English
Related papers

Related papers: MaskPlace: Fast Chip Placement via Reinforced Visu…

200 papers

As the deep learning revolution marches on, self-supervised learning has garnered increasing attention in recent years thanks to its remarkable representation learning ability and the low dependence on labeled data. Among these varied…

Computer Vision and Pattern Recognition · Computer Science 2024-01-10 Siyuan Li , Luyuan Zhang , Zedong Wang , Di Wu , Lirong Wu , Zicheng Liu , Jun Xia , Cheng Tan , Yang Liu , Baigui Sun , Stan Z. Li

Accurately estimating the pose of an object is a crucial task in computer vision and robotics. There are two main deep learning approaches for this: geometric representation regression and iterative refinement. However, these methods have…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Jaewoo Park , Jaeguk Kim , Nam Ik Cho

Unsupervised representation learning aims at finding methods that learn representations from data without annotation-based signals. Abstaining from annotations not only leads to economic benefits but may - and to some extent already does -…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Bonifaz Stuhr

Learning-based visual relocalizers exhibit leading pose accuracy, but require hours or days of training. Since training needs to happen on each new scene again, long training times make learning-based relocalization impractical for most…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Eric Brachmann , Tommaso Cavallari , Victor Adrian Prisacariu

There is an urgent need to apply face alignment in a memory-efficient and real-time manner due to the recent explosion of face recognition applications. However, impact factors such as large pose variation and computational inefficiency,…

Computer Vision and Pattern Recognition · Computer Science 2019-11-04 Bin Sun , Ming Shao , Siyu Xia , Yun Fu

Multi-Chip-Modules (MCMs) reduce the design and fabrication cost of machine learning (ML) accelerators while delivering performance and energy efficiency on par with a monolithic large chip. However, ML compilers targeting MCMs need to…

We propose a flat, analytic, mixed-size placement algorithm ePlace-3D for three-dimension integrated circuits (3D-ICs) using nonlinear optimization. Our contributions are (1) electrostatics based 3D density function with globally uniform…

Other Computer Science · Computer Science 2016-03-01 Jingwei Lu , Hao Zhuang , Ilgweon Kang , Pengwen Chen , Chung-Kuan Cheng

Reward shaping is one of the most effective methods to tackle the crucial yet challenging problem of credit assignment in Reinforcement Learning (RL). However, designing shaping functions usually requires much expert knowledge and…

Machine Learning · Computer Science 2019-01-29 Haosheng Zou , Tongzheng Ren , Dong Yan , Hang Su , Jun Zhu

Robot warehouse automation has attracted significant interest in recent years, perhaps most visibly in the Amazon Picking Challenge (APC). A fully autonomous warehouse pick-and-place system requires robust vision that reliably recognizes…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Andy Zeng , Kuan-Ting Yu , Shuran Song , Daniel Suo , Ed Walker , Alberto Rodriguez , Jianxiong Xiao

Reinforcement learning has shown a wide usage in robotics tasks, such as insertion and grasping. However, without a practical sim2real strategy, the policy trained in simulation could fail on the real task. There are also wide researches in…

Robotics · Computer Science 2022-06-07 Yiwen Chen , Xue Li , Sheng Guo , Xian Yao Ng , Marcelo Ang

In reinforcement learning (RL), it is easier to solve a task if given a good representation. While deep RL should automatically acquire such good representations, prior work often finds that learning representations in an end-to-end fashion…

Machine Learning · Computer Science 2023-02-21 Benjamin Eysenbach , Tianjun Zhang , Ruslan Salakhutdinov , Sergey Levine

We present placing via picking (PvP), a method to autonomously collect real-world demonstrations for a family of placing tasks in which objects must be manipulated to specific, contact-constrained locations. With PvP, we approach the…

Robotics · Computer Science 2024-12-30 Oliver Limoyo , Abhisek Konar , Trevor Ablett , Jonathan Kelly , Francois R. Hogan , Gregory Dudek

Deep learning training is an expensive process that extensively uses GPUs, but not all model training saturates modern powerful GPUs. Multi-Instance GPU (MIG) is a new technology introduced by NVIDIA that can partition a GPU to better-fit…

Machine Learning · Computer Science 2023-04-25 Ties Robroek , Ehsan Yousefzadeh-Asl-Miandoab , Pınar Tözün

Deep learning based approaches have been dominating the face recognition field due to the significant performance improvement they have provided on the challenging wild datasets. These approaches have been extensively tested on such…

Computer Vision and Pattern Recognition · Computer Science 2016-06-10 Mostafa Mehdipour Ghazi , Hazim Kemal Ekenel

We propose a novel formulation of robotic pick and place as a deep reinforcement learning (RL) problem. Whereas most deep RL approaches to robotic manipulation frame the problem in terms of low level states and actions, we propose a more…

Robotics · Computer Science 2018-02-26 Marcus Gualtieri , Andreas ten Pas , Robert Platt

We propose a new low-cost machine-learning-based methodology which assists designers in reducing the gap between the problem and the solution in the design process. Our work applies reinforcement learning (RL) to find the optimal…

Machine Learning · Computer Science 2019-03-14 Junyoung Choi , Minsung Hyun , Nojun Kwak

Learned progressive image compression is gaining momentum as it allows improved image reconstruction as more bits are decoded at the receiver. We propose a progressive image compression method in which an image is first represented as a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Alberto Presta , Enzo Tartaglione , Attilio Fiandrotti , Marco Grangetto , Pamela Cosman

Visual Place Recognition (VPR) is a scene-oriented image retrieval problem in computer vision in which re-ranking based on local features is commonly employed to improve performance. In robotics, VPR is also referred to as Loop Closure…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Bingxi Liu , Hao Chen , Shiyi Guo , Yihong Wu , Jinqiang Cui , Hong Zhang

Visual Place Recognition (VPR) is a crucial component of 6-DoF localization, visual SLAM and structure-from-motion pipelines, tasked to generate an initial list of place match hypotheses by matching global place descriptors. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-02-21 Ahmad Khaliq , Michael Milford , Sourav Garg

This work introduces the Re$^{\text{2}}$MaP method, which generates expert-quality macro placements through recursively prototyping and packing tree-based relocating. We first perform multi-level macro grouping and PPA-aware cell clustering…

Hardware Architecture · Computer Science 2025-11-12 Yunqi Shi , Xi Lin , Zhiang Wang , Siyuan Xu , Shixiong Kai , Yao Lai , Chengrui Gao , Ke Xue , Mingxuan Yuan , Chao Qian , Zhi-Hua Zhou