Related papers: Elfs, trees and quantum walks
Electric flow sampling (elfs) is a new tool in the quantum walk toolbox and a useful primitive for solving search, sampling and optimization problems on graphs. We refine this tool by showing that there exists a zero-error transducer for…
We solve an open problem by constructing quantum walks that not only detect but also find marked vertices in a graph. In the case when the marked set $M$ consists of a single vertex, the number of steps of the quantum walk is quadratically…
Hitting the exit node from the entrance node faster on a graph is one of the properties that quantum walk algorithms can take advantage of to outperform classical random walk algorithms. Especially, continuous-time quantum walks on…
Many classical randomized algorithms (e.g., approximation algorithms for #P-complete problems) utilize the following random walk algorithm for {\em almost uniform sampling} from a state space $S$ of cardinality $N$: run a symmetric ergodic…
Quantum walks have been employed widely to develop new tools for quantum information processing recently. A natural quantum walk dynamics of interacting particles can be used to implement efficiently the universal quantum computation. In…
We make use of matrix representations of completely positive maps in order to study open quantum dynamics on graphs, with emphasis on quantum walks and the associated trajectories obtained via a monitoring of the position. We discuss the…
We consider random walks in which the walk originates in one set of nodes and then continues until it reaches one or more nodes in a target set. The time required for the walk to reach the target set is of interest in understanding the…
In this paper, we investigate random walks in a family of small-world trees having an exponential degree distribution. First, we address a trapping problem, that is, a particular case of random walks with an immobile trap located at the…
Quantum walks on graphs are ubiquitous in quantum computing finding a myriad of applications. Likewise, random walks on graphs are a fundamental building block for a large number of algorithms with diverse applications. While the…
In this work we propose a novel method to calculate mean first-passage times (MFPTs) for random walks on graphs, based on a dimensionality reduction technique for Markov State Models, known as local-equilibrium (LE). We show that for a…
Hitting times are the average time it takes a walk to reach a given final vertex from a given starting vertex. The hitting time for a classical random walk on a connected graph will always be finite. We show that, by contrast, quantum walks…
We consider random partitions of the vertex set of a given finite graph that can be sampled by means of loop-erased random walks stopped at a random exponential time of parameter $q>0$. The related random blocks tend to cluster nodes…
A discrete-time quantum walk on a graph is the repeated application of a unitary evolution operator to a Hilbert space corresponding to the graph. If this unitary evolution operator has an associated group of symmetries, then for certain…
Quantum walks are standard tools for searching graphs for marked vertices, and they often yield quadratic speedups over a classical random walk's hitting time. In some exceptional cases, however, the system only evolves by sign flips,…
We analyze continuous-time quantum and classical random walk on spidernet lattices. In the framework of Stieltjes transform, we obtain density of states, which is an efficiency measure for the performance of classical and quantum mechanical…
We study continuous time Markov processes on graphs. The notion of frequency is introduced, which serves well as a scaling factor between any Markov time of a continuous time Markov process and that of its jump chain. As an application, we…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
We study a continuous-time simple random walk on a regular rooted tree of depth $n$ in two settings: either the walk is started from a leaf vertex and run until the tree root is first hit or it is started from the root and run until it has…
We investigate the use of discrete-time quantum walks to sample from an almost-uniform distribution, in the absence of any external source of randomness. Integers are encoded on the vertices of a cycle graph, and a quantum walker evolves…
The so-called welded tree problem provides an example of a black-box problem that can be solved exponentially faster by a quantum walk than by any classical algorithm. Given the name of a special ENTRANCE vertex, a quantum walk can find…