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AI video generation is evolving rapidly. For video generators to be useful for applications ranging from robotics to film-making, they must consistently produce realistic videos. However, evaluating the realism of generated videos remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Bhavik Chandna , Kelsey R. Allen

Text animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Zichen Liu , Yihao Meng , Hao Ouyang , Yue Yu , Bolin Zhao , Daniel Cohen-Or , Huamin Qu

Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ning Cheng , You Li , Jing Gao , Bin Fang , Jinan Xu , Wenjuan Han

We consider the task of generating diverse and realistic videos guided by natural audio samples from a wide variety of semantic classes. For this task, the videos are required to be aligned both globally and temporally with the input audio:…

Machine Learning · Computer Science 2023-09-29 Guy Yariv , Itai Gat , Sagie Benaim , Lior Wolf , Idan Schwartz , Yossi Adi

We address the challenging problem of fine-grained text-driven human motion generation. Existing works generate imprecise motions that fail to accurately capture relationships specified in text due to: (1) lack of effective text parsing for…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Yin Wang , Mu Li , Jiapeng Liu , Zhiying Leng , Frederick W. B. Li , Ziyao Zhang , Xiaohui Liang

Image-to-Video (I2V) generation aims to synthesize a video clip according to a given image and condition (e.g., text). The key challenge of this task lies in simultaneously generating natural motions while preserving the original appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jie Tian , Xiaoye Qu , Zhenyi Lu , Wei Wei , Sichen Liu , Yu Cheng

The evolution of video generation from text, from animating MNIST to simulating the world with Sora, has progressed at a breakneck speed. Here, we systematically discuss how far text-to-video generation technology supports essential…

The recent wave of AI-generated content has witnessed the great development and success of Text-to-Image (T2I) technologies. By contrast, Text-to-Video (T2V) still falls short of expectations though attracting increasing interests. Existing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zhen Xing , Qi Dai , Han Hu , Zuxuan Wu , Yu-Gang Jiang

Text-to-video (T2V) generation is a rapidly growing research area that aims to translate the scenes, objects, and actions within complex video text into a sequence of coherent visual frames. We present FlowZero, a novel framework that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yu Lu , Linchao Zhu , Hehe Fan , Yi Yang

Recent advances in diffusion models have showcased promising results in the text-to-video (T2V) synthesis task. However, as these T2V models solely employ text as the guidance, they tend to struggle in modeling detailed temporal dynamics.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Seungwoo Lee , Chaerin Kong , Donghyeon Jeon , Nojun Kwak

Image animation has seen significant progress, driven by the powerful generative capabilities of diffusion models. However, maintaining appearance consistency with static input images and mitigating abrupt motion transitions in generated…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Xin Ma , Yaohui Wang , Genyun Jia , Xinyuan Chen , Tien-Tsin Wong , Cunjian Chen

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Weizhi Nie , Ruidong Chen , Weijie Wang , Bruno Lepri , Nicu Sebe

Data-rich documents are commonly found across various fields such as business, finance, and science. However, a general limitation of these documents for reading is their reliance on text to convey data and facts. Visual representation of…

Human-Computer Interaction · Computer Science 2025-02-25 Zekai Shao , Leixian Shen , Haotian Li , Yi Shan , Huamin Qu , Yun Wang , Siming Chen

We present Vivid-VR, a DiT-based generative video restoration method built upon an advanced T2V foundation model, where ControlNet is leveraged to control the generation process, ensuring content consistency. However, conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Haoran Bai , Xiaoxu Chen , Canqian Yang , Zongyao He , Sibin Deng , Ying Chen

Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Qingshan Xu , Jiao Liu , Melvin Wong , Caishun Chen , Yew-Soon Ong

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Learning robotic manipulation policies directly in the real world can be expensive and time-consuming. While reinforcement learning (RL) policies trained in simulation present a scalable alternative, effective sim-to-real transfer remains…

Robotics · Computer Science 2026-03-09 Maggie Wang , Stephen Tian , Aiden Swann , Ola Shorinwa , Jiajun Wu , Mac Schwager

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Guy Yariv , Yuval Kirstain , Amit Zohar , Shelly Sheynin , Yaniv Taigman , Yossi Adi , Sagie Benaim , Adam Polyak
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