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Related papers: Approval-Based Voting with Mixed Goods

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We study fair division of indivisible goods in a single-parameter environment. In particular, we develop truthful social welfare maximizing mechanisms for fairly allocating indivisible goods. Our fairness guarantees are in terms of solution…

Computer Science and Game Theory · Computer Science 2019-01-29 Siddharth Barman , Ganesh Ghalme , Shweta Jain , Pooja Kulkarni , Shivika Narang

We extend Approval voting to the settings where voters may have intransitive preferences. The major obstacle to applying Approval voting in these settings is that voters are not able to clearly determine who they should approve or…

Computer Science and Game Theory · Computer Science 2017-02-28 Yongjie Yang

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

We study proportional representation in the temporal voting model, where collective decisions are made repeatedly over time over a fixed horizon. Prior work has extensively investigated how proportional representation axioms from…

Computer Science and Game Theory · Computer Science 2026-05-13 Nicholas Teh

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

Understanding the nature of strategic voting is the holy grail of social choice theory, where game-theory, social science and recently computational approaches are all applied in order to model the incentives and behavior of voters. In a…

Multiagent Systems · Computer Science 2014-11-19 Reshef Meir

A common assumption in the fitting of unordered multinomial response models for $J$ mutually exclusive categories is that the responses arise from the same set of $J$ categories across subjects. However, when responses measure a choice made…

Methodology · Statistics 2025-09-10 Siddhartha Chib , Kenichi Shimizu

Fair division of indivisible goods is a central challenge in artificial intelligence. For many prominent fairness criteria including envy-freeness (EF) or proportionality (PROP), no allocations satisfying these criteria might exist. Two…

Computer Science and Game Theory · Computer Science 2022-09-09 Martin Hoefer , Marco Schmalhofer , Giovanna Varricchio

We study the problem of fairly and truthfully allocating $m$ indivisible items to $n$ agents with additive preferences. Specifically, we consider truthful mechanisms outputting allocations that satisfy EF$^{+u}_{-v}$, where, in an…

Computer Science and Game Theory · Computer Science 2025-12-08 Xiaolin Bu , Biaoshuai Tao

The best-of-both-worlds paradigm advocates an approach that achieves desirable properties both ex-ante and ex-post. We launch a best-of-both-worlds fairness perspective for the important social choice setting of approval-based committee…

Computer Science and Game Theory · Computer Science 2023-12-27 Haris Aziz , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen , Toby Walsh

The problem of fairly allocating a set of indivisible items is a well-known challenge in the field of (computational) social choice. In this scenario, there is a fundamental incompatibility between notions of fairness (such as envy-freeness…

Computer Science and Game Theory · Computer Science 2023-12-21 Ayumi Igarashi , Martin Lackner , Oliviero Nardi , Arianna Novaro

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

Selecting $k$ out of $m$ items based on the preferences of $n$ heterogeneous agents is a widely studied problem in algorithmic game theory. If agents have approval preferences over individual items and harmonic utility functions over…

Computer Science and Game Theory · Computer Science 2024-08-06 Sonja Kraiczy , Edith Elkind

We study the fair allocation of indivisible goods with variable groups. In this model, the goal is to partition the agents into groups of given sizes and allocate the goods to the groups in a fair manner. We show that for any number of…

Computer Science and Game Theory · Computer Science 2025-11-11 Paul Gölz , Ayumi Igarashi , Pasin Manurangsi , Warut Suksompong

We present our solution for the EvalRS DataChallenge. The EvalRS DataChallenge aims to build a more realistic recommender system considering accuracy, fairness, and diversity in evaluation. Our proposed system is based on an ensemble…

Information Retrieval · Computer Science 2022-11-03 Jinhyeok Park , Dain Kim , Dongwoo Kim

Approval-preferential voting is problematical since it combines two different kinds of information that could by themselves lead to different choices. This article analyses the problem and studies a new proposal to deal with it. The…

Computer Science and Game Theory · Computer Science 2021-01-12 Rosa Camps , Xavier Mora , Laia Saumell

Limited Voting (LV) is an approval-based method for multi-winner elections where all ballots are required to have a same fixed size. While it appears to be used as voting method in corporate governance and has some political applications,…

Computer Science and Game Theory · Computer Science 2024-07-26 Maaike Venema-Los , Zoé Christoff , Davide Grossi

Criteria for a good voting system have been given particularly careful scrutiny in recent years, with general agreement that the core values are fair results, voter power and choice, and local representation. This paper reexamines the basic…

Physics and Society · Physics 2023-03-29 Denis Mollison

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

Equitable allocation of indivisible items involves partitioning the items among agents such that everyone derives (almost) equal utility. We consider the approximate notion of \textit{equitability up to one item} (EQ1) and focus on the…

Computer Science and Game Theory · Computer Science 2025-08-22 Hadi Hosseini , Aditi Sethia
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