Processing · Electrical Eng. & Systems 2024-12-30 Jaemin Jung , Junseok Ahn , Chaeyoung Jung , Tan Dat Nguyen , Youngjoon Jang , Joon Son Chung

In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…

Sound · Computer Science 2025-06-04 Chetwin Low , Weimin Wang

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages. Initially, we extract 3D intermediate representations…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Huawei Wei , Zejun Yang , Zhisheng Wang

This study aims at designing an environment-aware text-to-speech (TTS) system that can generate speech to suit specific acoustic environments. It is also motivated by the desire to leverage massive data of speech audio from heterogeneous…

Audio and Speech Processing · Electrical Eng. & Systems 2022-08-09 Daxin Tan , Guangyan Zhang , Tan Lee

Generative AI has established the opportunity to readily transform content from one medium to another. This capability is especially powerful for storytelling, where visual illustrations can illuminate a story originally expressed in text.…

Computation and Language · Computer Science 2025-09-30 Melissa Roemmele , John Joon Young Chung , Taewook Kim , Yuqian Sun , Alex Calderwood , Max Kreminski

Recent advances in image, video, text and audio generative techniques, and their use by the general public, are leading to new forms of content generation. Usually, each modality was approached separately, which poses limitations. The…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-05 María Sánchez , Laura Fernández , Julián Arias , Mateo Cámara , Giulia Comini , Adam Gabrys , José Luis Blanco , Juan Ignacio Godino , Luis Alfonso Hernández

Understanding the relationship between vocal tract motion during speech and the resulting acoustic signal is crucial for aided clinical assessment and developing personalized treatment and rehabilitation strategies. Toward this goal, we…

In today's tech-driven world, significant advancements in artificial intelligence and virtual reality have emerged. These developments drive research into exploring their intersection in the realm of soundscape. Not only do these…

Sound · Computer Science 2025-04-11 Rima Ayoubi , Laurent Lescop , Sang Bum Park

This paper introduces SoundSculpt, a neural network designed to extract target sound fields from ambisonic recordings. SoundSculpt employs an ambisonic-in-ambisonic-out architecture and is conditioned on both spatial information (e.g.,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-03 Tuochao Chen , D Shin , Hakan Erdogan , Sinan Hersek

Novel text-to-speech systems can generate entirely new voices that were not seen during training. However, it remains a difficult task to efficiently create personalized voices from a high-dimensional speaker space. In this work, we use…

In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…

Multimedia · Computer Science 2014-06-24 Niklas Klügel , Timo Becker , Georg Groh

We present a method for synthesizing naturally looking images of multiple people interacting in a specific scenario. These images benefit from the advantages of synthetic data: being fully controllable and fully annotated with any type of…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Igor Kviatkovsky , Nadav Bhonker , Gerard Medioni

In this paper we present the first steps towards the creation of a tool which enables artists to create music visualizations using pre-trained, generative, machine learning models. First, we investigate the application of network bending,…

Sound · Computer Science 2024-07-01 Luke Dzwonczyk , Carmine Emanuele Cella , David Ban

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen
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