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When selecting multiple candidates based on approval preferences of agents, the proportional representation of agents' opinions is an important and well-studied desideratum. Existing criteria for evaluating the representativeness of…

Computer Science and Game Theory · Computer Science 2024-10-02 Markus Brill , Jonas Israel , Evi Micha , Jannik Peters

We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with…

Computer Science and Game Theory · Computer Science 2024-05-15 Georgios Amanatidis , Aris Filos-Ratsikas , Philip Lazos , Evangelos Markakis , Georgios Papasotiropoulos

In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that…

Computer Science and Game Theory · Computer Science 2016-12-06 Piotr Skowron , Martin Lackner , Markus Brill , Dominik Peters , Edith Elkind

Inspired by e-participation systems, in this paper we propose a new model to represent human debates and methods to obtain collective conclusions from them. This model overcomes drawbacks of existing approaches by allowing users to…

Artificial Intelligence · Computer Science 2020-07-15 Jordi Ganzer , Natalia Criado , Maite Lopez-Sanchez , Simon Parsons , Juan A. Rodriguez-Aguilar

A central feature of many deliberative processes, such as citizens' assemblies and deliberative polls, is the opportunity for participants to engage directly with experts. While participants are typically invited to propose questions for…

Artificial Intelligence · Computer Science 2026-04-28 Soham De , Lodewijk Gelauff , Ashish Goel , Smitha Milli , Ariel Procaccia , Alice Siu

This review examines how AI technologies are transforming democratic representation, focusing on citizen participation and algorithmic decision-making. The analysis reveals that AI technologies are reshaping democratic processes in…

Computers and Society · Computer Science 2025-08-27 Yuval Rymon

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

Emerging methods for participatory algorithm design have proposed collecting and aggregating individual stakeholder preferences to create algorithmic systems that account for those stakeholders' values. Using algorithmic student assignment…

Computers and Society · Computer Science 2020-07-15 Samantha Robertson , Niloufar Salehi

We study diversity in approval-based committee elections with incomplete or inaccurate information. We define diversity according to the Maximum Coverage problem, which is known to be $\mathsf{NP}$-complete, with a best attainable…

Computer Science and Game Theory · Computer Science 2026-05-07 Feline Lindeboom , Martijn Brehm , Davide Grossi , Pradeep Murukannaiah

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We consider a distributed voting problem with a set of agents that are partitioned into disjoint groups and a set of obnoxious alternatives. Agents and alternatives are represented by points in a metric space. The goal is to compute the…

Computer Science and Game Theory · Computer Science 2024-12-17 Alexandros A. Voudouris

In societal-scale decision-making systems the collective is faced with the problem of ensuring that the derived group decision is in accord with the collective's intention. In modern systems, political institutions have instatiated…

Computers and Society · Computer Science 2007-05-23 Marko Rodriguez , Daniel Steinbock

Participatory budgeting is one of the exciting developments in deliberative grassroots democracy. We concentrate on approval elections and propose proportional representation axioms in participatory budgeting, by generalizing relevant…

Computer Science and Game Theory · Computer Science 2017-11-23 Haris Aziz , Barton Lee , Nimrod Talmon

Voting methods are instrumental design elements of democracies. Citizens use them to express and aggregate their preferences to reach a collective decision. However, voting outcomes can be as sensitive to voting rules as they are to…

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

Existing approaches to algorithmic fairness aim to ensure equitable outcomes if human decision-makers comply perfectly with algorithmic decisions. However, perfect compliance with the algorithm is rarely a reality or even a desirable…

Machine Learning · Computer Science 2025-07-01 Haosen Ge , Hamsa Bastani , Osbert Bastani

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the…

Computer Science and Game Theory · Computer Science 2015-09-08 Nihar B. Shah , Dengyong Zhou , Yuval Peres

How should one combine noisy information from diverse sources to make an inference about an objective ground truth? This frequently recurring, normative question lies at the core of statistics, machine learning, policy-making, and everyday…

Multiagent Systems · Computer Science 2020-01-29 Silviu Pitis , Michael R. Zhang