Related papers: Unbiased Heterogeneous Scene Graph Generation with…
This paper presents a framework for jointly grounding objects that follow certain semantic relationship constraints given in a scene graph. A typical natural scene contains several objects, often exhibiting visual relationships of varied…
Graph Neural Networks (GNNs) are widely used in graph representation learning. However, most GNN methods are designed for either homogeneous or heterogeneous graphs. In this paper, we propose a new model, Hop-Hop Relation-aware Graph Neural…
Graph representation learning methods are highly effective in handling complex non-Euclidean data by capturing intricate relationships and features within graph structures. However, traditional methods face challenges when dealing with…
Semantic relation prediction aims to mine the implicit relationships between objects in heterogeneous graphs, which consist of different types of objects and different types of links. In real-world scenarios, new semantic relations…
In cross-lingual text classification, it is required that task-specific training data in high-resource source languages are available, where the task is identical to that of a low-resource target language. However, collecting such training…
Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…
Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Existing methods such as MSG learn scene graph embeddings in…
Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we propose a novel framework peer learning that uses predicate…
This paper describes an end-to-end solution for the relationship prediction task in heterogeneous, multi-relational graphs. We particularly address two building blocks in the pipeline, namely heterogeneous graph representation learning and…
Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…
In this paper, we focus on graph representation learning of heterogeneous information network (HIN), in which various types of vertices are connected by various types of relations. Most of the existing methods conducted on HIN revise…
Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…
Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…
Due to the development of graph neural networks, graph-based representation learning methods have made great progress in recommender systems. However, data sparsity is still a challenging problem that most graph-based recommendation methods…
Scene graph generation has emerged as an important problem in computer vision. While scene graphs provide a grounded representation of objects, their locations and relations in an image, they do so only at the granularity of proposal…
Modeling visual question answering(VQA) through scene graphs can significantly improve the reasoning accuracy and interpretability. However, existing models answer poorly for complex reasoning questions with attributes or relations, which…
Heterogeneous Graph Neural Networks (HGNNs) leverage diverse semantic relationships in Heterogeneous Graphs (HetGs) and have demonstrated remarkable learning performance in various applications. However, current distributed GNN training…
Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…
Recognizing multiple labels of images is a practical and challenging task, and significant progress has been made by searching semantic-aware regions and modeling label dependency. However, current methods cannot locate the semantic regions…
The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…