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Related papers: Approval-Based Voting with Mixed Goods

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We study the problem of fairly allocating indivisible items and a desirable heterogeneous divisible good (i.e., cake) to agents with additive utilities. In our paper, each indivisible item can be a good that yields non-negative utilities to…

Computer Science and Game Theory · Computer Science 2025-11-10 Haris Aziz , Xinhang Lu , Simon Mackenzie , Mashbat Suzuki

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

Approval-based multiwinner voting rules have recently received much attention in the Computational Social Choice literature. Such rules aggregate approval ballots and determine a winning committee of alternatives. To assess effectiveness,…

Artificial Intelligence · Computer Science 2020-11-10 Ioannis Caragiannis , Christos Kaklamanis , Nikos Karanikolas , George A. Krimpas

Rerandomization utilizes modern computing ability to improve covariate balance while adhering to the randomization principle originally advocated by RA Fisher. Affinely invariant rerandomization has the ``Equal Percent Variance Reducing''…

Methodology · Statistics 2025-04-03 Zhen Zhong , Donald B. Rubin

We consider fair allocation of indivisible items in a model with goods, chores, and copies, as a unified framework for studying: (1)~the existence of EFX and other solution concepts for goods with copies; (2)~the existence of EFX and other…

Computer Science and Game Theory · Computer Science 2021-09-29 Yotam Gafni , Xin Huang , Ron Lavi , Inbal Talgam-Cohen

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

The study of fairness in multiwinner elections focuses on settings where candidates have attributes. However, voters may also be divided into predefined populations under one or more attributes (e.g., "California" and "Illinois" populations…

Computer Science and Game Theory · Computer Science 2022-11-24 Kunal Relia

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

Instant Runoff Voting (IRV) is used in elections for many political offices around the world. It allows voters to specify their preferences among candidates as a ranking. We identify a generalization of the rule, called Approval-IRV, that…

Computer Science and Game Theory · Computer Science 2024-04-18 Théo Delemazure , Dominik Peters

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of members of the community. Different rules have been used to aggregate participants' votes. Past research has studied the trade-off…

Computer Science and Game Theory · Computer Science 2022-05-26 Roy Fairstein , Reshef Meir , Dan Vilenchik , Kobi Gal

We investigate the complexity of several manipulation and control problems under numerous prevalent approval-based multiwinner voting rules. Particularly, the rules we study include approval voting (AV), satisfaction approval voting (SAV),…

Computer Science and Game Theory · Computer Science 2023-09-06 Yongjie Yang

We study the complexity of deciding whether there is a tie in a given approval-based multiwinner election, as well as the complexity of counting tied winning committees. We consider a family of Thiele rules, their greedy variants,…

Computer Science and Game Theory · Computer Science 2023-05-04 Łukasz Janeczko , Piotr Faliszewski

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

Fair division of indivisible goods is a very well-studied problem. The goal of this problem is to distribute $m$ goods to $n$ agents in a "fair" manner, where every agent has a valuation for each subset of goods. We assume general…

Computer Science and Game Theory · Computer Science 2020-02-25 Bhaskar Ray Chaudhury , Tellikepalli Kavitha , Kurt Mehlhorn , Alkmini Sgouritsa

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the…

Computer Science and Game Theory · Computer Science 2015-09-08 Nihar B. Shah , Dengyong Zhou , Yuval Peres

Given two sources of evidence about a latent variable, one can combine the information from both by multiplying the likelihoods of each piece of evidence. However, when one or both of the observation models are misspecified, the…

Machine Learning · Computer Science 2021-03-24 Dmitrii Krasheninnikov , Rohin Shah , Herke van Hoof

In approval voting, individuals vote for all platforms that they find acceptable. In this situation it is natural to ask: When is agreement possible? What conditions guarantee that some fraction of the voters agree on even a single…

Combinatorics · Mathematics 2021-08-30 Kristen Mazur , Mutiara Sondjaja , Matthew Wright , Carolyn Yarnall

Each voter $i \in I$ has $\alpha_i$ cards that (s)he distributes among the candidates $a \in A$ as a measure of approval. One (or several) candidate(s) who received the maximum number of cards is (are) elected. We provide polynomial…

Combinatorics · Mathematics 2020-10-30 Endre Boros , Ondrej Cepek , Vladimir Gurvich , Kazuhisa Makino
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