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Related papers: An Augmented Reality Application and User Study fo…

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The first part of the article describes our approach for solution of this problem by means of Augmented Reality. The merging of the real world model and digital objects allows streamline the work with the model and speed up the whole…

Human-Computer Interaction · Computer Science 2011-03-11 Jiri Stastny , David Prochazka , Tomas Koubek , Jaromir Landa

Augmented reality (AR) has great potential for use in healthcare applications, especially remote medical training and supervision. In this paper, we analyze the usage of an AR communication system to teach a medical procedure, the placement…

Human-Computer Interaction · Computer Science 2023-12-15 Manuel Rebol , Krzysztof Pietroszek , Neal Sikka , Claudia Ranniger , Colton Hood , Adam Rutenberg , Puja Sasankan , Christian Gütl

Real-world reinforcement learning (RL) environments, whether in robotics or industrial settings, often involve non-visual observations and require not only efficient but also reliable and thus interpretable and flexible RL approaches. To…

Machine Learning · Computer Science 2024-02-19 Moritz Lange , Noah Krystiniak , Raphael C. Engelhardt , Wolfgang Konen , Laurenz Wiskott

The paper presents a comparative user study between an Augmented Reality-based Computer-Aided Design (AR-CAD) system and a traditional computer-based CAD modeling software, SolidWorks. Twenty participants of varying skill levels performed…

Human-Computer Interaction · Computer Science 2026-02-11 Muhammad Talha , Abdullah Mohiuddin , Sehrish Javed , Ahmed Jawad Qureshi

Extended Reality (XR) technologies, including Augmented Reality (AR), have attracted significant attention over the past few years and have been utilized in several fields, including education, healthcare, and manufacturing. In this paper,…

Human-Computer Interaction · Computer Science 2023-11-14 Pubudu Wijesooriya , Aaron Likens , Nick Stergiou , Spyridon Mastorakis

Research has shown that Educational Robotics (ER) enhances student performance, interest, engagement and collaboration. However, until now, the adoption of robotics in formal education has remained relatively scarce. Among other causes,…

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

Machine Learning · Computer Science 2025-11-25 Markus D. Solbach , John K. Tsotsos

Innovative technologies, such as Augmented Reality (AR), introduce new interaction paradigms, demanding the identification of software requirements during the software development process. In general, design recommendations are related to…

Human-Computer Interaction · Computer Science 2025-07-30 Stefan Graser , Martin Schrepp , Stephan Böhm

Augmented reality technology has emerged as a promising solution to assist with wayfinding difficulties, bridging the gap between obtaining navigational assistance and maintaining an awareness of one's real-world surroundings. This article…

Human-Computer Interaction · Computer Science 2023-11-21 Zhiwen Qiu , Armin Mostafavi , Saleh Kalantari

This position paper presents the AR Language Map, a speculative artifact designed to enhance understanding of linguistic justice among middle and high school students through augmented reality (AR) that allows students to map their…

Human-Computer Interaction · Computer Science 2024-04-22 Ashvini Varatharaj , Abigail Welch , Mary Bucholtz , Jin Sook Lee

Suboptimal interaction with patient data and challenges in mastering 3D anatomy based on ill-posed 2D interventional images are essential concerns in image-guided therapies. Augmented reality (AR) has been introduced in the operating rooms…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Javad Fotouhi , Arian Mehrfard , Tianyu Song , Alex Johnson , Greg Osgood , Mathias Unberath , Mehran Armand , Nassir Navab

Immersive environments enable users to engage in embodied interaction, enhancing the sensemaking processes involved in completing tasks such as immersive analytics. Previous comparative studies on immersive analytics using augmented and…

Human-Computer Interaction · Computer Science 2024-04-08 Xiaoyan Zhou , Anil Ufuk Batmaz , Adam S. Williams , Dylan Schreiber , Francisco Ortega

Traditional industrial robot programming is often complex and time-consuming, typically requiring weeks or even months of effort from expert programmers. Although Programming by Demonstration (PbD) offers a more accessible alternative,…

Robotics · Computer Science 2025-09-16 Shiqi Gong , Sebastian Zudaire , Chi Zhang , Zhen Li

We present a systematic review of 458 papers that report on evaluations in mixed and augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 years (2009-2019). Our goal is to provide guidance for future…

Human-Computer Interaction · Computer Science 2020-10-14 Leonel Merino , Magdalena Schwarzl , Matthias Kraus , Michael Sedlmair , Dieter Schmalstieg , Daniel Weiskopf

Extended Reality (XR), encompassing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), is a transformative technology bridging the physical and virtual world and it has diverse potential which will be ubiquitous in the…

Human-Computer Interaction · Computer Science 2025-04-23 Baichuan Zeng

Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR…

Human-Computer Interaction · Computer Science 2024-09-25 Tianyu Liu , Weiping He , Mark Billinghurst

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

Graphics · Computer Science 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

The main purpose of the study is to develop a supplementary learning tool framework by the use of a dynamic mobile application using Unity AR and Vuforia for Senior High School (SHS) students and teachers to help the learning process in SHS…

Computer Science and Game Theory · Computer Science 2021-08-24 Carlo H. Godoy

This paper presents an inexpensive Augmented Reality (AR) application which is aimed to use with mobile devices. Our application is a marker based AR application, and it can be used by inexpensive three dimensional (3D) red-cyan glasses. In…

Graphics · Computer Science 2025-02-11 Murat Kurt
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