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The Gibbard-Satterthwaite Impossibility Theorem holds that dictatorship is the only Pareto optimal and strategyproof social choice function on the full domain of preferences. Much of the work in mechanism design aims at getting around this…

Computer Science and Game Theory · Computer Science 2017-03-21 Sophie Bade , Yannai A. Gonczarowski

Given an election, a preferred candidate p, and a budget, the SHIFT BRIBERY problem asks whether p can win the election after shifting p higher in some voters' preference orders. Of course, shifting comes at a price (depending on the voter…

Artificial Intelligence · Computer Science 2018-09-26 Robert Bredereck , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

An assembly of $n$ voters needs to decide on $t$ independent binary issues. Each voter has opinions about the issues, given by a $t$-bit vector. Anscombe's paradox shows that a policy following the majority opinion in each issue may not…

Computer Science and Game Theory · Computer Science 2023-03-03 Andrei Constantinescu , Roger Wattenhofer

We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…

Computer Science and Game Theory · Computer Science 2014-02-05 Nadja Betzler , Arkadii Slinko , Johannes Uhlmann

Arrow's celebrated Impossibility Theorem asserts that an election rule, or Social Welfare Function (SWF), between three or more candidates meeting a set of strict criteria cannot exist. Maskin suggests that Arrow's conditions for SWFs are…

Computer Science and Game Theory · Computer Science 2025-11-05 Gabriel Gendler

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…

Computer Science and Game Theory · Computer Science 2014-01-17 Lirong Xia , Vincent Conitzer

We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

We propose the maximin support method, a novel extension of the D'Hondt apportionment method to approval-based multiwinner elections. The maximin support method is based on maximizing the support of the least supported elected candidate. It…

Computer Science and Game Theory · Computer Science 2018-09-07 Luis Sánchez-Fernández , Norberto Fernández , Jesús A. Fisteus , Markus Brill

Multi-winner approval voting selects a size-$k$ committee that aggregates voters' approval preferences over a set of alternatives. A central question is coalitional stability: No coalition should be able to pick a committee -- of size at…

Computer Science and Game Theory · Computer Science 2026-05-22 Jiehua Chen , Christian Hatschka

In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…

Computer Science and Game Theory · Computer Science 2024-08-21 Leora Schmerler , Noam Hazon , Sarit Kraus

When selecting committees based on preferences of voters, a variety of different criteria can be considered. Two natural objectives are maximizing the utilitarian welfare (the sum of voters' utilities) and coverage (the number of…

Computer Science and Game Theory · Computer Science 2023-12-14 Markus Brill , Jannik Peters

One of the central economic paradigms in multi-agent systems is that agents should not be better off by acting dishonestly. In the context of collective decision-making, this axiom is known as strategyproofness and turns out to be rather…

Computer Science and Game Theory · Computer Science 2023-02-24 Felix Brand , Patrick Lederer , Sascha Tausch

Chore division is the problem of fairly dividing some divisible, undesirable bad, such as a set of chores, among a number of players. Each player has their own valuation of the chores, and must be satisfied they did not receive more than…

Computer Science and Game Theory · Computer Science 2022-04-04 David Francis

We study proportional representation in the temporal voting model, where collective decisions are made repeatedly over time over a fixed horizon. Prior work has extensively investigated how proportional representation axioms from…

Computer Science and Game Theory · Computer Science 2026-05-13 Nicholas Teh

The ``impossibility theorem'' -- which is considered foundational in algorithmic fairness literature -- asserts that there must be trade-offs between common notions of fairness and performance when fitting statistical models, except in two…

Machine Learning · Computer Science 2023-02-14 Andrew Bell , Lucius Bynum , Nazarii Drushchak , Tetiana Herasymova , Lucas Rosenblatt , Julia Stoyanovich

In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that…

Computer Science and Game Theory · Computer Science 2016-12-06 Piotr Skowron , Martin Lackner , Markus Brill , Dominik Peters , Edith Elkind

Multiwinner Elections have emerged as a prominent area of research with numerous practical applications. We contribute to this area by designing parameterized approximation algorithms and also resolving an open question by Yang and Wang…

Computer Science and Game Theory · Computer Science 2025-07-21 Sushmita Gupta , Pallavi Jain , Souvik Saha , Saket Saurabh , Anannya Upasana

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

A method is given for quantitatively rating the social acceptance of different options which are the matter of a preferential vote. In contrast to a previous article, here the individual votes are allowed to be incomplete, that is, they…

Optimization and Control · Mathematics 2012-03-09 Rosa Camps , Xavier Mora , Laia Saumell