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Hand-drawn objects usually consist of multiple semantically meaningful parts. For example, a stick figure consists of a head, a torso, and pairs of legs and arms. Efficient and accurate identification of these subparts promises to…

Graphics · Computer Science 2023-07-06 Kurmanbek Kaiyrbekov , Metin Sezgin

The goal of the Semantic Scene Completion (SSC) task is to simultaneously predict a completed 3D voxel representation of volumetric occupancy and semantic labels of objects in the scene from a single-view observation. Since the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Xiaokang Chen , Kwan-Yee Lin , Chen Qian , Gang Zeng , Hongsheng Li

Recently, the development of large-scale models has paved the way for various interdisciplinary research, including architecture. By using generative AI, we present a novel workflow that utilizes AI models to generate conceptual floorplans…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Pengzhi Li , Baijuan Li , Zhiheng Li

Storyboarding is widely used for creating 3D animations. Animators use the 2D sketches in storyboards as references to craft the desired 3D animations through a trial-and-error process. The traditional approach requires exceptional…

Graphics · Computer Science 2025-04-29 Lei Zhong , Chuan Guo , Yiming Xie , Jiawei Wang , Changjian Li

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

Skeletonization is a popular shape analysis technique that models an object's interior as opposed to just its boundary. Fitting template-based skeletal models is a time-consuming process requiring much manual parameter tuning. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Nicolás Gaggion , Enzo Ferrante , Beatriz Paniagua , Jared Vicory

Since the emergence of deep learning, the computer vision field has flourished with models improving at a rapid pace on more and more complex tasks. We distinguish three main ways to improve a computer vision model: (1) improving the data…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Cédric Picron

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Imagining a colored realistic image from an arbitrarily drawn sketch is one of the human capabilities that we eager machines to mimic. Unlike previous methods that either requires the sketch-image pairs or utilize low-quantity detected…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Bingchen Liu , Yizhe Zhu , Kunpeng Song , Ahmed Elgammal

3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Ling Luo , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song , Yulia Gryaditskaya

The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

Lane detection is to determine the precise location and shape of lanes on the road. Despite efforts made by current methods, it remains a challenging task due to the complexity of real-world scenarios. Existing approaches, whether…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Chao Chen , Jie Liu , Chang Zhou , Jie Tang , Gangshan Wu

Deep networks have achieved excellent results in perceptual tasks, yet their ability to generalize to variations not seen during training has come under increasing scrutiny. In this work we focus on their ability to have invariance towards…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Alex Lamb , Sherjil Ozair , Vikas Verma , David Ha

This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existingmethods achieve varying degrees of success by using different surface representations. However, they all have their own…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Jiapeng Tang , Xiaoguang Han , Mingkui Tan , Xin Tong , Kui Jia

The scarcity of free-hand sketch presents a challenging problem. Despite the emergence of some large-scale sketch datasets, these datasets primarily consist of sketches at the single-object level. There continues to be a lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhenbei Wu , Qiang Wang , Jie Yang

Sketch drawings capture the salient information of visual concepts. Previous work has shown that neural networks are capable of producing sketches of natural objects drawn from a small number of classes. While earlier approaches focus on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Alexander Wang , Mengye Ren , Richard S. Zemel

3D model reconstruction from a single image has achieved great progress with the recent deep generative models. However, the conventional reconstruction approaches with template mesh deformation and implicit fields have difficulty in…

Graphics · Computer Science 2023-03-02 Yi He , Haoran Xie , Kazunori Miyata

Automating the conversion of user interface design into code (image-to-code or image-to-UI) is an active area of software engineering research. However, the state-of-the-art solutions do not achieve high fidelity to the original design, as…

Software Engineering · Computer Science 2025-09-09 Zoltan Toth-Czifra

Sketch recognition algorithms are engineered and evaluated using publicly available datasets contributed by the sketch recognition community over the years. While existing datasets contain sketches of a limited set of generic objects, each…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Kemal Tugrul Yesilbek , T. Metin Sezgin

We introduce a novel problem of scene sketch zero-shot learning (SSZSL), which is a challenging task, since (i) different from photo, the gap between common semantic domain (e.g., word vector) and sketch is too huge to exploit common…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Yao Xie , Peng Xu , Zhanyu Ma