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To watch 360{\deg} videos on normal 2D displays, we need to project the selected part of the 360{\deg} image onto the 2D display plane. In this paper, we propose a fully-automated framework for generating content-aware 2D normal-view…

Graphics · Computer Science 2017-09-12 Yeong Won Kim , Dae-Yong Jo , Chang-Ryeol Lee , Hyeok-Jae Choi , Yong Hoon Kwon , Kuk-Jin Yoon

3D CNN shows its strong ability in learning spatiotemporal representation in recent video recognition tasks. However, inflating 2D convolution to 3D inevitably introduces additional computational costs, making it cumbersome in practical…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Pingchuan Ma , Yao Zhou , Yu Lu , Wei Zhang

Recent advances in diffusion-based video generation have opened new possibilities for controllable video editing, yet realistic video object insertion (VOI) remains challenging due to limited 4D scene understanding and inadequate handling…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Hoiyeong Jin , Hyojin Jang , Jeongho Kim , Junha Hyung , Kinam Kim , Dongjin Kim , Huijin Choi , Hyeonji Kim , Jaegul Choo

2D irregular shape packing is a necessary step to arrange UV patches of a 3D model within a texture atlas for memory-efficient appearance rendering in computer graphics. Being a joint, combinatorial decision-making problem involving all…

Graphics · Computer Science 2023-09-20 Zeshi Yang , Zherong Pan , Manyi Li , Kui Wu , Xifeng Gao

Food recognition is one of the most important components in image-based dietary assessment. However, due to the different complexity level of food images and inter-class similarity of food categories, it is challenging for an image-based…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Runyu Mao , Jiangpeng He , Zeman Shao , Sri Kalyan Yarlagadda , Fengqing Zhu

Traditional visual place recognition (VPR) methods generally use frame-based cameras, which is easy to fail due to dramatic illumination changes or fast motions. In this paper, we propose an end-to-end visual place recognition network for…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Delei Kong , Zheng Fang , Haojia Li , Kuanxu Hou , Sonya Coleman , Dermot Kerr

E-commerce websites such as Amazon, Alibaba, Flipkart, and Walmart sell billions of products. Machine learning (ML) algorithms involving products are often used to improve the customer experience and increase revenue, e.g., product…

Artificial Intelligence · Computer Science 2017-09-25 Arijit Biswas , Mukul Bhutani , Subhajit Sanyal

Many phenomena of interest in nature and industry occur rapidly and are difficult and cost-prohibitive to visualize properly without specialized cameras. Here we describe in detail the Virtual Frame Technique (VFT), a simple, useful, and…

Instrumentation and Detectors · Physics 2019-08-06 Sam Dillavou , Shmuel M Rubinstein , John M Kolinski

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhihao Yuan , Jinke Ren , Chun-Mei Feng , Hengshuang Zhao , Shuguang Cui , Zhen Li

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual…

Graphics · Computer Science 2023-07-25 Anyi Rao , Xuekun Jiang , Yuwei Guo , Linning Xu , Lei Yang , Libiao Jin , Dahua Lin , Bo Dai

The majority of modern robot learning methods focus on learning a set of pre-defined tasks with limited or no generalization to new tasks. Extending the robot skillset to novel tasks involves gathering an extensive amount of training data…

Robotics · Computer Science 2025-04-03 Dandan Shan , Kaichun Mo , Wei Yang , Yu-Wei Chao , David Fouhey , Dieter Fox , Arsalan Mousavian

In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Rahul Anand Sharma , Bharath Bhat , Vineet Gandhi , C. V. Jawahar

Most successful approaches to estimate the 6D pose of an object typically train a neural network by supervising the learning with annotated poses in real world images. These annotations are generally expensive to obtain and a common…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Juil Sock , Guillermo Garcia-Hernando , Anil Armagan , Tae-Kyun Kim

Traditional online advertising systems for sponsored search follow a cascade paradigm with retrieval, pre-ranking,ranking, respectively. Constrained by strict requirements on online inference efficiency, it tend to be difficult to deploy…

Information Retrieval · Computer Science 2023-08-09 Han Xu , Hao Qi , Kunyao Wang , Pei Wang , Guowei Zhang , Congcong Liu , Junsheng Jin , Xiwei Zhao , Zhangang Lin , Jinghe Hu , Jingping Shao

We discuss a multi-objective/goal programming model for the allocation of inventory of graphical advertisements. The model considers two types of campaigns: guaranteed delivery (GD), which are sold months in advance, and non-guaranteed…

Computational Engineering, Finance, and Science · Computer Science 2010-08-23 Jian Yang , Erik Vee , Sergei Vassilvitskii , John Tomlin , Jayavel Shanmugasundaram , Tasos Anastasakos , Oliver Kennedy

In vision-based robot localization and SLAM, Visual Place Recognition (VPR) is essential. This paper addresses the problem of VPR, which involves accurately recognizing the location corresponding to a given query image. A popular approach…

Robotics · Computer Science 2024-10-28 Soojin Woo , Seong-Woo Kim

Unrecovered e-waste represents a significant economic loss. Hard disk drives (HDDs) comprise a valuable e-waste stream necessitating robotic disassembly. Automating the disassembly of HDDs requires holistic 3D sensing, scene understanding,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Badrinath Balasubramaniam , Vignesh Suresh , Benjamin Metcalf , Beiwen Li

Query performance prediction (QPP) is an important and actively studied information retrieval task, having various applications, such as query reformulation, query expansion, and retrieval system selection, among many others. The task has…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Adrian Catalin Lutu , Eduard Poesina , Radu Tudor Ionescu