English
Related papers

Related papers: A Cut-Matching Game for Constant-Hop Expanders

200 papers

Multi-time-scale stochastic approximation is an iterative algorithm for finding the fixed point of a set of $N$ coupled operators given their noisy samples. It has been observed that due to the coupling between the decision variables and…

Optimization and Control · Mathematics 2024-09-13 Sihan Zeng , Thinh T. Doan

A matching cut is a matching that is also an edge cut. In the problem Minimum Matching Cut, we ask for a matching cut with the minimum number of edges in the matching. We investigate the differences in complexity between Minimum Matching…

Combinatorics · Mathematics 2026-02-20 Felicia Lucke , Joseph Marchand , Jannik Olbrich

A fortification game (FG) is a three-level, two-player Stackelberg game, also known as defender-attacker-defender game, in which at the uppermost level, the defender selects some assets to be protected from potential malicious attacks. At…

Optimization and Control · Mathematics 2023-03-24 Markus Leitner , Ivana Ljubić , Michele Monaci , Markus Sinnl , Kübra Tanınmış

Normal-form proper equilibrium, introduced by Myerson as a refinement of normal-form perfect equilibrium, occupies a distinctive position in the equilibrium analysis of extensive-form games because its more stringent perturbation structure…

Computer Science and Game Theory · Computer Science 2026-02-12 Yuqing Hou , Yiyin Cao , Chuangyin Dang

Sparsity-constrained optimization is an important and challenging problem that has wide applicability in data mining, machine learning, and statistics. In this paper, we focus on sparsity-constrained optimization in cases where the cost…

Machine Learning · Computer Science 2016-12-19 Feng Chen , Baojian Zhou

Numerous approximation algorithms for problems on unit disk graphs have been proposed in the literature, exhibiting a sharp trade-off between running times and approximation ratios. We introduce a variation of the known shifting strategy…

Data Structures and Algorithms · Computer Science 2016-11-08 Guilherme D. da Fonseca , Vinícius G. Pereira de Sá , Celina M. H. de Figueiredo

We resolve a long-standing open question, about the existence of a constant-factor approximation algorithm for the average-case \textsc{Decision Tree} problem with uniform probability distribution over the hypotheses. We answer the question…

Data Structures and Algorithms · Computer Science 2026-04-29 Michał Szyfelbein

We introduce the game of Cat Herding, where an omnipresent herder slowly cuts down a graph until an evasive cat player has nowhere to go. The number of cuts made is the score of a game, and we study the score under optimal play. In this…

Combinatorics · Mathematics 2024-09-23 Rylo Ashmore , Danny Dyer , Trent Marbach , Rebecca Milley

We consider both finite-state game graphs and recursive game graphs (or pushdown game graphs), that can model the control flow of sequential programs with recursion, with multi-dimensional mean-payoff objectives. In pushdown games two types…

Computer Science and Game Theory · Computer Science 2013-08-09 Krishnendu Chatterjee , Yaron Velner

Constraint satisfaction problems (CSPs) are ubiquitous in theoretical computer science. We study the problem of StrongCSPs, i.e. instances where a large induced sub-instance has a satisfying assignment. More formally, given a CSP instance…

Data Structures and Algorithms · Computer Science 2022-05-24 Suprovat Ghoshal , Anand Louis

Continuous-time empirical dynamic discrete choice games offer notable computational advantages over discrete-time models. This paper addresses remaining computational and econometric challenges to further improve both model solution and…

Econometrics · Economics 2025-11-11 Jason R. Blevins

We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…

Data Structures and Algorithms · Computer Science 2020-03-09 Michal Dory , Merav Parter

The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…

Data Structures and Algorithms · Computer Science 2021-01-01 Shri Prakash Dwivedi

In the weighted flow-time problem on a single machine, we are given a set of n jobs, where each job has a processing requirement p_j, release date r_j and weight w_j. The goal is to find a preemptive schedule which minimizes the sum of…

Data Structures and Algorithms · Computer Science 2018-08-21 Jatin Batra , Naveen Garg , Amit Kumar

We consider the problem of connected coordinated motion planning for a large collective of simple, identical robots: From a given start grid configuration of robots, we need to reach a desired target configuration via a sequence of…

Computational Geometry · Computer Science 2023-10-17 Sándor P. Fekete , Phillip Keldenich , Ramin Kosfeld , Christian Rieck , Christian Scheffer

Hannan consistency, or no external regret, is a~key concept for learning in games. An action selection algorithm is Hannan consistent (HC) if its performance is eventually as good as selecting the~best fixed action in hindsight. If both…

Computer Science and Game Theory · Computer Science 2019-07-09 Vojtěch Kovařík , Viliam Lisý

Strong Parallel Repetition for Unique Games on Small Set Expanders The strong parallel repetition problem for unique games is to efficiently reduce the 1-delta vs. 1-C*delta gap problem of Boolean unique games (where C>1 is a sufficiently…

Computational Complexity · Computer Science 2022-09-21 Dana Moshkovitz

This paper studies a 3D multiplayer reach-avoid differential game with a goal region and a play region. Multiple pursuers defend the goal region by consecutively capturing multiple evaders in the play region. The players have heterogeneous…

Optimization and Control · Mathematics 2020-02-17 Rui Yan , Xiaoming Duan , Zongying Shi , Yisheng Zhong , Francesco Bullo

We initiate the study of approximating the largest induced expander in a given graph $G$. Given a $\Delta$-regular graph $G$ with $n$ vertices, the goal is to find the set with the largest induced expansion of size at least $\delta \cdot…

Data Structures and Algorithms · Computer Science 2015-11-10 Shayan Oveis Gharan , Alireza Rezaei

A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…

Data Structures and Algorithms · Computer Science 2023-01-30 Monika Henzinger , Ami Paz , A. R. Sricharan
‹ Prev 1 3 4 5 6 7 10 Next ›