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Related papers: 3D-TOGO: Towards Text-Guided Cross-Category 3D Obj…

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Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Peng Dai , Feitong Tan , Xin Yu , Yifan Peng , Yinda Zhang , Xiaojuan Qi

Object proposal generation methods have been widely applied to many computer vision tasks. However, existing object proposal generation methods often suffer from the problems of motion blur, low contrast, deformation, etc., when they are…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Guanjun Guo , Hanzi Wang , Yan Yan , Hong-Yuan Mark Liao , Bo Li

Model customization introduces new concepts to existing text-to-image models, enabling the generation of these new concepts/objects in novel contexts. However, such methods lack accurate camera view control with respect to the new object,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Nupur Kumari , Grace Su , Richard Zhang , Taesung Park , Eli Shechtman , Jun-Yan Zhu

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

Semantic-driven 3D shape generation aims to generate 3D objects conditioned on text. Previous works face problems with single-category generation, low-frequency 3D details, and requiring a large number of paired datasets for training. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-15 Bo Han , Yitong Fu , Yixuan Shen

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Text-to-3D generation automates 3D content creation from textual descriptions, which offers transformative potential across various fields. However, existing methods often struggle to align generated content with human preferences, limiting…

Computation and Language · Computer Science 2025-02-10 Zhenglin Zhou , Xiaobo Xia , Fan Ma , Hehe Fan , Yi Yang , Tat-Seng Chua

Video captioning targets interpreting the complex visual contents as text descriptions, which requires the model to fully understand video scenes including objects and their interactions. Prevailing methods adopt off-the-shelf object…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Hao Wang , Guosheng Lin , Steven C. H. Hoi , Chunyan Miao

Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

A big part of achieving Artificial General Intelligence(AGI) is to build a machine that can see and listen like humans. Much work has focused on designing models for image classification, video classification, object detection, pose…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Ruotian Luo

Recent text-to-3D models can render high-quality assets, yet they still stumble on objects with complex attributes. The key obstacles are: (1) existing text-to-3D approaches typically lift text-to-image models to extract semantics via text…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Yiming Qin , Zhu Xu , Yang Liu

We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Amit Raj , Srinivas Kaza , Ben Poole , Michael Niemeyer , Nataniel Ruiz , Ben Mildenhall , Shiran Zada , Kfir Aberman , Michael Rubinstein , Jonathan Barron , Yuanzhen Li , Varun Jampani

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

While NeRF-based 3D-aware image generation methods enable viewpoint control, limitations still remain to be adopted to various 3D applications. Due to their view-dependent and light-entangled volume representation, the 3D geometry presents…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Minsoo Lee , Chaeyeon Chung , Hojun Cho , Minjung Kim , Sanghun Jung , Jaegul Choo , Minhyuk Sung

Current text-to-image models struggle to provide precise camera control using natural language alone. In this work, we present a framework for precise camera control with global scene understanding in text-to-image generation by learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Xinxuan Lu , Charless Fowlkes , Alexander C. Berg

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao