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Related papers: Compressing Volumetric Radiance Fields to 1 MB

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We propose a voxel-based optimization framework, ReVoRF, for few-shot radiance fields that strategically address the unreliability in pseudo novel view synthesis. Our method pivots on the insight that relative depth relationships within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Yingjie Xu , Bangzhen Liu , Hao Tang , Bailin Deng , Shengfeng He

Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Muyu Xu , Fangneng Zhan , Jiahui Zhang , Yingchen Yu , Xiaoqin Zhang , Christian Theobalt , Ling Shao , Shijian Lu

We present a novel way of approaching image-based 3D reconstruction based on radiance fields. The problem of volumetric reconstruction is formulated as a non-linear least-squares problem and solved explicitly without the use of neural…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Sverker Rasmuson , Erik Sintorn , Ulf Assarsson

We propose in this paper a Quantized Distilled Low-Rank Neural Radiance Field (QDLR-NeRF) representation for the task of light field compression. While existing compression methods encode the set of light field sub-aperture images, our…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Jinglei Shi , Christine Guillemot

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Sara Rojas , Jesus Zarzar , Juan Camilo Perez , Artsiom Sanakoyeu , Ali Thabet , Albert Pumarola , Bernard Ghanem

Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Tong Wu , Jiaqi Wang , Xingang Pan , Xudong Xu , Christian Theobalt , Ziwei Liu , Dahua Lin

Neural Radiance Fields (NeRF) has been wildly applied to various tasks for its high-quality representation of 3D scenes. It takes long per-scene training time and per-image testing time. In this paper, we present EfficientNeRF as an…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Tao Hu , Shu Liu , Yilun Chen , Tiancheng Shen , Jiaya Jia

The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Sen Wang , Qing Cheng , Stefano Gasperini , Wei Zhang , Shun-Cheng Wu , Niclas Zeller , Daniel Cremers , Nassir Navab

In recent years, Neural Radiance Fields (NeRF) have demonstrated significant advantages in representing and synthesizing 3D scenes. Explicit NeRF models facilitate the practical NeRF applications with faster rendering speed, and also…

Image and Video Processing · Electrical Eng. & Systems 2024-09-23 Yuke Xing , Qi Yang , Kaifa Yang , Yilin Xu , Zhu Li

Recently, Quantum Visual Fields (QVFs) have shown promising improvements in model compactness and convergence speed for learning the provided 2D or 3D signals. Meanwhile, novel-view synthesis has seen major advances with Neural Radiance…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Daniele Lizzio Bosco , Shuteng Wang , Giuseppe Serra , Vladislav Golyanik

The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation, compression with high rate-distortion performance is an eternal target.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Sicheng Li , Hao Li , Yiyi Liao , Lu Yu

Neural Radiance Fields (NeRFs) can be dramatically accelerated by spatial grid representations. However, they do not explicitly reason about scale and so introduce aliasing artifacts when reconstructing scenes captured at different camera…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Haithem Turki , Michael Zollhöfer , Christian Richardt , Deva Ramanan

Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Christian Reiser , Richard Szeliski , Dor Verbin , Pratul P. Srinivasan , Ben Mildenhall , Andreas Geiger , Jonathan T. Barron , Peter Hedman

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Lingzhi Li , Zhen Shen , Zhongshu Wang , Li Shen , Ping Tan

Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yushuang Wu , Xiao Li , Jinglu Wang , Xiaoguang Han , Shuguang Cui , Yan Lu

We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method relies on a block-based neural network architecture trained…

We propose VQ-NeRF, a two-branch neural network model that incorporates Vector Quantization (VQ) to decompose and edit reflectance fields in 3D scenes. Conventional neural reflectance fields use only continuous representations to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hongliang Zhong , Jingbo Zhang , Jing Liao

Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rendering photorealistic images of the scene from unobserved…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Peter Hedman , Pratul P. Srinivasan , Ben Mildenhall , Jonathan T. Barron , Paul Debevec

Existing neural radiance fields (NeRF) methods for large-scale scene modeling require days of training using multiple GPUs, hindering their applications in scenarios with limited computing resources. Despite fast optimization NeRF variants…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Yuqi Zhang , Guanying Chen , Shuguang Cui